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tips after review to encourage improvement in the future 😉 #1

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Abodi-Massarwa opened this issue Nov 19, 2024 · 0 comments
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@Abodi-Massarwa
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Problem 1

The description doesn’t explain what happens when the player lights up a house. Does it affect the ghosts, the environment, or provide any rewards?

Suggested Solution

  • Clarify the following:
    • Does lighting a house repel ghosts or make areas safer?
    • Does it impact the difficulty or progression of the game?
    • Are there any player rewards (e.g., resources, health boosts)?

Benefit

Explaining this mechanic will help players understand the significance of their actions and make the gameplay more immersive.

Problem 2

The title "Ghost Slayer" suggests that players will kill ghosts, but the gameplay involves temporarily stunning them. This mismatch might confuse players.

Suggested Solution

  • Consider alternative titles that match the gameplay:
    • "City of the Lost"
    • "Village of Darkness"
    • "Flicker in the Dark"

Benefit

A better-aligned title will set accurate expectations and attract the right audience.

Problem 3

The description doesn’t explain what happens when the player lights up a house. Does it affect the ghosts, the environment, or provide any rewards?

Suggested Solution

  • Clarify the following:
    • Does lighting a house repel ghosts or make areas safer?
    • Does it impact the difficulty or progression of the game?
    • Are there any player rewards (e.g., resources, health boosts)?

Benefit

Explaining this mechanic will help players understand the significance of their actions and make the gameplay more immersive.

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