diff --git a/.vscode/settings.json b/.vscode/settings.json index 7ba5e24..70a2df3 100644 --- a/.vscode/settings.json +++ b/.vscode/settings.json @@ -51,5 +51,5 @@ "temp/": true, "Temp/": true }, - "dotnet.defaultSolution": "06-3d-terrain-ai.sln" + "dotnet.defaultSolution": "Week-7_full.sln" } \ No newline at end of file diff --git a/Assets/Lamp Assets.meta b/Assets/Lamp Assets.meta new file mode 100644 index 0000000..51ac688 --- /dev/null +++ b/Assets/Lamp Assets.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ab04a118c2909fd4093924482bb4f73e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lamp Assets/Objects.meta b/Assets/Lamp Assets/Objects.meta new file mode 100644 index 0000000..da1a6f0 --- /dev/null +++ b/Assets/Lamp Assets/Objects.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 82ad7777cd3de6248b81b83679025cc0 +folderAsset: yes +timeCreated: 1517856755 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lamp Assets/Objects/Cabinet.fbx b/Assets/Lamp Assets/Objects/Cabinet.fbx new file mode 100644 index 0000000..25f8eb2 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Cabinet.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:08d40529f8135344f37ea71f5269a77a0d092fa26d2aa49d30b279f795f91870 +size 44124 diff --git a/Assets/Lamp Assets/Objects/Cabinet.fbx.meta b/Assets/Lamp Assets/Objects/Cabinet.fbx.meta new file mode 100644 index 0000000..3f08249 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Cabinet.fbx.meta @@ -0,0 +1,139 @@ +fileFormatVersion: 2 +guid: 164a6abc0b8f3e2478daf8b5a0a5c155 +timeCreated: 1517857907 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 100002: Cube.002 + 100004: Cube.003 + 100006: Cube.004 + 100008: Cube.005 + 100010: Drawer + 100012: Drawer.001 + 100014: Drawer.002 + 100016: Handle + 100018: Handle.001 + 100020: Handle.002 + 400000: //RootNode + 400002: Cube.002 + 400004: Cube.003 + 400006: Cube.004 + 400008: Cube.005 + 400010: Drawer + 400012: Drawer.001 + 400014: Drawer.002 + 400016: Handle + 400018: Handle.001 + 400020: Handle.002 + 2300000: //RootNode + 2300002: Cube.002 + 2300004: Cube.003 + 2300006: Cube.004 + 2300008: Cube.005 + 2300010: Drawer + 2300012: Drawer.001 + 2300014: Drawer.002 + 2300016: Handle + 2300018: Handle.001 + 2300020: Handle.002 + 3300000: //RootNode + 3300002: Cube.002 + 3300004: Cube.003 + 3300006: Cube.004 + 3300008: Cube.005 + 3300010: Drawer + 3300012: Drawer.001 + 3300014: Drawer.002 + 3300016: Handle + 3300018: Handle.001 + 3300020: Handle.002 + 4300000: Cabinet1 + 4300002: Cube.005 + 4300004: Cube.004 + 4300006: Cube.003 + 4300008: Cube.002 + 4300010: Drawer.002 + 4300012: Handle.002 + 4300014: Drawer.001 + 4300016: Handle.001 + 4300018: Drawer + 4300020: Handle + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Cabinet.fbx + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Lamp.fbx b/Assets/Lamp Assets/Objects/Lamp.fbx new file mode 100644 index 0000000..da0ce38 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Lamp.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:98aad77ff440aa500244c242fd582fee568a48bc205171680d060f0d6df1d1d6 +size 107436 diff --git a/Assets/Lamp Assets/Objects/Lamp.fbx.meta b/Assets/Lamp Assets/Objects/Lamp.fbx.meta new file mode 100644 index 0000000..45daf76 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Lamp.fbx.meta @@ -0,0 +1,188 @@ +fileFormatVersion: 2 +guid: 0882de763878e434883f657c2758a22b +ModelImporter: + serializedVersion: 23 + fileIDToRecycleName: + 100000: BezierCurve + 100002: Cube.006 + 100004: Cube.007 + 100006: Cylinder.001 + 100008: Cylinder.002 + 100010: Cylinder.003 + 100012: Cylinder.004 + 100014: Cylinder.005 + 100016: Cylinder.006 + 100018: //RootNode + 100020: Sphere + 100022: Cylinder + 400000: BezierCurve + 400002: Cube.006 + 400004: Cube.007 + 400006: Cylinder.001 + 400008: Cylinder.002 + 400010: Cylinder.003 + 400012: Cylinder.004 + 400014: Cylinder.005 + 400016: Cylinder.006 + 400018: //RootNode + 400020: Sphere + 400022: Cylinder + 2300000: BezierCurve + 2300002: Cube.006 + 2300004: Cube.007 + 2300006: Cylinder.001 + 2300008: Cylinder.002 + 2300010: Cylinder.003 + 2300012: Cylinder.004 + 2300014: Cylinder.005 + 2300016: Cylinder.006 + 2300018: //RootNode + 2300020: Sphere + 2300022: Cylinder + 3300000: BezierCurve + 3300002: Cube.006 + 3300004: Cube.007 + 3300006: Cylinder.001 + 3300008: Cylinder.002 + 3300010: Cylinder.003 + 3300012: Cylinder.004 + 3300014: Cylinder.005 + 3300016: Cylinder.006 + 3300018: //RootNode + 3300020: Sphere + 3300022: Cylinder + 4300000: Cylinder + 4300002: Cube.007 + 4300004: Cube.006 + 4300006: Cylinder.006 + 4300008: Cylinder.005 + 4300010: Sphere + 4300012: BezierCurve + 4300014: Cylinder.004 + 4300016: Cylinder.003 + 4300018: Cylinder.002 + 4300020: Cylinder.001 + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: LightSource + second: {fileID: 2100000, guid: d36eece960abfe443ae62832d8cd1304, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Metal + second: {fileID: 2100000, guid: 1d8ad402e2faa5540b0ead28e9f0c499, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Rope + second: {fileID: 2100000, guid: c3c79fe944ff7b448a7433b6d707a4d6, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Switcher Button RedSide + second: {fileID: 2100000, guid: 578e396e6da602948b17de141af53b82, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Switcher Button WhiteSide + second: {fileID: 2100000, guid: b92ed887f87c85344a069f19978e2654, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Switcher White Plastic + second: {fileID: 2100000, guid: d5d396e9605da4c419de96bfab0bea1a, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: UpPart + second: {fileID: 2100000, guid: 1058b9ee8b578ea4289e90f29957ba09, type: 2} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 0 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importVisibility: 0 + importBlendShapes: 1 + importCameras: 0 + importLights: 0 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 1 + hasPreviousCalculatedGlobalScale: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Lamp.fbx + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Materials.meta b/Assets/Lamp Assets/Objects/Materials.meta new file mode 100644 index 0000000..4d6ee9b --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: d418c76b104754a41b150a31fe1974d3 +folderAsset: yes +timeCreated: 1517856993 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lamp Assets/Objects/Materials/DomeOff.mat b/Assets/Lamp Assets/Objects/Materials/DomeOff.mat new file mode 100644 index 0000000..fcd1680 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/DomeOff.mat @@ -0,0 +1,84 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: DomeOff + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 1 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 0.9811321, g: 0.9811321, b: 0.9811321, a: 1} + - _EmissionColor: {r: 0.7075472, g: 0.7075472, b: 0.7075472, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Lamp Assets/Objects/Materials/DomeOff.mat.meta b/Assets/Lamp Assets/Objects/Materials/DomeOff.mat.meta new file mode 100644 index 0000000..11603be --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/DomeOff.mat.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: 1058b9ee8b578ea4289e90f29957ba09 +timeCreated: 1517857774 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Materials/DomeOff.mat + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Materials/DomeOn 1.mat b/Assets/Lamp Assets/Objects/Materials/DomeOn 1.mat new file mode 100644 index 0000000..f7cd734 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/DomeOn 1.mat @@ -0,0 +1,85 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: DomeOn 1 + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + m_InvalidKeywords: [] + m_LightmapFlags: 1 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 1 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 0.98039216, b: 0.89411765, a: 1} + - _EmissionColor: {r: 0.7075472, g: 0.7075472, b: 0.7075472, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Lamp Assets/Objects/Materials/DomeOn 1.mat.meta b/Assets/Lamp Assets/Objects/Materials/DomeOn 1.mat.meta new file mode 100644 index 0000000..a39d977 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/DomeOn 1.mat.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: f0f64fd429c0be941b116b456e305693 +timeCreated: 1517857774 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Materials/DomeOn 1.mat + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Materials/Floor.mat b/Assets/Lamp Assets/Objects/Materials/Floor.mat new file mode 100644 index 0000000..f51e740 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/Floor.mat @@ -0,0 +1,84 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Floor + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 2.9, y: 2.9} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: a05baef724fb0604798caa3fd240eb6f, type: 3} + m_Scale: {x: 2.9, y: 2.9} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.734 + - _GlossyReflections: 1 + - _Metallic: 0.456 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Lamp Assets/Objects/Materials/Floor.mat.meta b/Assets/Lamp Assets/Objects/Materials/Floor.mat.meta new file mode 100644 index 0000000..54d9351 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/Floor.mat.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: 289f010ab92967f4fbc66edbc8919faa +timeCreated: 1517856995 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Materials/Floor.mat + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Materials/LightSource.mat b/Assets/Lamp Assets/Objects/Materials/LightSource.mat new file mode 100644 index 0000000..a4d02db --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/LightSource.mat @@ -0,0 +1,85 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: LightSource + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + m_InvalidKeywords: [] + m_LightmapFlags: 1 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1.8117647, g: 1.7333333, b: 1.5843138, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Lamp Assets/Objects/Materials/LightSource.mat.meta b/Assets/Lamp Assets/Objects/Materials/LightSource.mat.meta new file mode 100644 index 0000000..7117eb9 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/LightSource.mat.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: d36eece960abfe443ae62832d8cd1304 +timeCreated: 1517857773 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Materials/LightSource.mat + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Materials/Metal.mat b/Assets/Lamp Assets/Objects/Materials/Metal.mat new file mode 100644 index 0000000..a9d6565 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/Metal.mat @@ -0,0 +1,86 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Metal + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _ALPHAPREMULTIPLY_ON + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: 3000 + stringTagMap: + RenderType: Transparent + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 100, y: 100} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 100, y: 100} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _GlossMapScale: 1 + - _Glossiness: 0.461 + - _GlossyReflections: 1 + - _Metallic: 0.441 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 0 + m_Colors: + - _Color: {r: 0.6415094, g: 0.6415094, b: 0.6415094, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Lamp Assets/Objects/Materials/Metal.mat.meta b/Assets/Lamp Assets/Objects/Materials/Metal.mat.meta new file mode 100644 index 0000000..1c6d520 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/Metal.mat.