diff --git a/pcsx2/GS/Renderers/HW/GSHwHack.cpp b/pcsx2/GS/Renderers/HW/GSHwHack.cpp index 591da7efaf293a..aff3f89a4aac1c 100644 --- a/pcsx2/GS/Renderers/HW/GSHwHack.cpp +++ b/pcsx2/GS/Renderers/HW/GSHwHack.cpp @@ -682,6 +682,8 @@ bool GSHwHack::GSC_PolyphonyDigitalGames(GSRendererHW& r, int& skip) { GL_PUSH("GSC_PolyphonyDigitalGames(): HLE Gran Turismo RGB channel shuffle"); + src->m_alpha_max = 255; + src->m_alpha_min = 0; GSHWDrawConfig& config = r.BeginHLEHardwareDraw( src->GetTexture(), nullptr, src->GetScale(), src->GetTexture(), src->GetScale(), src->GetUnscaledRect()); config.pal = palette->GetPaletteGSTexture();