From 1f8630de30edf81d1e8e52c885f4301152dd11fc Mon Sep 17 00:00:00 2001 From: refractionpcsx2 Date: Fri, 17 Nov 2023 00:42:48 +0000 Subject: [PATCH] GameDB: Add Autoflush and HPO Normal to Manhunt --- bin/resources/GameIndex.yaml | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index c004166057a3f..a392cd7b44bc4 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -17027,6 +17027,9 @@ SLES-52022: SLES-52023: name: "Manhunt" region: "PAL-M5" + gsHWFixes: + halfPixelOffset: 1 # Helps with light occlusion problems when upscaling. + autoFlush: 2 # Fixes light occlusion draws which mistakenly get all drawn at once, so wrong texture data is picked. SLES-52025: name: "NFL Street" region: "PAL-E" @@ -59120,6 +59123,9 @@ SLUS-20827: name: "Manhunt" region: "NTSC-U" compat: 5 + gsHWFixes: + halfPixelOffset: 1 # Helps with light occlusion problems when upscaling. + autoFlush: 2 # Fixes light occlusion draws which mistakenly get all drawn at once, so wrong texture data is picked. SLUS-20828: name: "ShellShock - Nam '67" region: "NTSC-U"