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: 1d8ad402e2faa5540b0ead28e9f0c499 +timeCreated: 1517857772 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Materials/Metal.mat + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Materials/Rope.mat b/Assets/Lamp Assets/Objects/Materials/Rope.mat new file mode 100644 index 0000000..57c6e7a --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/Rope.mat @@ -0,0 +1,84 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Rope + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Lamp Assets/Objects/Materials/Rope.mat.meta b/Assets/Lamp Assets/Objects/Materials/Rope.mat.meta new file mode 100644 index 0000000..dcbcd80 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/Rope.mat.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: c3c79fe944ff7b448a7433b6d707a4d6 +timeCreated: 1517857773 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Materials/Rope.mat + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Materials/Switcher Button RedSide.mat b/Assets/Lamp Assets/Objects/Materials/Switcher Button RedSide.mat new file mode 100644 index 0000000..d5caec7 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/Switcher Button RedSide.mat @@ -0,0 +1,84 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Switcher Button RedSide + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Lamp Assets/Objects/Materials/Switcher Button RedSide.mat.meta b/Assets/Lamp Assets/Objects/Materials/Switcher Button RedSide.mat.meta new file mode 100644 index 0000000..8282fd5 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/Switcher Button RedSide.mat.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: 578e396e6da602948b17de141af53b82 +timeCreated: 1517857772 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Materials/Switcher Button RedSide.mat + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Materials/Switcher Button WhiteSide.mat b/Assets/Lamp Assets/Objects/Materials/Switcher Button WhiteSide.mat new file mode 100644 index 0000000..389f237 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/Switcher Button WhiteSide.mat @@ -0,0 +1,84 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Switcher Button WhiteSide + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Lamp Assets/Objects/Materials/Switcher Button WhiteSide.mat.meta b/Assets/Lamp Assets/Objects/Materials/Switcher Button WhiteSide.mat.meta new file mode 100644 index 0000000..17b34ef --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/Switcher Button WhiteSide.mat.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: b92ed887f87c85344a069f19978e2654 +timeCreated: 1517857772 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Materials/Switcher Button WhiteSide.mat + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Materials/Switcher White Plastic.mat b/Assets/Lamp Assets/Objects/Materials/Switcher White Plastic.mat new file mode 100644 index 0000000..2d524b7 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/Switcher White Plastic.mat @@ -0,0 +1,84 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Switcher White Plastic + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Lamp Assets/Objects/Materials/Switcher White Plastic.mat.meta b/Assets/Lamp Assets/Objects/Materials/Switcher White Plastic.mat.meta new file mode 100644 index 0000000..8ebf30f --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/Switcher White Plastic.mat.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: d5d396e9605da4c419de96bfab0bea1a +timeCreated: 1517857773 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Materials/Switcher White Plastic.mat + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Materials/UpPart.mat b/Assets/Lamp Assets/Objects/Materials/UpPart.mat new file mode 100644 index 0000000..21e7708 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/UpPart.mat @@ -0,0 +1,84 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: UpPart + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Lamp Assets/Objects/Materials/UpPart.mat.meta b/Assets/Lamp Assets/Objects/Materials/UpPart.mat.meta new file mode 100644 index 0000000..11a45d7 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/UpPart.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0a7c325612f12a64eac207ecceb3dabd +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lamp Assets/Objects/Materials/Wall.mat b/Assets/Lamp Assets/Objects/Materials/Wall.mat new file mode 100644 index 0000000..634cec6 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/Wall.mat @@ -0,0 +1,84 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Wall + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 8a1bc300c5bf341488b04ada828aba86, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Lamp Assets/Objects/Materials/Wall.mat.meta b/Assets/Lamp Assets/Objects/Materials/Wall.mat.meta new file mode 100644 index 0000000..b895281 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/Wall.mat.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: a81019aea2c771a4d9f2f143aec065d1 +timeCreated: 1517856993 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Materials/Wall.mat + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Materials/Wood.mat b/Assets/Lamp Assets/Objects/Materials/Wood.mat new file mode 100644 index 0000000..5edeb80 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/Wood.mat @@ -0,0 +1,85 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Wood + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 2800000, guid: e1cf0ec18b1325b41a3f8eb371e9539b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 854c63304a6024d4eb0580b48e49bdd1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BumpScale: 0.2 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Lamp Assets/Objects/Materials/Wood.mat.meta b/Assets/Lamp Assets/Objects/Materials/Wood.mat.meta new file mode 100644 index 0000000..230ca2e --- /dev/null +++ b/Assets/Lamp Assets/Objects/Materials/Wood.mat.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: 1dedba743b4129145adda83e5f46cefd +timeCreated: 1517857907 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Materials/Wood.mat + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Textures.meta b/Assets/Lamp Assets/Objects/Textures.meta new file mode 100644 index 0000000..710a47b --- /dev/null +++ b/Assets/Lamp Assets/Objects/Textures.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 0e79b0db2d7b5af4886cdd6b5085242a +folderAsset: yes +timeCreated: 1517856976 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lamp Assets/Objects/Textures/FineWood.png b/Assets/Lamp Assets/Objects/Textures/FineWood.png new file mode 100644 index 0000000..bb57020 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Textures/FineWood.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6ec5e9c7e7d66648f2ce5915046d206ad9406a5b7ed2b1d5b87f8c7578a597b4 +size 27993960 diff --git a/Assets/Lamp Assets/Objects/Textures/FineWood.png.meta b/Assets/Lamp Assets/Objects/Textures/FineWood.png.meta new file mode 100644 index 0000000..62d148c --- /dev/null +++ b/Assets/Lamp Assets/Objects/Textures/FineWood.png.meta @@ -0,0 +1,75 @@ +fileFormatVersion: 2 +guid: 854c63304a6024d4eb0580b48e49bdd1 +timeCreated: 1517857213 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Textures/FineWood.png + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Textures/FineWood_AO.png b/Assets/Lamp Assets/Objects/Textures/FineWood_AO.png new file mode 100644 index 0000000..c5788bf --- /dev/null +++ b/Assets/Lamp Assets/Objects/Textures/FineWood_AO.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:070f2e5cfde4a4447fc0548f088b658608915c1bf504704f2fff82be3869d2e9 +size 19087565 diff --git a/Assets/Lamp Assets/Objects/Textures/FineWood_AO.png.meta b/Assets/Lamp Assets/Objects/Textures/FineWood_AO.png.meta new file mode 100644 index 0000000..12bb3a9 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Textures/FineWood_AO.png.meta @@ -0,0 +1,75 @@ +fileFormatVersion: 2 +guid: 6d1002a8b7bbaae4c8dae37fd422c8ba +timeCreated: 1517857207 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Textures/FineWood_AO.png + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Textures/FineWood_DISP.png b/Assets/Lamp Assets/Objects/Textures/FineWood_DISP.png new file mode 100644 index 0000000..8e27ede --- /dev/null +++ b/Assets/Lamp Assets/Objects/Textures/FineWood_DISP.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:442108bd11214ebc548c93e9aa3f41b7788812f61ef2041fed46c75ce5c2aa5f +size 30653755 diff --git a/Assets/Lamp Assets/Objects/Textures/FineWood_DISP.png.meta b/Assets/Lamp Assets/Objects/Textures/FineWood_DISP.png.meta new file mode 100644 index 0000000..a393757 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Textures/FineWood_DISP.png.meta @@ -0,0 +1,75 @@ +fileFormatVersion: 2 +guid: dee8d27e39961204584fc7a198866002 +timeCreated: 1517857226 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Textures/FineWood_DISP.png + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Textures/FineWood_NORM.png b/Assets/Lamp Assets/Objects/Textures/FineWood_NORM.png new file mode 100644 index 0000000..5bbe901 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Textures/FineWood_NORM.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ac8d118b98241c03d91754c947ba547b00c7d1fac455d6dd291546b832c2db11 +size 63681313 diff --git a/Assets/Lamp Assets/Objects/Textures/FineWood_NORM.png.meta b/Assets/Lamp Assets/Objects/Textures/FineWood_NORM.png.meta new file mode 100644 index 0000000..e70d883 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Textures/FineWood_NORM.png.meta @@ -0,0 +1,75 @@ +fileFormatVersion: 2 +guid: e1cf0ec18b1325b41a3f8eb371e9539b +timeCreated: 1517857994 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Textures/FineWood_NORM.png + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Textures/FineWood_SPEC.png b/Assets/Lamp Assets/Objects/Textures/FineWood_SPEC.png new file mode 100644 index 0000000..5e150ae --- /dev/null +++ b/Assets/Lamp Assets/Objects/Textures/FineWood_SPEC.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c695254a449ed226a825f7efd4ab591cb515118802e3c27de554a2426308fa6a +size 12101822 diff --git a/Assets/Lamp Assets/Objects/Textures/FineWood_SPEC.png.meta b/Assets/Lamp Assets/Objects/Textures/FineWood_SPEC.png.meta new file mode 100644 index 0000000..850bfee --- /dev/null +++ b/Assets/Lamp Assets/Objects/Textures/FineWood_SPEC.png.meta @@ -0,0 +1,75 @@ +fileFormatVersion: 2 +guid: 4be698d51464c214cbd0ba8a49427105 +timeCreated: 1517857201 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Textures/FineWood_SPEC.png + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Textures/Laminate.png b/Assets/Lamp Assets/Objects/Textures/Laminate.png new file mode 100644 index 0000000..be1dadc --- /dev/null +++ b/Assets/Lamp Assets/Objects/Textures/Laminate.