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f16-block-32-set.xml
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f16-block-32-set.xml
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<?xml version="1.0"?>
<PropertyList include="f16-base.xml">
<sim>
<description>General Dynamics F-16C Block 32</description>
<long-description>
The General Dynamics F-16C Fighting Falcon is a single-engine supersonic multirole fighter aircraft originally developed by General Dynamics (now Lockheed Martin) for the United States Air Force (USAF). Powered by F100-PW-220. Designed as an air superiority day fighter, it evolved into a successful all-weather multirole aircraft.
This was the first Block of F-16s affected by the Alternative Fighter Engine project under which blocks ending in "0" (e.g. Block 30) are powered by GE, and blocks ending in "2" (e.g. Block 32) are fitted with Pratt and Whitney engines.)
</long-description>
<author>Erik Hofman, Martin "Pegasus" Schmitt, Pensacola, Nikolai V. Chr., J Maverick 16, Richard Harrison, Josh Davidson, Martien Van Der P., Jonathan Redpath, Gary Brown, Justin Nicholson, Enrico Castaldi, Timi, Barszczisbad, PH-JAKE, Bat Campion</author>
<status>production</status>
<rating>
<FDM type="int">5</FDM>
<systems type="int">4</systems>
<cockpit type="int">4</cockpit>
<model type="int">4</model>
</rating>
<flight-model>jsb</flight-model>
<aero>f16b32</aero>
<variant-id type="int">3</variant-id>
<variant-engine type="int">2</variant-engine>
<variant-of>f16-block-52</variant-of>
<tags>
<tag>fighter</tag>
<tag>general-dynamics</tag>
<tag>1980s</tag>
<tag>coldwar</tag>
<tag>gulfwar1</tag>
<tag>gulfwar2</tag>
<tag>combat</tag>
<tag>low-wing</tag>
<tag>hud</tag>
<tag>ifr</tag>
<tag>refuel</tag>
<tag>retractable-gear</tag>
<tag>supersonic</tag>
<tag>tricycle</tag>
<tag>afterburner</tag>
<tag>jet</tag>
<tag>single-engine</tag>
<tag>tail-hook</tag>
<tag>f-16</tag>
</tags>
<startup>
<splash-texture>Aircraft/f16/f16-splash.png</splash-texture>
</startup>
<previews>
<preview>
<type>exterior</type>
<splash type="bool">true</splash>
<path>gui/splash/f16_b30_1.png</path>
</preview>
<preview>
<type>exterior</type>
<splash type="bool">true</splash>
<path>gui/splash/f16_b30_2.png</path>
</preview>
<preview>
<type>exterior</type>
<splash type="bool">true</splash>
<path>gui/splash/f16_b30_3.png</path>
</preview>
</previews>
<model>
<f16>
<dragchute type="bool">false</dragchute>
<link16 type="bool">false</link16>
</f16>
<path archive="y">Aircraft/f16/Models/F-16.xml</path>
<livery>
<file type="string"/>
<name type="string">USAF 57FW, 64AS WA "Ghost scheme"</name>
<folder type="string">Aircraft/f16/Models/Liveries/Block30</folder>
</livery>
<MFD-color>
<text1><!--Main text color-->
<red type="double">0.01</red>
<green type="double">1.00</green>
<blue type="double">0.07</blue>
</text1>
<text2><!--BIT/SILENT color-->
<red type="double">0.01</red>
<green type="double">1.00</green>
<blue type="double">0.07</blue>
</text2>
<line1><!--CRM scan lines + lat range + HSD acft, rdr scope color -->
<red type="double">0.01</red>
<green type="double">1.00</green>
<blue type="double">0.07</blue>
</line1>
<line2><!--CRM horizon color-->
<red type="double">0.01</red>
<green type="double">1.00</green>
<blue type="double">0.07</blue>
</line2>
<line3><!--CRM DLZ path + cursor + wpt + lock info + data-->
<red type="double">0.01</red>
<green type="double">1.00</green>
<blue type="double">0.07</blue>
</line3>
<line4><!--CRM EXP color-->
<red type="double">0.01</red>
<green type="double">1.00</green>
<blue type="double">0.07</blue>
</line4>
<line5><!--HSD radius color-->
<red type="double">0.01</red>
<green type="double">1.00</green>
<blue type="double">0.07</blue>
</line5>
<bullseye><!--Bullseye color-->
<red type="double">0.01</red>
<green type="double">1.00</green>
<blue type="double">0.07</blue>
</bullseye>
<betxt><!--Bullseye cursor color-->
<red type="double">0.01</red>
<green type="double">1.00</green>
<blue type="double">0.07</blue>
</betxt>
<lines><!--HSD lines color-->
<red type="double">0.01</red>
<green type="double">1.00</green>
<blue type="double">0.07</blue>
</lines>
<circle1><!--HSD red circles + GM Pic color-->
<red type="double">0.01</red>
<green type="double">1.00</green>
<blue type="double">0.07</blue>
</circle1>
<circle2><!--HSD yellow circles + Lock 2 color-->
<red type="double">0.01</red>
<green type="double">1.00</green>
<blue type="double">0.07</blue>
</circle2>
<circle3><!--HSD green circles + CRM IFF + WPN RDY color-->
<red type="double">0.01</red>
<green type="double">1.00</green>
<blue type="double">0.07</blue>
</circle3>
<dot1><!--Lock 1 + cntct blep color-->
<red type="double">0.01</red>
<green type="double">1.00</green>
<blue type="double">0.07</blue>
</dot1>
<dot2><!-- Radar search targets -->
<red type="double">0.50</red>
<green type="double">1.00</green>
<blue type="double">0.50</blue>
</dot2>
<dot3><!--Lock 2 color-->
<red type="double">0.01</red>
<green type="double">1.00</green>
<blue type="double">0.07</blue>
</dot3>
<dot4><!--HSD DL cntct color-->
<red type="double">0.01</red>
<green type="double">1.00</green>
<blue type="double">0.07</blue>
</dot4>
</MFD-color>
</model>
<menubar>
<default>
<menu n="101">
<label>F-16C Block 32</label>
<item n="11">
<label>--- Block options ---</label>
<enabled>false</enabled>
</item>
<item n="12">
<label>Payload presets</label>
<binding>
<command>dialog-show</command>
<dialog-name>payload-b30</dialog-name>
</binding>
</item>
</menu>
</default>
</menubar>
<!--
<help>
<title>General Dynamics F-16 Fighting Falcon</title>
</help>-->
<checklists include="gui/checklists-b10.xml"/>
</sim>
<fdm>
<jsbsim>
<fcs>
<fly-by-wire>
<prototype type="bool">false</prototype>
</fly-by-wire>
</fcs>
</jsbsim>
</fdm>
<engines>
<engine>
<rated-mil-dry type="double">14670</rated-mil-dry>
</engine>
</engines>
</PropertyList>