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todo.md

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editor layout editor make editor prettier

  • minimize like -- drawing editors debugger better object viewr and shit autoformat '/drawing caching water transparent color ---mouse xy translate -better caching solution --better data sending solution drawing depth rotate collisions object shapes and collisions with shapes projectiles backgrounds garbageless tick pushing jumping through floors
    shields window border and spindsash lag

proper big window size, window size, in both modes clicking too editors, maybe one big one for both chunk and tile and piece? have hard obejcts on server, query on, get first chunk for image same for objects, in list animated tile and palette editor resize window prettier? better ui area scheme run simulator area maybe window manager, minimize and shit live object = editing think about backgrounds?

==OLD==

Our Sonic

Sonic simulator and level editor

TODO: Editors Redo in new system 1 Prettier, proper window bar 1 Piece layout 1 Keyboard shit Drag-and-drop upload 1 Object frameworks, images, pages 1 Minimize menus Drawing editor Draw lines Draw shapes Flood fill Selection (with threshold) Modify palette info Chunk editor Block Editor Collision Map/Angle Editor Tile Editor Script 1 Debugging 1 List of objects currently on the screen 1 Console for each 1 Watch for each 1 Pause and evaluate 1 Update text every so often, not on keydown 1 Reset piece locations when piece layout updates 1 Javascript autoformat Error checking Syntax And variable lookups Intellisense Keybindings Control+w 1 Remove textbox when deselected Game Water Bosses Boss editor Animation bugs Finish palette logic Launch base zone Drawing Tile replacement Objects 1 Transparent color 1 Object priority 1 When showheightmap all have high priority 1 4 direction rotate 1 Collision with shapes 1 Think about proper Object API Implement 1 Projectiles Proper rebound Logic Backgrounds Tile based slicing Export logic (manually) 1 Expand the object window Animations 2 Break images into sections (8^2, 16^2) Lag magnifier Speed Garbageless tick Sonic 2 Reaquire the ground properly Pushing Balancing 1 Jumping through floors 1 only detect A and B Water == Variables Release velocity Shields Proper window borders 2 spindash lag Server 2 NodeJS Saving levels Forking Merging?? 2 Proper object database Mongo or like