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:671a3c49faee6ffbe0ae54b1a477d530bfc52fae1496a1a51c0561a15b37fa77 +size 23164575 diff --git a/Assets/Lamp Assets/Objects/Textures/Laminate.png.meta b/Assets/Lamp Assets/Objects/Textures/Laminate.png.meta new file mode 100644 index 0000000..2885fb1 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Textures/Laminate.png.meta @@ -0,0 +1,75 @@ +fileFormatVersion: 2 +guid: a05baef724fb0604798caa3fd240eb6f +timeCreated: 1517857221 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Textures/Laminate.png + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Textures/Metal.png b/Assets/Lamp Assets/Objects/Textures/Metal.png new file mode 100644 index 0000000..650c168 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Textures/Metal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:297c4bf782750c591ac6190442b304acad371305d2730118e42d1f771421a2da +size 564496 diff --git a/Assets/Lamp Assets/Objects/Textures/Metal.png.meta b/Assets/Lamp Assets/Objects/Textures/Metal.png.meta new file mode 100644 index 0000000..c3b3b97 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Textures/Metal.png.meta @@ -0,0 +1,75 @@ +fileFormatVersion: 2 +guid: 3b1d1ee12a3d1b64890c9ab4bb76ba73 +timeCreated: 1517857196 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Textures/Metal.png + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Textures/Wall.png b/Assets/Lamp Assets/Objects/Textures/Wall.png new file mode 100644 index 0000000..5a3608e --- /dev/null +++ b/Assets/Lamp Assets/Objects/Textures/Wall.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7d6e35cbdb9cfede087bbbd481ae0d99158123f49f7dfd5aee5c1f037b382279 +size 311912 diff --git a/Assets/Lamp Assets/Objects/Textures/Wall.png.meta b/Assets/Lamp Assets/Objects/Textures/Wall.png.meta new file mode 100644 index 0000000..75ff96a --- /dev/null +++ b/Assets/Lamp Assets/Objects/Textures/Wall.png.meta @@ -0,0 +1,75 @@ +fileFormatVersion: 2 +guid: 8a1bc300c5bf341488b04ada828aba86 +timeCreated: 1517857214 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Textures/Wall.png + uploadId: 322832 diff --git a/Assets/Lamp Assets/Objects/Walls_and_floor.fbx b/Assets/Lamp Assets/Objects/Walls_and_floor.fbx new file mode 100644 index 0000000..90d2aa5 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Walls_and_floor.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8a3462830a4f42992a00060ab61fa96e349ae5f2b41f6999f520d26b997ba5ad +size 17884 diff --git a/Assets/Lamp Assets/Objects/Walls_and_floor.fbx.meta b/Assets/Lamp Assets/Objects/Walls_and_floor.fbx.meta new file mode 100644 index 0000000..dcdc043 --- /dev/null +++ b/Assets/Lamp Assets/Objects/Walls_and_floor.fbx.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: d5bcaf87fb17aa343a2e7a9ad0c46222 +timeCreated: 1517856995 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: Cube + 100002: Cube.009 + 100004: //RootNode + 400000: Cube + 400002: Cube.009 + 400004: //RootNode + 2300000: Cube + 2300002: Cube.009 + 3300000: Cube + 3300002: Cube.009 + 4300000: Cube.009 + 4300002: Cube + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Objects/Walls_and_floor.fbx + uploadId: 322832 diff --git a/Assets/Lamp Assets/Prefabs.meta b/Assets/Lamp Assets/Prefabs.meta new file mode 100644 index 0000000..0b20d42 --- /dev/null +++ b/Assets/Lamp Assets/Prefabs.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: f94c3b6b3d2f75641be00b8c521cded1 +folderAsset: yes +timeCreated: 1517856762 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lamp Assets/Prefabs/Cabinet.prefab b/Assets/Lamp Assets/Prefabs/Cabinet.prefab new file mode 100644 index 0000000..41ac4f4 --- /dev/null +++ b/Assets/Lamp Assets/Prefabs/Cabinet.prefab @@ -0,0 +1,958 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1143126233971436 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4746372038258766} + - component: {fileID: 33361644263182206} + - component: {fileID: 23270204858363356} + m_Layer: 0 + m_Name: Handle.002 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4746372038258766 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1143126233971436} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.003, y: -0.00017999977, z: 0.0017840707} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4677881011273268} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33361644263182206 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1143126233971436} + m_Mesh: {fileID: 4300012, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} +--- !u!23 &23270204858363356 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1143126233971436} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1d8ad402e2faa5540b0ead28e9f0c499, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1212155879178582 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4028058084720454} + - component: {fileID: 33559807915128994} + - component: {fileID: 23787307204933860} + m_Layer: 0 + m_Name: Cube.005 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4028058084720454 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1212155879178582} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0053095142, y: -0.00083203986, z: -0.00014655381} + m_LocalScale: {x: 0.025687715, y: 0.025687715, z: 0.016090637} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4892270234655538} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33559807915128994 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1212155879178582} + m_Mesh: {fileID: 4300002, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} +--- !u!23 &23787307204933860 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1212155879178582} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1dedba743b4129145adda83e5f46cefd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1335859067638054 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4575921126918434} + - component: {fileID: 33114655400062142} + - component: {fileID: 23705586713645222} + m_Layer: 0 + m_Name: Cube.003 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4575921126918434 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1335859067638054} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.00079418643, y: -0.005506257, z: -0.00014655381} + m_LocalScale: {x: 0.025687715, y: 0.025687715, z: 0.016090637} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4892270234655538} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33114655400062142 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1335859067638054} + m_Mesh: {fileID: 4300006, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} +--- !u!23 &23705586713645222 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1335859067638054} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1dedba743b4129145adda83e5f46cefd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1510687088109366 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4649343593465368} + - component: {fileID: 33034613130338018} + - component: {fileID: 23802556209560904} + m_Layer: 0 + m_Name: Handle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4649343593465368 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1510687088109366} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.003, y: -0.00017999977, z: 0.0017840709} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4555747194088940} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33034613130338018 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1510687088109366} + m_Mesh: {fileID: 4300020, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} +--- !u!23 &23802556209560904 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1510687088109366} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1d8ad402e2faa5540b0ead28e9f0c499, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1553550382998644 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4555747194088940} + - component: {fileID: 33692865823622904} + - component: {fileID: 23932272279752762} + m_Layer: 0 + m_Name: Drawer + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4555747194088940 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1553550382998644} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -2.9802322e-10, y: -0.0058999998, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4649343593465368} + m_Father: {fileID: 4892270234655538} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33692865823622904 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1553550382998644} + m_Mesh: {fileID: 4300018, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} +--- !u!23 &23932272279752762 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1553550382998644} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1dedba743b4129145adda83e5f46cefd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1667557368720558 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4677881011273268} + - component: {fileID: 33657111319140458} + - component: {fileID: 23281353766173004} + m_Layer: 0 + m_Name: Drawer.002 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4677881011273268 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1667557368720558} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -2.9802322e-10, y: -0.0059003145, z: 0.0046666665} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4746372038258766} + m_Father: {fileID: 4892270234655538} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33657111319140458 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1667557368720558} + m_Mesh: {fileID: 4300010, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} +--- !u!23 &23281353766173004 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1667557368720558} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1dedba743b4129145adda83e5f46cefd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1878912595565096 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4977371148449124} + - component: {fileID: 33873990190924106} + - component: {fileID: 23538200398872118} + m_Layer: 0 + m_Name: Drawer.001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4977371148449124 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1878912595565096} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -2.9802322e-10, y: -0.0058999998, z: 0.0023333333} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4693724601020998} + m_Father: {fileID: 4892270234655538} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33873990190924106 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1878912595565096} + m_Mesh: {fileID: 4300014, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} +--- !u!23 &23538200398872118 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1878912595565096} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1dedba743b4129145adda83e5f46cefd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1892806166300956 