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Mining Caves Support Thread #28
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If the world was generated with the mod installed it should add them to the world. If you enable devcommands and use the command: "find VV_SilverCave 10" it will find the closest 10 and list their coordinates and add temporary map pins to your map for the game session. |
I tried, and this comes out "Found 0 of VV_SilverCave. showing 0 closest... I have tried to extend the range from 10 to 20 or 30 or 40 or 60 even 100 tells me the same thing. use the genloc, the console generates but does not generate the VV_CopperTinCave and VV_SilverCave. It is a new world, and in an old world the same thing happens too. |
Hi, same with me. genloc does not generate the two caves. |
I still haven't made this mod work, it seems that it is not compatible with other mods, Even when I leave the game and try to enter again, the game crashes. |
For further debugging help please reach out to me in my discord. There is a link on every mod. It is very hard to figure out what is going wrong using github issues due to slower response times.
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Love the mod but was having a similar issue with the Mod loading. Did a little testing. If you have Smoothbrain's Jewelcrafting and/or Therzie's Monstrum mods installed, Mining Caves appears to not be loading. Tested with only Mining_Caves v0.1.4 and Jewelcrafting v 1.5.20 on a new world/new character Tested as above with only Mining Caves and Warfare v1.6.8 and caves were not found. Other popular mods tested Didn't notice any major errors in the log but not a modder. Just wanted to share what came up. |
I have a question about your Mining Caves mod, I have created a new world, but I have turned to creative to see if it generates the caves, but I don't see them... are the caves generated automatically?
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