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Fix compiler semantics #210

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Cryptogenic opened this issue Aug 4, 2022 · 1 comment · May be fixed by #199
Open

Fix compiler semantics #210

Cryptogenic opened this issue Aug 4, 2022 · 1 comment · May be fixed by #199
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@Cryptogenic
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Where we use the freebsd12-elf target now, compiler semantics are incorrect for certain things such as wchar_t. On FreeBSD, wchar_t is 32-bit, however on the PS4 it's 16-bit. There are likely other things that are incompatible that have yet to be discovered or reported. Ultimately we'll need to implement a better linking solution and use the scei-ps4 clang target.

@Cryptogenic Cryptogenic added bug Something isn't working enhancement New feature or request labels Aug 4, 2022
@Cryptogenic Cryptogenic added this to the V0.6 milestone Aug 4, 2022
@Cryptogenic Cryptogenic self-assigned this Aug 4, 2022
@kiwidoggie kiwidoggie linked a pull request Jul 7, 2023 that will close this issue
@kiwidoggie
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What would be the issues with using the x86_64-scei-ps4 triple now that more improvements to the toolchain have been implemented. And does this fix the IME issue?

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