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4581632975436152} + - component: {fileID: 33903401507245338} + - component: {fileID: 23302161223648546} + m_Layer: 0 + m_Name: Cube.002 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4581632975436152 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1892806166300956} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0053095142, y: -0.005506257, z: -0.00014655381} + m_LocalScale: {x: 0.025687715, y: 0.025687715, z: 0.016090637} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4892270234655538} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33903401507245338 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1892806166300956} + m_Mesh: {fileID: 4300008, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} +--- !u!23 &23302161223648546 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1892806166300956} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1dedba743b4129145adda83e5f46cefd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1925195702163114 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4892270234655538} + - component: {fileID: 33720978986325036} + - component: {fileID: 23870320440469464} + m_Layer: 0 + m_Name: Cabinet + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4892270234655538 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1925195702163114} + serializedVersion: 2 + m_LocalRotation: {x: -0.50000006, y: -0.4999999, z: -0.5, w: 0.5} + m_LocalPosition: {x: 2.887, y: 0.512, z: -0.511} + m_LocalScale: {x: 100, y: 100, z: 100} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4581632975436152} + - {fileID: 4575921126918434} + - {fileID: 4499857386637996} + - {fileID: 4028058084720454} + - {fileID: 4555747194088940} + - {fileID: 4977371148449124} + - {fileID: 4677881011273268} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33720978986325036 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1925195702163114} + m_Mesh: {fileID: 4300000, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} +--- !u!23 &23870320440469464 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1925195702163114} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1dedba743b4129145adda83e5f46cefd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1940240835465100 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4693724601020998} + - component: {fileID: 33479682228988970} + - component: {fileID: 23336912414786204} + m_Layer: 0 + m_Name: Handle.001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4693724601020998 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1940240835465100} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.003, y: -0.00017999977, z: 0.001784071} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4977371148449124} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33479682228988970 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1940240835465100} + m_Mesh: {fileID: 4300016, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} +--- !u!23 &23336912414786204 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1940240835465100} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1d8ad402e2faa5540b0ead28e9f0c499, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1942799326104058 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4499857386637996} + - component: {fileID: 33446638434423078} + - component: {fileID: 23057189249069112} + m_Layer: 0 + m_Name: Cube.004 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4499857386637996 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1942799326104058} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.00079418643, y: -0.00083203986, z: -0.00014655381} + m_LocalScale: {x: 0.025687715, y: 0.025687715, z: 0.016090637} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4892270234655538} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33446638434423078 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1942799326104058} + m_Mesh: {fileID: 4300004, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} +--- !u!23 &23057189249069112 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1942799326104058} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1dedba743b4129145adda83e5f46cefd, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/Assets/Lamp Assets/Prefabs/Cabinet.prefab.meta b/Assets/Lamp Assets/Prefabs/Cabinet.prefab.meta new file mode 100644 index 0000000..ec35efc --- /dev/null +++ b/Assets/Lamp Assets/Prefabs/Cabinet.prefab.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: 67e2cb687ba4afc4ca227ab5848aeb95 +timeCreated: 1517862324 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Prefabs/Cabinet.prefab + uploadId: 322832 diff --git a/Assets/Lamp Assets/Prefabs/Lamp.prefab b/Assets/Lamp Assets/Prefabs/Lamp.prefab new file mode 100644 index 0000000..efcc608 --- /dev/null +++ b/Assets/Lamp Assets/Prefabs/Lamp.prefab @@ -0,0 +1,1357 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1109544534887798 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4494660468995378} + - component: {fileID: 33118546568072472} + - component: {fileID: 23104496118864472} + m_Layer: 0 + m_Name: Part6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4494660468995378 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1109544534887798} + serializedVersion: 2 + m_LocalRotation: {x: 1.0767708e-27, y: 0.000000022230513, z: -5.7014858e-11, w: 1} + m_LocalPosition: {x: 0.000009612143, y: 0.0000014717132, z: 0.0031975855} + m_LocalScale: {x: 0.021007081, y: 0.021007083, z: 0.021007081} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4536009112550590} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33118546568072472 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1109544534887798} + m_Mesh: {fileID: 4300010, guid: 0882de763878e434883f657c2758a22b, type: 3} +--- !u!23 &23104496118864472 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1109544534887798} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 4294967295 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d36eece960abfe443ae62832d8cd1304, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1148779272474388 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4311147233377082} + - component: {fileID: 33885449579120936} + - component: {fileID: 23715127238074554} + m_Layer: 0 + m_Name: Part2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4311147233377082 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1148779272474388} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.00000796169, y: 0.00000013645739, z: 0.0026039698} + m_LocalScale: {x: 1.0280472, y: 1.0280472, z: 1.0280472} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4536009112550590} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33885449579120936 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1148779272474388} + m_Mesh: {fileID: 4300018, guid: 0882de763878e434883f657c2758a22b, type: 3} +--- !u!23 &23715127238074554 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1148779272474388} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 4294967295 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1d8ad402e2faa5540b0ead28e9f0c499, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1197028412041744 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4557185046228474} + - component: {fileID: 33727000437190010} + - component: {fileID: 23787164355616848} + m_Layer: 0 + m_Name: Part4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4557185046228474 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1197028412041744} + serializedVersion: 2 + m_LocalRotation: {x: 5.193436e-26, y: 0.000000022230513, z: -5.7014865e-11, w: 1} + m_LocalPosition: {x: 0.0000063493844, y: -0.000001228936, z: 0.0029517189} + m_LocalScale: {x: 0.024811644, y: 0.024811648, z: 0.00021938531} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4536009112550590} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33727000437190010 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1197028412041744} + m_Mesh: {fileID: 4300008, guid: 0882de763878e434883f657c2758a22b, type: 3} +--- !u!23 &23787164355616848 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1197028412041744} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 4294967295 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1d8ad402e2faa5540b0ead28e9f0c499, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1213050088982740 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4175826728425290} + - component: {fileID: 33086827556156518} + - component: {fileID: 23219122557650590} + m_Layer: 0 + m_Name: DomeOff + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4175826728425290 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1213050088982740} + serializedVersion: 2 + m_LocalRotation: {x: 3.8484005e-10, y: 0, z: -0, w: 1} + m_LocalPosition: {x: 0.000016092956, y: -0.00000006775372, z: 0.0031889095} + m_LocalScale: {x: 0.9999999, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4536009112550590} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33086827556156518 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1213050088982740} + m_Mesh: {fileID: 4300014, guid: 0882de763878e434883f657c2758a22b, type: 3} +--- !u!23 &23219122557650590 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1213050088982740} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 4294967295 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1058b9ee8b578ea4289e90f29957ba09, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1323608309969794 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4536009112550590} + - component: {fileID: 33087065380889380} + - component: {fileID: 23786540669199936} + - component: {fileID: 114463333929976020} + m_Layer: 0 + m_Name: Lamp + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4536009112550590 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1323608309969794} + serializedVersion: 2 + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: 2.573, y: 1.217, z: -0.813} + m_LocalScale: {x: 100, y: 100, z: 100} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4997382255404590} + - {fileID: 4164252259400734} + - {fileID: 4718846612503132} + - {fileID: 4923155945167960} + - {fileID: 4311147233377082} + - {fileID: 4357966071255796} + - {fileID: 4175826728425290} + - {fileID: 4557185046228474} + - {fileID: 4476001922978164} + - {fileID: 4494660468995378} + - {fileID: 4692995379347608} + - {fileID: 4698175795511474} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33087065380889380 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1323608309969794} + m_Mesh: {fileID: 4300000, guid: 0882de763878e434883f657c2758a22b, type: 3} +--- !u!23 &23786540669199936 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1323608309969794} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 4294967295 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1d8ad402e2faa5540b0ead28e9f0c499, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!114 &114463333929976020 