From 311f3f87dd570a023eddd0bbd217272dd224574c Mon Sep 17 00:00:00 2001 From: Silent Date: Sun, 31 Mar 2024 18:22:50 +0200 Subject: [PATCH] Debugger: Disable PauseOnEntry if Hardcore Mode disallows debugging Fixes an issue where Boot and Debug left the game paused on startup, and the user couldn't unpause because the debugger was disallowed by then. --- pcsx2-qt/MainWindow.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/pcsx2-qt/MainWindow.cpp b/pcsx2-qt/MainWindow.cpp index c9c695ce4e680b..4c7b0a227e196e 100644 --- a/pcsx2-qt/MainWindow.cpp +++ b/pcsx2-qt/MainWindow.cpp @@ -773,6 +773,7 @@ void MainWindow::onAchievementsHardcoreModeChanged(bool enabled) m_ui.actionDebugger->setDisabled(enabled); if (enabled) { + DebugInterface::setPauseOnEntry(false); if (m_debugger_window) { m_debugger_window->close();