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Refactor random functions into own MinSG extension #9

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eikel opened this issue Oct 31, 2013 · 0 comments
Open

Refactor random functions into own MinSG extension #9

eikel opened this issue Oct 31, 2013 · 0 comments

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@eikel
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eikel commented Oct 31, 2013

Initially created by @eikel as #673:

For the AGVS, I implemented some random generator functions (e.g. generateViewSpaceDirectionSample). Maybe it is a good idea to put them into their own MinSG extension to be usable by other extensions, too. I think about simple helper functions – something like Vec3 generateRandomDirection() – that can be embedded into more complex algorithms. Maybe they can even be moved to Geometry. Two applications that come into my mind:

  1. Generate a path with random waypoints (random position and random viewing direction).
  2. Generate random sample positions on a sphere (for SVS).
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