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1323608309969794} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ac63f60679e3c8641a6214bfd3a8ae5a, type: 3} + m_Name: + m_EditorClassIdentifier: + LampLight: {fileID: 1478686964122108} + DomeOff: {fileID: 1213050088982740} + DomeOn: {fileID: 1844667924973544} + TurnOn: 0 +--- !u!1 &1433596903021264 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4476001922978164} + - component: {fileID: 33856821861462018} + - component: {fileID: 23405365957822154} + m_Layer: 0 + m_Name: Part5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4476001922978164 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1433596903021264} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.000013946593, y: -0.0000018834322, z: 0.0042299703} + m_LocalScale: {x: 0.63352644, y: 0.63352644, z: 0.7578094} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4536009112550590} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33856821861462018 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1433596903021264} + m_Mesh: {fileID: 4300006, guid: 0882de763878e434883f657c2758a22b, type: 3} +--- !u!23 &23405365957822154 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1433596903021264} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 4294967295 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1d8ad402e2faa5540b0ead28e9f0c499, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1478686964122108 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4692995379347608} + - component: {fileID: 108286012286593984} + m_Layer: 0 + m_Name: Point Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &4692995379347608 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1478686964122108} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: -0, z: 0.00357} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4113828014174138} + - {fileID: 4810179138073546} + m_Father: {fileID: 4536009112550590} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!108 &108286012286593984 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1478686964122108} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 0.5 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.088 + m_NormalBias: 0.18 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ForceVisible: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 + m_LightUnit: 1 + m_LuxAtDistance: 1 + m_EnableSpotReflector: 1 +--- !u!1 &1587659622336500 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4357966071255796} + - component: {fileID: 33399178079373720} + - component: {fileID: 23550295128274822} + m_Layer: 0 + m_Name: Part3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4357966071255796 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1587659622336500} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.000013946593, y: -0.0000018834322, z: 0.0026062897} + m_LocalScale: {x: 1.0280472, y: 1.0280472, z: 1.0280472} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4536009112550590} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33399178079373720 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1587659622336500} + m_Mesh: {fileID: 4300016, guid: 0882de763878e434883f657c2758a22b, type: 3} +--- !u!23 &23550295128274822 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1587659622336500} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 4294967295 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1d8ad402e2faa5540b0ead28e9f0c499, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1613198698973254 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4997382255404590} + - component: {fileID: 33399172173653814} + - component: {fileID: 23631242375106898} + m_Layer: 0 + m_Name: Wire + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4997382255404590 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1613198698973254} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.0022964904, y: -0.00004768607, z: -0.000038164555} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4536009112550590} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33399172173653814 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1613198698973254} + m_Mesh: {fileID: 4300012, guid: 0882de763878e434883f657c2758a22b, type: 3} +--- !u!23 &23631242375106898 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1613198698973254} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 4294967295 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c3c79fe944ff7b448a7433b6d707a4d6, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1613569115989628 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4810179138073546} + - component: {fileID: 108012116329913832} + m_Layer: 0 + m_Name: Spot Light2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4810179138073546 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1613569115989628} + serializedVersion: 2 + m_LocalRotation: {x: -1, y: 0, z: 0, w: 0} + m_LocalPosition: {x: 0, y: 0, z: 0.00007} + m_LocalScale: {x: 1, y: 0.99999964, z: 0.99999964} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4692995379347608} + m_LocalEulerAnglesHint: {x: -180, y: 0, z: 0} +--- !u!108 &108012116329913832 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1613569115989628} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 135.5 + m_InnerSpotAngle: 120.70314 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.073 + m_NormalBias: 0.38 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ForceVisible: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 + m_LightUnit: 1 + m_LuxAtDistance: 1 + m_EnableSpotReflector: 1 +--- !u!1 &1634785722469502 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4164252259400734} + - component: {fileID: 33504246939947368} + - component: {fileID: 23549065523270560} + m_Layer: 0 + m_Name: Switcher + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4164252259400734 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1634785722469502} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.0017666384, y: -0.00007948286, z: 0.000028006732} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4536009112550590} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33504246939947368 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1634785722469502} + m_Mesh: {fileID: 4300004, guid: 0882de763878e434883f657c2758a22b, type: 3} +--- !u!23 &23549065523270560 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1634785722469502} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 4294967295 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d5d396e9605da4c419de96bfab0bea1a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1671371165366826 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4113828014174138} + - component: {fileID: 108983383063011658} + m_Layer: 0 + m_Name: Spot Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4113828014174138 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1671371165366826} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -0.00172} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4692995379347608} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!108 &108983383063011658 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1671371165366826} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 95 + m_InnerSpotAngle: 76.21972 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.266 + m_NormalBias: 0.4 + m_NearPlane: 0.25 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ForceVisible: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 + m_LightUnit: 1 + m_LuxAtDistance: 1 + m_EnableSpotReflector: 1 +--- !u!1 &1738217851276414 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4923155945167960} + - component: {fileID: 33355891377535822} + - component: {fileID: 23437892494424874} + m_Layer: 0 + m_Name: Part1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4923155945167960 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1738217851276414} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.00001202017, y: 0.00000013645739, z: 0.0026039698} + m_LocalScale: {x: 1.0280472, y: 1.0280472, z: 1.0280472} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4536009112550590} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33355891377535822 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1738217851276414} + m_Mesh: {fileID: 4300020, guid: 0882de763878e434883f657c2758a22b, type: 3} +--- !u!23 &23437892494424874 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1738217851276414} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 4294967295 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 1d8ad402e2faa5540b0ead28e9f0c499, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1842691789630894 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4718846612503132} + - component: {fileID: 33921147383936596} + - component: {fileID: 23371316068081428} + m_Layer: 0 + m_Name: SwitcherButton + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4718846612503132 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1842691789630894} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.0017679766, y: -0.00007974676, z: 0.000030373632} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4536009112550590} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33921147383936596 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1842691789630894} + m_Mesh: {fileID: 4300002, guid: 0882de763878e434883f657c2758a22b, type: 3} +--- !u!23 &23371316068081428 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1842691789630894} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 4294967295 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b92ed887f87c85344a069f19978e2654, type: 2} + - {fileID: 2100000, guid: 578e396e6da602948b17de141af53b82, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1844667924973544 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4698175795511474} + - component: {fileID: 33591483837154764} + - component: {fileID: 23402076017738736} + m_Layer: 0 + m_Name: DomeOn + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &4698175795511474 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1844667924973544} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.000016093254, y: -0.00000006765127, z: 0.003188909} + m_LocalScale: {x: 1, y: 0.99999964, z: 0.9999994} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4536009112550590} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &33591483837154764 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1844667924973544} + m_Mesh: {fileID: 4300014, guid: 0882de763878e434883f657c2758a22b, type: 3} +--- !u!23 &23402076017738736 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1844667924973544} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 4294967295 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f0f64fd429c0be941b116b456e305693, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} diff --git a/Assets/Lamp Assets/Prefabs/Lamp.prefab.meta b/Assets/Lamp Assets/Prefabs/Lamp.prefab.meta new file mode 100644 index 0000000..94f74ab --- /dev/null +++ b/Assets/Lamp Assets/Prefabs/Lamp.prefab.