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relocatingConfig.txt
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relocatingConfig.txt
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cut all #cuts EVERYTHING and replaces it with air (newly generated chunks will be normal)
cut 0 0 0 1 1 1 #Cuts out the area from 0 0 0 to 1 1 1 and replaces it with air
cut 2 0 0 3 1 1 to 5 0 0 #Cut out the area from 2 0 0 to 3 1 1 and moves it TO 5 0 0 (meaning it's at 5 0 0), leaving AIR behind
cut 4 0 0 5 1 1 by 5 0 0 #Cut out the area from 4 0 0 to 5 1 1 and moves it BY 5 0 0 (meaning it's at 9 0 0), leaving AIR behind
config relight dst off #disables relighting destination cubes from this point
copy 0 0 0 1 1 1 to 5 0 0 #Copies the area from 0 0 0 to 1 1 1 and moves it TO 5 0 0 (meaning it's at 5 0 0), leaving a COPY behind
copy 2 0 0 3 1 1 by 5 0 0 #Copies the area from 2 0 0 to 3 1 1 and moves it BY 5 0 0 (meaning it's at 7 0 0), leaving a COPY behind
config relight src off #disables relighting source cubes from this point
move 0 0 0 1 1 1 to 5 0 0 #Moves the area from 0 0 0 to 1 1 1 and moves it TO 5 0 0 (meaning it's at 5 0 0), The world will regenerate this area
move 2 0 0 3 1 1 by 5 0 0 #Moves the area from 2 0 0 to 3 1 1 and moves it BY 5 0 0 (meaning it's at 7 0 0), The world will regenerate this area
remove all #removes EVERYTHING. The world will regenerate everything
remove 0 0 0 1 1 1 #Removes the area from 0 0 0 to 1 1 1. The world will regenerate this area
#first number is the block ID, second is the meta data value
set all to 1 0 #Sets the entire world to stone
set 0 0 0 1 1 1 to 1 0 #Sets the area from 0 0 0 to 1 1 1 to stone
config relight dst on #re-enable relighting all cubes
config relight src on
replace all like 0 1 with 1 1 #Replaces every stone with granite
replace 0 0 0 1 1 1 like 0 1 with 1 1 #Replaces all stone with granite in the area 0 0 0 1 1 1