diff --git a/Source/OpenPF2GameFramework/Private/Libraries/PF2AbilitySystemLibrary.cpp b/Source/OpenPF2GameFramework/Private/Libraries/PF2AbilitySystemLibrary.cpp index e0f39393..d524de42 100644 --- a/Source/OpenPF2GameFramework/Private/Libraries/PF2AbilitySystemLibrary.cpp +++ b/Source/OpenPF2GameFramework/Private/Libraries/PF2AbilitySystemLibrary.cpp @@ -16,6 +16,8 @@ #include "Items/Weapons/PF2WeaponInterface.h" +#include "Utilities/PF2InterfaceUtilities.h" + bool UPF2AbilitySystemLibrary::WasEventTriggeredByAbility(const FGameplayEventData& EventData) { const FGameplayEffectContextHandle ContextHandle = EventData.ContextHandle;