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: b69799b6680a89d468a5de91640dd387 +timeCreated: 1517862315 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Prefabs/Lamp.prefab + uploadId: 322832 diff --git a/Assets/Lamp Assets/Readme - How to turn on the lamp.pdf b/Assets/Lamp Assets/Readme - How to turn on the lamp.pdf new file mode 100644 index 0000000..cea1455 Binary files /dev/null and b/Assets/Lamp Assets/Readme - How to turn on the lamp.pdf differ diff --git a/Assets/Lamp Assets/Readme - How to turn on the lamp.pdf.meta b/Assets/Lamp Assets/Readme - How to turn on the lamp.pdf.meta new file mode 100644 index 0000000..7af3876 --- /dev/null +++ b/Assets/Lamp Assets/Readme - How to turn on the lamp.pdf.meta @@ -0,0 +1,14 @@ +fileFormatVersion: 2 +guid: debbc3b0f8920ea499edd49f38ac7f1c +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Readme - How to turn on the lamp.pdf + uploadId: 322832 diff --git a/Assets/Lamp Assets/Scenes.meta b/Assets/Lamp Assets/Scenes.meta new file mode 100644 index 0000000..363b673 --- /dev/null +++ b/Assets/Lamp Assets/Scenes.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 05c980a0dc33b74499850dc194780d46 +folderAsset: yes +timeCreated: 1517856768 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lamp Assets/Scenes/Scene.unity b/Assets/Lamp Assets/Scenes/Scene.unity new file mode 100644 index 0000000..b407cb9 --- /dev/null +++ b/Assets/Lamp Assets/Scenes/Scene.unity @@ -0,0 +1,476 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 10 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 13 + m_BakeOnSceneLoad: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 1 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 0 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 500 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 500 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 0 + m_PVRDenoiserTypeAO: 0 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 0 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 1 + m_PVRFilteringGaussRadiusAO: 1 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 0} + m_LightingSettings: {fileID: 4890085278179872738, guid: 5357e0e31f7aae54fa65c74bae9cbca8, + type: 2} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 3 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + buildHeightMesh: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1001 &118304855 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 4892270234655538, guid: 67e2cb687ba4afc4ca227ab5848aeb95, type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4892270234655538, guid: 67e2cb687ba4afc4ca227ab5848aeb95, type: 3} + propertyPath: m_LocalPosition.x + value: 2.887 + objectReference: {fileID: 0} + - target: {fileID: 4892270234655538, guid: 67e2cb687ba4afc4ca227ab5848aeb95, type: 3} + propertyPath: m_LocalPosition.y + value: 0.512 + objectReference: {fileID: 0} + - target: {fileID: 4892270234655538, guid: 67e2cb687ba4afc4ca227ab5848aeb95, type: 3} + propertyPath: m_LocalPosition.z + value: -0.511 + objectReference: {fileID: 0} + - target: {fileID: 4892270234655538, guid: 67e2cb687ba4afc4ca227ab5848aeb95, type: 3} + propertyPath: m_LocalRotation.w + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 4892270234655538, guid: 67e2cb687ba4afc4ca227ab5848aeb95, type: 3} + propertyPath: m_LocalRotation.x + value: -0.50000006 + objectReference: {fileID: 0} + - target: {fileID: 4892270234655538, guid: 67e2cb687ba4afc4ca227ab5848aeb95, type: 3} + propertyPath: m_LocalRotation.y + value: -0.4999999 + objectReference: {fileID: 0} + - target: {fileID: 4892270234655538, guid: 67e2cb687ba4afc4ca227ab5848aeb95, type: 3} + propertyPath: m_LocalRotation.z + value: -0.5 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 67e2cb687ba4afc4ca227ab5848aeb95, type: 3} +--- !u!1001 &1152942480 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 4536009112550590, guid: b69799b6680a89d468a5de91640dd387, type: 3} + propertyPath: m_RootOrder + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 4536009112550590, guid: b69799b6680a89d468a5de91640dd387, type: 3} + propertyPath: m_LocalPosition.x + value: 2.573 + objectReference: {fileID: 0} + - target: {fileID: 4536009112550590, guid: b69799b6680a89d468a5de91640dd387, type: 3} + propertyPath: m_LocalPosition.y + value: 1.217 + objectReference: {fileID: 0} + - target: {fileID: 4536009112550590, guid: b69799b6680a89d468a5de91640dd387, type: 3} + propertyPath: m_LocalPosition.z + value: -0.813 + objectReference: {fileID: 0} + - target: {fileID: 4536009112550590, guid: b69799b6680a89d468a5de91640dd387, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071067 + objectReference: {fileID: 0} + - target: {fileID: 4536009112550590, guid: b69799b6680a89d468a5de91640dd387, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: 4536009112550590, guid: b69799b6680a89d468a5de91640dd387, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4536009112550590, guid: b69799b6680a89d468a5de91640dd387, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: b69799b6680a89d468a5de91640dd387, type: 3} +--- !u!1 &1230776657 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1230776659} + - component: {fileID: 1230776658} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &1230776658 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1230776657} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 0.990566, g: 0.990566, b: 0.990566, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: 3 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0 + m_NormalBias: 0.38 + m_NearPlane: 0.1 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ForceVisible: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 + m_LightUnit: 1 + m_LuxAtDistance: 1 + m_EnableSpotReflector: 1 +--- !u!4 &1230776659 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1230776657} + serializedVersion: 2 + m_LocalRotation: {x: 0.34351993, y: 0.44832307, z: 0.25418475, w: 0.7851055} + m_LocalPosition: {x: 1.587, y: 1.941, z: -1.151} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 18.149, y: 67.607, z: 48.087} +--- !u!1 &1573722523 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1573722528} + - component: {fileID: 1573722527} + - component: {fileID: 1573722525} + - component: {fileID: 1573722524} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &1573722524 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1573722523} + m_Enabled: 1 +--- !u!124 &1573722525 +Behaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1573722523} + m_Enabled: 1 +--- !u!20 &1573722527 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1573722523} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &1573722528 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1573722523} + serializedVersion: 2 + m_LocalRotation: {x: 0.05300843, y: 0.7100548, z: -0.05376316, w: 0.700087} + m_LocalPosition: {x: 0.89, y: 1.44, z: -0.84} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 8.66, y: 90.81, z: 0} +--- !u!1001 &1776997956 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 100000, guid: d5bcaf87fb17aa343a2e7a9ad0c46222, type: 3} + propertyPath: m_StaticEditorFlags + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 100002, guid: d5bcaf87fb17aa343a2e7a9ad0c46222, type: 3} + propertyPath: m_StaticEditorFlags + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 100004, guid: d5bcaf87fb17aa343a2e7a9ad0c46222, type: 3} + propertyPath: m_StaticEditorFlags + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400004, guid: d5bcaf87fb17aa343a2e7a9ad0c46222, type: 3} + propertyPath: m_RootOrder + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 400004, guid: d5bcaf87fb17aa343a2e7a9ad0c46222, type: 3} + propertyPath: m_LocalPosition.x + value: 1.92 + objectReference: {fileID: 0} + - target: {fileID: 400004, guid: d5bcaf87fb17aa343a2e7a9ad0c46222, type: 3} + propertyPath: m_LocalPosition.y + value: 0.4714625 + objectReference: {fileID: 0} + - target: {fileID: 400004, guid: d5bcaf87fb17aa343a2e7a9ad0c46222, type: 3} + propertyPath: m_LocalPosition.z + value: -0.93875885 + objectReference: {fileID: 0} + - target: {fileID: 400004, guid: d5bcaf87fb17aa343a2e7a9ad0c46222, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400004, guid: d5bcaf87fb17aa343a2e7a9ad0c46222, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400004, guid: d5bcaf87fb17aa343a2e7a9ad0c46222, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400004, guid: d5bcaf87fb17aa343a2e7a9ad0c46222, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d5bcaf87fb17aa343a2e7a9ad0c46222, type: 3} +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 1573722528} + - {fileID: 118304855} + - {fileID: 1152942480} + - {fileID: 1776997956} + - {fileID: 1230776659} diff --git a/Assets/Lamp Assets/Scenes/Scene.unity.meta b/Assets/Lamp Assets/Scenes/Scene.unity.meta new file mode 100644 index 0000000..84d813a --- /dev/null +++ b/Assets/Lamp Assets/Scenes/Scene.unity.meta @@ -0,0 +1,15 @@ +fileFormatVersion: 2 +guid: 318fd37692b7d024b869449951059251 +timeCreated: 1517857471 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Scenes/Scene.unity + uploadId: 322832 diff --git a/Assets/Lamp Assets/Scenes/SceneSettings.lighting b/Assets/Lamp Assets/Scenes/SceneSettings.lighting new file mode 100644 index 0000000..f65fa77 --- /dev/null +++ b/Assets/Lamp Assets/Scenes/SceneSettings.lighting @@ -0,0 +1,63 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!850595691 &4890085278179872738 +LightingSettings: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SceneSettings + serializedVersion: 9 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 1 + m_RealtimeEnvironmentLighting: 1 + m_BounceScale: 1 + m_AlbedoBoost: 1 + m_IndirectOutputScale: 1 + m_UsingShadowmask: 1 + m_BakeBackend: 1 + m_LightmapMaxSize: 1024 + m_LightmapSizeFixed: 0 + m_UseMipmapLimits: 1 + m_BakeResolution: 40 + m_Padding: 2 + m_LightmapCompression: 3 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAO: 0 + m_MixedBakeMode: 2 + m_LightmapsBakeMode: 1 + m_FilterMode: 1 + m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0} + m_ExportTrainingData: 0 + m_EnableWorkerProcessBaking: 1 + m_TrainingDataDestination: TrainingData + m_RealtimeResolution: 2 + m_ForceWhiteAlbedo: 0 + m_ForceUpdates: 0 + m_PVRCulling: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVREnvironmentSampleCount: 512 + m_PVREnvironmentReferencePointCount: 2048 + m_LightProbeSampleCountMultiplier: 4 + m_PVRBounces: 2 + m_PVRMinBounces: 2 + m_PVREnvironmentImportanceSampling: 0 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 0 + m_PVRDenoiserTypeAO: 0 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 1 + m_PVRFilteringGaussRadiusAO: 1 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_RespectSceneVisibilityWhenBakingGI: 0 diff --git a/Assets/Lamp Assets/Scenes/SceneSettings.lighting.meta b/Assets/Lamp Assets/Scenes/SceneSettings.lighting.meta new file mode 100644 index 0000000..e818039 --- /dev/null +++ b/Assets/Lamp Assets/Scenes/SceneSettings.lighting.