diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index b613413ef025d4..3ff066eeecd2c4 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -1558,6 +1558,7 @@ SCAJ-20109: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. @@ -5194,6 +5195,7 @@ SCES-52456: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. @@ -6700,6 +6702,7 @@ SCKA-20037: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. @@ -8270,6 +8273,7 @@ SCPS-15084: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. @@ -9011,6 +9015,7 @@ SCPS-19309: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. @@ -10687,6 +10692,7 @@ SCUS-97353: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. @@ -10891,6 +10897,7 @@ SCUS-97411: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. @@ -10913,6 +10920,7 @@ SCUS-97413: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. @@ -11447,6 +11455,7 @@ SCUS-97518: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry. @@ -13232,6 +13241,7 @@ SLES-50111: region: "PAL-M4" gsHWFixes: gpuPaletteConversion: 2 # Improves FPS and reduces HC size. + deinterlace: 5 # Improves image clarity in motion. SLES-50112: name: "Shadow of Memories" region: "PAL-M5" @@ -21535,7 +21545,7 @@ SLES-53433: name: "NHL '06" region: "PAL-M6" SLES-53434: - name: "WWI - Red Baron" + name: "Red Baron" region: "PAL-M3" SLES-53435: name: "SAS Anti-Terror Force" @@ -67149,7 +67159,7 @@ SLUS-21835: region: "NTSC-U" compat: 5 SLUS-21836: - name: "Secret Service - Ultimate Sacrifice" + name: "Secret Service" region: "NTSC-U" compat: 5 SLUS-21838: @@ -68760,6 +68770,7 @@ TCES-52456: gameFixes: - EETimingHack # Fixes SPR errors while going in-game. gsHWFixes: + recommendedBlendingLevel: 3 # Improves color and luminosity of surfaces. mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer. trilinearFiltering: 1 disablePartialInvalidation: 1 # Prevents the situation that a level (Aquatos) doesn't render characters and geometry.