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GameDB: Ace Combat fixes
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Hopefully this will be the last time I have to do this but knowing my luck.
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JordanTheToaster authored and refractionpcsx2 committed Dec 29, 2023
1 parent 6be2d1c commit 68b3134
Showing 1 changed file with 34 additions and 62 deletions.
96 changes: 34 additions & 62 deletions bin/resources/GameIndex.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -1377,13 +1377,12 @@ SCAJ-20104:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCAJ-20105:
name: "Armored Core - Nine breaker"
Expand Down Expand Up @@ -1582,13 +1581,12 @@ SCAJ-20136:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCAJ-20137:
name: "Musashiden II - Blademaster"
Expand Down Expand Up @@ -1804,14 +1802,12 @@ SCAJ-20173:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Better aligns main menu strips, improving font readability.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
memcardFilters:
- "SCAJ-20173"
Expand Down Expand Up @@ -3367,27 +3363,25 @@ SCED-53081:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCED-53115:
name: "Ace Combat - Squadron Leader [Demo]"
region: "PAL-E"
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCED-53116:
name: "Bonus Demo 9 (You)"
Expand Down Expand Up @@ -4096,14 +4090,13 @@ SCES-50410:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
gpuTargetCLUT: 1 # Fixes broken sun.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
cpuSpriteRenderBW: 1 # Fixes missing sun sprite.
cpuSpriteRenderLevel: 0 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCES-50411:
name: "Vampire Night"
Expand Down Expand Up @@ -4869,13 +4862,12 @@ SCES-52424:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
patches:
1D54FEA9:
Expand Down Expand Up @@ -5440,14 +5432,12 @@ SCES-54041:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Better aligns main menu strips, improving font readability.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
memcardFilters: # Reads AC4 and 5 saves for bonus unlockables.
- "SCES-54041"
Expand Down Expand Up @@ -6453,13 +6443,12 @@ SCKA-20042:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCKA-20043:
name: "Magna Carta"
Expand Down Expand Up @@ -6649,14 +6638,12 @@ SCKA-20070:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Better aligns main menu strips, improving font readability.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
patches:
2799A4E5:
Expand Down Expand Up @@ -6713,13 +6700,12 @@ SCKA-20082:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
SCKA-20084:
name: "Monster House"
Expand Down Expand Up @@ -30237,14 +30223,13 @@ SLPM-60149:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
gpuTargetCLUT: 1 # Fixes broken sun.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
cpuSpriteRenderBW: 1 # Fixes missing sun sprite.
cpuSpriteRenderLevel: 0 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
SLPM-60150:
name: "Tamamayu Monogatari 2 - Horobi no Mushi"
Expand Down Expand Up @@ -49671,14 +49656,13 @@ SLPS-25052:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
gpuTargetCLUT: 1 # Fixes broken sun.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
cpuSpriteRenderBW: 1 # Fixes missing sun sprite.
cpuSpriteRenderLevel: 0 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
SLPS-25053:
name: 栄冠は君に 甲子園の覇者
Expand Down Expand Up @@ -51694,13 +51678,12 @@ SLPS-25418:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
patches:
86089F31:
Expand Down Expand Up @@ -52844,14 +52827,12 @@ SLPS-25629:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Better aligns main menu strips, improving font readability.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
memcardFilters:
- "SCAJ-20173"
Expand Down Expand Up @@ -54899,14 +54880,13 @@ SLPS-73205:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
gpuTargetCLUT: 1 # Fixes broken sun.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
cpuSpriteRenderBW: 1 # Fixes missing sun sprite.
cpuSpriteRenderLevel: 0 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
SLPS-73206:
name: 第2次スーパーロボット大戦α PS2 the Best
Expand Down Expand Up @@ -54996,13 +54976,12 @@ SLPS-73218:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
SLPS-73219:
name: テイルズ・オブ・ディスティニー2 PS2 the Best
Expand Down Expand Up @@ -55283,14 +55262,12 @@ SLPS-73250:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Better aligns main menu strips, improving font readability.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
memcardFilters:
- "SCAJ-20173"
Expand Down Expand Up @@ -55459,14 +55436,13 @@ SLPS-73410:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
gpuTargetCLUT: 1 # Fixes broken sun.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
cpuSpriteRenderBW: 1 # Fixes missing sun sprite.
cpuSpriteRenderLevel: 0 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
SLPS-73411:
name: "Armored Core 2 - Another Age [PS2 The Best]"
Expand Down Expand Up @@ -56164,14 +56140,13 @@ SLUS-20152:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
gpuTargetCLUT: 1 # Fixes broken sun.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
cpuSpriteRenderBW: 1 # Fixes missing sun sprite.
cpuSpriteRenderLevel: 0 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
patches:
A32F7CD0:
Expand Down Expand Up @@ -59596,13 +59571,12 @@ SLUS-20851:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes font and HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Fixes vertical lines.
cpuCLUTRender: 1 # Fixes sun occlusion.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
patches:
39B574F0:
Expand Down Expand Up @@ -62517,14 +62491,12 @@ SLUS-21346:
gameFixes:
- SoftwareRendererFMVHack # Fixes FMVs disabling hash cache.
gsHWFixes:
recommendedBlendingLevel: 3
recommendedBlendingLevel: 2 # Helps banding when dithering is enabled.
mipmap: 1
halfPixelOffset: 3 # Fixes ghosting in foggy maps.
roundSprite: 1 # Fixes HUD artifacts.
alignSprite: 1 # Fixes vertical lines.
mergeSprite: 1 # Better aligns main menu strips, improving font readability.
cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details).
cpuSpriteRenderLevel: 2 # Needed for above.
estimateTextureRegion: 1 # Improves performance and reduces HC size.
memcardFilters:
- "SLUS-21346"
Expand Down

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