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5357e0e31f7aae54fa65c74bae9cbca8 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 4890085278179872738 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lamp Assets/Scripts.meta b/Assets/Lamp Assets/Scripts.meta new file mode 100644 index 0000000..f17fc9e --- /dev/null +++ b/Assets/Lamp Assets/Scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 93d13422bb69d1348a7af8541ea62b1a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Lamp Assets/Scripts/Lamp.cs b/Assets/Lamp Assets/Scripts/Lamp.cs new file mode 100644 index 0000000..fc4234f --- /dev/null +++ b/Assets/Lamp Assets/Scripts/Lamp.cs @@ -0,0 +1,44 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Lamp : MonoBehaviour { + + [HideInInspector] + public GameObject LampLight; + + [HideInInspector] + public GameObject DomeOff; + + [HideInInspector] + public GameObject DomeOn; + + public bool TurnOn; + + + + // Use this for initialization + void Start () { + } + + // Update is called once per frame + void Update () { + + + + if (TurnOn== true) + { + LampLight.SetActive(true); + DomeOff.SetActive(false); + DomeOn.SetActive(true); + + } + if (TurnOn == false) + { + LampLight.SetActive(false); + DomeOff.SetActive(true); + DomeOn.SetActive(false); + + } + } +} diff --git a/Assets/Lamp Assets/Scripts/Lamp.cs.meta b/Assets/Lamp Assets/Scripts/Lamp.cs.meta new file mode 100644 index 0000000..cfc3cdc --- /dev/null +++ b/Assets/Lamp Assets/Scripts/Lamp.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: ac63f60679e3c8641a6214bfd3a8ae5a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 110960 + packageName: Lamp Model + packageVersion: 1.2 + assetPath: Assets/Lamp Assets/Scripts/Lamp.cs + uploadId: 322832 diff --git a/Assets/Scenes/4-ai/c-controller.unity b/Assets/Scenes/4-ai/c-controller.unity index 5c0f016..52c8f59 100644 --- a/Assets/Scenes/4-ai/c-controller.unity +++ b/Assets/Scenes/4-ai/c-controller.unity @@ -119,6 +119,67 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 23800000, guid: 3ae9193e9ab60ab4a98d176d0aafee0e, type: 2} +--- !u!1001 &4102067 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 100018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_Name + value: Lamp (4) + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalPosition.x + value: 297.66 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalPosition.y + value: 7.18 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalPosition.z + value: 95.68 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 100018, guid: 0882de763878e434883f657c2758a22b, + type: 3} + insertIndex: -1 + addedObject: {fileID: 2101352919} + m_SourcePrefab: {fileID: 100100000, guid: 0882de763878e434883f657c2758a22b, type: 3} --- !u!1 &58255978 stripped GameObject: m_CorrespondingSourceObject: {fileID: 7518165538999199939, guid: b5f7b5c0d88dae149bf94f18fb43534a, @@ -236,6 +297,47 @@ PrefabInstance: serializedVersion: 3 m_TransformParent: {fileID: 0} m_Modifications: + - target: {fileID: 97589282611219506, guid: 3d179b6d0578e4a6e966d3951e5f5972, + type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 62dcf96e239eb0d4db44cbe622abf152, type: 2} + - target: {fileID: 2479480353681168120, guid: 3d179b6d0578e4a6e966d3951e5f5972, + type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 62dcf96e239eb0d4db44cbe622abf152, type: 2} + - target: {fileID: 4597170885569972758, guid: 3d179b6d0578e4a6e966d3951e5f5972, + type: 3} + propertyPath: m_LocalPosition.x + value: 6.09 + objectReference: {fileID: 0} + - target: {fileID: 4597170885569972758, guid: 3d179b6d0578e4a6e966d3951e5f5972, + type: 3} + propertyPath: m_LocalPosition.z + value: -30.12461 + objectReference: {fileID: 0} + - target: {fileID: 5147520260150512427, guid: 3d179b6d0578e4a6e966d3951e5f5972, + type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 62dcf96e239eb0d4db44cbe622abf152, type: 2} + - target: {fileID: 5632386470623491295, guid: 3d179b6d0578e4a6e966d3951e5f5972, + type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 62dcf96e239eb0d4db44cbe622abf152, type: 2} + - target: {fileID: 5860857562567085852, guid: 3d179b6d0578e4a6e966d3951e5f5972, + type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 62dcf96e239eb0d4db44cbe622abf152, type: 2} + - target: {fileID: 5876467522043365891, guid: 3d179b6d0578e4a6e966d3951e5f5972, + type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 670224309865224971, guid: 4578924f6ad96474fa87f670025340b6, + type: 3} - target: {fileID: 6897828897640474962, guid: 3d179b6d0578e4a6e966d3951e5f5972, type: 3} propertyPath: m_Name @@ -291,6 +393,11 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 8944983952971572042, guid: 3d179b6d0578e4a6e966d3951e5f5972, + type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 62dcf96e239eb0d4db44cbe622abf152, type: 2} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] @@ -302,6 +409,150 @@ Transform: type: 3} m_PrefabInstance: {fileID: 993816256} m_PrefabAsset: {fileID: 0} +--- !u!1 &162862501 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 100018, guid: 0882de763878e434883f657c2758a22b, + type: 3} + m_PrefabInstance: {fileID: 1161142781} + m_PrefabAsset: {fileID: 0} +--- !u!108 &162862502 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 162862501} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 1 + m_Range: 30 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ForceVisible: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 + m_LightUnit: 1 + m_LuxAtDistance: 1 + m_EnableSpotReflector: 1 +--- !u!1001 &182609036 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 100000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_Name + value: speaker (1) + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalScale.x + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalScale.y + value: 5.5 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalScale.z + value: 80 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalPosition.x + value: 295.87 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalPosition.y + value: 0.36 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalPosition.z + value: 94.22 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2300000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 4321e30f2991c48c697f54f3708331d9, type: 2} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} --- !u!1001 &223503389 PrefabInstance: m_ObjectHideFlags: 0 @@ -418,6 +669,77 @@ Transform: type: 3} m_PrefabInstance: {fileID: 1568175056} m_PrefabAsset: {fileID: 0} +--- !u!1 &672402860 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 100018, guid: 0882de763878e434883f657c2758a22b, + type: 3} + m_PrefabInstance: {fileID: 2087360050} + m_PrefabAsset: {fileID: 0} +--- !u!108 &672402861 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 672402860} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 1 + m_Range: 30 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ForceVisible: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 + m_LightUnit: 1 + m_LuxAtDistance: 1 + m_EnableSpotReflector: 1 --- !u!1 &705507993 GameObject: m_ObjectHideFlags: 0 @@ -503,18 +825,209 @@ Light: --- !u!4 &705507995 Transform: m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 705507993} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 705507993} + serializedVersion: 2 + m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalPosition: {x: 0, y: 3, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!1001 &842304971 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 100000, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} + propertyPath: m_Name + value: Cabinet + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} + propertyPath: m_LocalPosition.x + value: 283.389 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} + propertyPath: m_LocalPosition.y + value: 0.41917375 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} + propertyPath: m_LocalPosition.z + value: 104.58769 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} + propertyPath: m_LocalRotation.w + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} + propertyPath: m_LocalRotation.x + value: -0.50000006 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} + propertyPath: m_LocalRotation.y + value: -0.4999999 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} + propertyPath: m_LocalRotation.z + value: -0.5 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 164a6abc0b8f3e2478daf8b5a0a5c155, type: 3} +--- !u!1001 &878848607 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 100000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_Name + value: speaker + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalScale.x + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalScale.y + value: 9 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalScale.z + value: 80 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalPosition.x + value: 298.22 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalPosition.y + value: 0.42 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalPosition.z + value: 94.22 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2300000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 4321e30f2991c48c697f54f3708331d9, type: 2} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} +--- !u!1001 &973769111 +PrefabInstance: + m_ObjectHideFlags: 0 serializedVersion: 2 - m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} - m_LocalPosition: {x: 0, y: 3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 100000, guid: ca9bd9cdb3fbe8c42bfa1472eb2058fc, type: 3} + propertyPath: m_Name + value: rack + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: ca9bd9cdb3fbe8c42bfa1472eb2058fc, type: 3} + propertyPath: m_LocalPosition.x + value: 286.62 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: ca9bd9cdb3fbe8c42bfa1472eb2058fc, type: 3} + propertyPath: m_LocalPosition.y + value: 0.4115491 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: ca9bd9cdb3fbe8c42bfa1472eb2058fc, type: 3} + propertyPath: m_LocalPosition.z + value: 85.41627 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: ca9bd9cdb3fbe8c42bfa1472eb2058fc, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: ca9bd9cdb3fbe8c42bfa1472eb2058fc, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: ca9bd9cdb3fbe8c42bfa1472eb2058fc, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: ca9bd9cdb3fbe8c42bfa1472eb2058fc, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: ca9bd9cdb3fbe8c42bfa1472eb2058fc, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: ca9bd9cdb3fbe8c42bfa1472eb2058fc, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: ca9bd9cdb3fbe8c42bfa1472eb2058fc, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2300000, guid: ca9bd9cdb3fbe8c42bfa1472eb2058fc, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100034, guid: 3d58d5cb75277704fbee090d5dc98394, type: 3} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: ca9bd9cdb3fbe8c42bfa1472eb2058fc, type: 3} --- !u!4 &983508517 stripped Transform: m_CorrespondingSourceObject: {fileID: 423118, guid: 964ef5212b7340f4cb5eff37c56177aa, @@ -1012,6 +1525,67 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 916de408828ea4b459f145a562268042, type: 3} m_Name: m_EditorClassIdentifier: +--- !u!1001 &1161142781 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 100018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_Name + value: Lamp (1) + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalPosition.x + value: 292.46 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalPosition.y + value: 7.18 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalPosition.z + value: 91.68 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 100018, guid: 0882de763878e434883f657c2758a22b, + type: 3} + insertIndex: -1 + addedObject: {fileID: 162862502} + m_SourcePrefab: {fileID: 100100000, guid: 0882de763878e434883f657c2758a22b, type: 3} --- !u!1001 &1421054698 PrefabInstance: m_ObjectHideFlags: 0 @@ -1160,6 +1734,71 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 964ef5212b7340f4cb5eff37c56177aa, type: 3} +--- !u!1001 &1533853522 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 100018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_Name + value: Lamp + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalPosition.x + value: 283.08 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalPosition.y + value: 1.13 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalPosition.z + value: 104.24 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 100018, guid: 0882de763878e434883f657c2758a22b, + type: 3} + insertIndex: -1 + addedObject: {fileID: 1773944610} + - targetCorrespondingSourceObject: {fileID: 100018, guid: 0882de763878e434883f657c2758a22b, + type: 3} + insertIndex: -1 + addedObject: {fileID: 1773944609} + m_SourcePrefab: {fileID: 100100000, guid: 0882de763878e434883f657c2758a22b, type: 3} --- !u!1001 &1568175056 PrefabInstance: m_ObjectHideFlags: 0 @@ -1229,6 +1868,138 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 964ef5212b7340f4cb5eff37c56177aa, type: 3} +--- !u!1001 &1600693608 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 100018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_Name + value: Lamp (3) + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalPosition.x + value: 292.45 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalPosition.y + value: 7.18 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalPosition.z + value: 99.97 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 100018, guid: 0882de763878e434883f657c2758a22b, + type: 3} + insertIndex: -1 + addedObject: {fileID: 1609306071} + m_SourcePrefab: {fileID: 100100000, guid: 0882de763878e434883f657c2758a22b, type: 3} +--- !u!1 &1609306070 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 100018, guid: 0882de763878e434883f657c2758a22b, + type: 3} + m_PrefabInstance: {fileID: 1600693608} + m_PrefabAsset: {fileID: 0} +--- !u!108 &1609306071 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1609306070} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 1 + m_Range: 30 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ForceVisible: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 + m_LightUnit: 1 + m_LuxAtDistance: 1 + m_EnableSpotReflector: 1 --- !u!1001 &1725965668 PrefabInstance: m_ObjectHideFlags: 0 @@ -1467,15 +2238,99 @@ MonoBehaviour: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1725965669} + m_GameObject: {fileID: 1725965669} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0c51e8171ed2dd14fb805bc9e4d0f65d, type: 3} + m_Name: + m_EditorClassIdentifier: + radiusToWatch: 5 + probabilityToRotate: 0.2 + probabilityToStopRotating: 0.2 +--- !u!1 &1773944607 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 100018, guid: 0882de763878e434883f657c2758a22b, + type: 3} + m_PrefabInstance: {fileID: 1533853522} + m_PrefabAsset: {fileID: 0} +--- !u!114 &1773944609 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1773944607} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 0c51e8171ed2dd14fb805bc9e4d0f65d, type: 3} + m_Script: {fileID: 11500000, guid: 1c2949e03865bbd44a431e93d6c21bc9, type: 3} m_Name: m_EditorClassIdentifier: - radiusToWatch: 5 - probabilityToRotate: 0.2 - probabilityToStopRotating: 0.2 + lampLight: {fileID: 1773944610} +--- !u!108 &1773944610 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1773944607} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 0.8178636, b: 0, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ForceVisible: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 + m_LightUnit: 1 + m_LuxAtDistance: 1 + m_EnableSpotReflector: 1 --- !u!1001 &1790100498 PrefabInstance: m_ObjectHideFlags: 0 @@ -1545,6 +2400,63 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 964ef5212b7340f4cb5eff37c56177aa, type: 3} +--- !u!1001 &1898585560 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 100000, guid: fade7d8b155c9e347935a5505346523d, type: 3} + propertyPath: m_Name + value: computer2 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: fade7d8b155c9e347935a5505346523d, type: 3} + propertyPath: m_LocalPosition.x + value: 285.513 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: fade7d8b155c9e347935a5505346523d, type: 3} + propertyPath: m_LocalPosition.y + value: 1.588 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: fade7d8b155c9e347935a5505346523d, type: 3} + propertyPath: m_LocalPosition.z + value: 95.488 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: fade7d8b155c9e347935a5505346523d, type: 3} + propertyPath: m_LocalRotation.w + value: 0.71314734 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: fade7d8b155c9e347935a5505346523d, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: fade7d8b155c9e347935a5505346523d, type: 3} + propertyPath: m_LocalRotation.y + value: -0.70101416 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: fade7d8b155c9e347935a5505346523d, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: fade7d8b155c9e347935a5505346523d, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: fade7d8b155c9e347935a5505346523d, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -89.017 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: fade7d8b155c9e347935a5505346523d, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: fade7d8b155c9e347935a5505346523d, type: 3} --- !u!1001 &1989329855 PrefabInstance: m_ObjectHideFlags: 0 @@ -2883,6 +3795,79 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b5f7b5c0d88dae149bf94f18fb43534a, type: 3} +--- !u!1001 &1990703499 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 100000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_Name + value: speaker (2) + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalScale.x + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalScale.y + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalScale.z + value: 80 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalPosition.x + value: 293.45 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalPosition.y + value: 0.35 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalPosition.z + value: 94.22 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2300000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 2bfb1871ac0f24219a66e12843689ce5, type: 2} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 2e93ee0f4a411944ca5d229dc4b228e3, type: 3} --- !u!1 &1994005452 GameObject: m_ObjectHideFlags: 0 @@ -2920,6 +3905,138 @@ Transform: type: 3} m_PrefabInstance: {fileID: 1790100498} m_PrefabAsset: {fileID: 0} +--- !u!1001 &2087360050 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 100018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_Name + value: Lamp (2) + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalPosition.x + value: 286.332 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalPosition.y + value: 7.18 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalPosition.z + value: 95.63 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 400018, guid: 0882de763878e434883f657c2758a22b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 100018, guid: 0882de763878e434883f657c2758a22b, + type: 3} + insertIndex: -1 + addedObject: {fileID: 672402861} + m_SourcePrefab: {fileID: 100100000, guid: 0882de763878e434883f657c2758a22b, type: 3} +--- !u!1 &2101352918 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 100018, guid: 0882de763878e434883f657c2758a22b, + type: 3} + m_PrefabInstance: {fileID: 4102067} + m_PrefabAsset: {fileID: 0} +--- !u!108 &2101352919 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2101352918} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 1 + m_Range: 30 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ForceVisible: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 + m_LightUnit: 1 + m_LuxAtDistance: 1 + m_EnableSpotReflector: 1 --- !u!4 &6366735189857564867 Transform: m_ObjectHideFlags: 0 @@ -3026,3 +4143,14 @@ SceneRoots: - {fileID: 1989329855} - {fileID: 1994005453} - {fileID: 84161855} + - {fileID: 1533853522} + - {fileID: 842304971} + - {fileID: 1161142781} + - {fileID: 2087360050} + - {fileID: 4102067} + - {fileID: 1600693608} + - {fileID: 973769111} + - {fileID: 1898585560} + - {fileID: 878848607} + - {fileID: 182609036} + - {fileID: 1990703499} diff --git a/Assets/Scenes/4-ai/c-controller/NavMesh-Terrain_0_0_bad0faa2-c02d-4364-b0fb-d77fe32aa245.asset b/Assets/Scenes/4-ai/c-controller/NavMesh-Terrain_0_0_bad0faa2-c02d-4364-b0fb-d77fe32aa245.asset index e7c8251..e04ff8a 100644 Binary files a/Assets/Scenes/4-ai/c-controller/NavMesh-Terrain_0_0_bad0faa2-c02d-4364-b0fb-d77fe32aa245.asset and b/Assets/Scenes/4-ai/c-controller/NavMesh-Terrain_0_0_bad0faa2-c02d-4364-b0fb-d77fe32aa245.asset differ diff --git a/Assets/Scripts/3-objects/ToggleLamp.cs b/Assets/Scripts/3-objects/ToggleLamp.cs new file mode 100644 index 0000000..0d6a4f5 --- /dev/null +++ b/Assets/Scripts/3-objects/ToggleLamp.cs @@ -0,0 +1,33 @@ +using UnityEngine; +using UnityEngine.InputSystem; + +public class ToggleLamp : MonoBehaviour +{ + public Light lampLight; // Reference to the Light component + + // Action for toggling light + private InputAction toggleLightAction; + + private void OnEnable() + { + // Create a new Input Action + toggleLightAction = new InputAction("ToggleLight", binding: "/e"); + toggleLightAction.Enable(); + + // Bind the action to a method + toggleLightAction.performed += ToggleLight; + } + + private void OnDisable() + { + toggleLightAction.Disable(); + } + + private void ToggleLight(InputAction.CallbackContext context) + { + if (lampLight != null) + { + lampLight.enabled = !lampLight.enabled; + } + } +} diff --git a/Assets/Scripts/3-objects/ToggleLamp.cs.meta b/Assets/Scripts/3-objects/ToggleLamp.cs.meta new file mode 100644 index 0000000..220419e --- /dev/null +++ b/Assets/Scripts/3-objects/ToggleLamp.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 1c2949e03865bbd44a431e93d6c21bc9 \ No newline at end of file diff --git a/Assets/Terrain/c-texture.asset b/Assets/Terrain/c-texture.asset index 71bb018..d70ca74 100644 Binary files a/Assets/Terrain/c-texture.asset and b/Assets/Terrain/c-texture.asset differ