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f16-base.xml
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f16-base.xml
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<?xml version="1.0" encoding="UTF-8"?>
<PropertyList include="Systems/walker-include.xml">
<autopilot>
<settings>
<icao-aircraft-category type="string">D</icao-aircraft-category>
</settings>
</autopilot>
<sim>
<aircraft-version>3.55</aircraft-version>
<minimum-fg-version>2020.3</minimum-fg-version>
<!-- enable "parkpos=AVAILABLE" option for the F-16 -->
<dimensions>
<radius-m type="double">10.0</radius-m>
<parkpos-offset-m type="double">0.0</parkpos-offset-m>
</dimensions>
<aircraft-class type="string">mil-fighter</aircraft-class>
<aircraft-operator />
<aircraft-data>
<path>/f16/avionics/hud-basic</path>
<path>/instrumentation/transponder/inputs/digit[0]</path>
<path>/instrumentation/transponder/inputs/digit[1]</path>
<path>/instrumentation/transponder/inputs/digit[2]</path>
<path>/instrumentation/transponder/inputs/digit[3]</path>
<path>/instrumentation/tacan/frequencies/selected-channel[1]</path>
<path>/instrumentation/tacan/frequencies/selected-channel[2]</path>
<path>/instrumentation/tacan/frequencies/selected-channel[3]</path>
<path>/instrumentation/tacan/frequencies/selected-channel[4]</path>
<path>/f16/avionics/msl-vol-knob</path>
<path>/f16/avionics/ils-volume</path>
<path>/f16/avionics/rwr-volume</path>
<path>/f16/avionics/intercom-volume</path>
<path>/f16/effects/dirt</path>
<path>/f16/effects/rust</path>
<path>/environment/season</path>
</aircraft-data>
<tags>
<tag>fighter</tag>
<tag>jet</tag>
<tag>single-engine</tag>
<tag>retractable-gear</tag>
<tag>ifr</tag>
<tag>hud</tag>
<tag>refuel</tag>
</tags>
<state include="states/ramp.xml" n="0"/>
<state include="states/running.xml" n="1"/>
<state include="states/cruise.xml" n="2"/>
<state include="states/approach.xml" n="3"/>
<submodels>
<serviceable type="bool">1</serviceable>
<path>Aircraft/f16/Systems/f16-submodels.xml</path>
</submodels>
<sound>
<path>Aircraft/f16/Systems/f16-sound.xml</path>
</sound>
<virtual-cockpit archive="y">true</virtual-cockpit>
<panel>
<visibility archive="y">false</visibility>
</panel>
<panel_2>
<visibility>false</visibility>
</panel_2>
<previews>
<preview>
<type>interior</type>
<splash type="bool">false</splash>
<path>gui/splash/cockpit.png</path>
</preview>
</previews>
<hud>
<visibility n="1">false</visibility>
<path n="1">Aircraft/f16/Systems/nohud.xml</path>
<path n="2">Aircraft/f16/Systems/nohud.xml</path>
<path n="3">Aircraft/f16/Systems/nohud.xml</path>
<!--<visibility n="1">true</visibility>
<palette>
<color n="0">
<alpha type="float">0.85</alpha>
<antialiased type="bool">true</antialiased>
<brightness type="float">0.85</brightness>
<transparent type="bool">true</transparent>
<red type="float">0.38</red>
<green type="float">1.0</green>
<blue type="float">0.22</blue>
</color>
<color n="1">
<alpha type="float">0.85</alpha>
<antialiased type="bool">true</antialiased>
<brightness type="float">0.85</brightness>
<transparent type="bool">true</transparent>
<red type="float">1.0</red>
<green type="float">0.2</green>
<blue type="float">0.0</blue>
</color>
</palette>
<clipping>
<left type="double">-70</left>
<right type="double">70</right>
<top type="double">33</top>
<bottom type="double">-88</bottom>
</clipping>
-->
</hud>
<instrumentation>
<path>Aircraft/f16/Systems/instrumentation.xml</path>
</instrumentation>
<flight-recorder include="Systems/f16-flight-recorder.xml"/>
<model>
<fallback-model-index type="int">516</fallback-model-index>
<f16>
<cft type="bool">false</cft><!-- liveries set this to enable CFT tanks on b50+ -->
<cft-tanks-3d type="bool">false</cft-tanks-3d><!-- use this for 3D of CFT -->
<AIM-9L type="bool">true</AIM-9L>
<CATM-9L type="bool">false</CATM-9L>
<AIM-9_smokewinders type="bool">false</AIM-9_smokewinders>
<smokewinderR1 type="int">0</smokewinderR1>
<smokewinderR9 type="int">0</smokewinderR9>
<smokewinderG1 type="int">0</smokewinderG1>
<smokewinderG9 type="int">0</smokewinderG9>
<smokewinderB1 type="int">0</smokewinderB1>
<smokewinderB9 type="int">0</smokewinderB9>
<smokewinderW1 type="int">0</smokewinderW1>
<smokewinderW9 type="int">0</smokewinderW9>
<AIM-120B type="bool">false</AIM-120B>
<wingmounts type="bool">true</wingmounts>
<ventraltank type="bool">false</ventraltank>
<wingtankL type="bool">false</wingtankL>
<wingtankR type="bool">false</wingtankR>
<wingtankL6 type="bool">false</wingtankL6>
<wingtankR6 type="bool">false</wingtankR6>
<controls>
<navigation>
<!-- INSTRUMENT MODE PANEL -->
<instrument-mode-panel>
<mode>
<rotary-switch-knob type="int">1</rotary-switch-knob>
</mode>
<hdg>
<!-- if true than knob is pushed and compass can be calibrated -->
<rotary-push-knob type="bool">false</rotary-push-knob>
</hdg>
</instrument-mode-panel>
</navigation>
</controls>
<instrumentation>
<radar-awg-9>
<display-rdr type="bool">true</display-rdr>
<display-ir type="bool">false</display-ir>
<display-iff type="bool">false</display-iff>
<ant-trk-light type="bool">false</ant-trk-light>
<rd-rot-light type="bool">false</rd-rot-light>
<jat-light type="bool">false</jat-light>
<irot-light type="bool">false</irot-light>
<wcs-mode type="int">3</wcs-mode> <!-- pulse search -->
</radar-awg-9>
<vhf>
<selector type="int">0</selector>
<mode type="int">0</mode>
<selected-preset type="int">1</selected-preset>
<load-state type="int">0</load-state>
<presets>
<preset n="1" type="float">0</preset>
<preset n="2" type="float">0</preset>
<preset n="3" type="float">0</preset>
<preset n="4" type="float">0</preset>
<preset n="5" type="float">0</preset>
<preset n="6" type="float">0</preset>
<preset n="7" type="float">0</preset>
<preset n="8" type="float">0</preset>
<preset n="9" type="float">0</preset>
<preset n="10" type="float">0</preset>
<preset n="11" type="float">0</preset>
<preset n="12" type="float">0</preset>
<preset n="13" type="float">0</preset>
<preset n="14" type="float">0</preset>
<preset n="15" type="float">0</preset>
<preset n="16" type="float">0</preset>
<preset n="17" type="float">0</preset>
<preset n="18" type="float">0</preset>
<preset n="19" type="float">0</preset>
<preset n="20" type="float">0</preset>
</presets>
<frequencies>
<alt-selected-mhz-100000 type="int">0</alt-selected-mhz-100000>
<alt-selected-mhz-010000 type="int">0</alt-selected-mhz-010000>
<alt-selected-mhz-001000 type="int">0</alt-selected-mhz-001000>
<alt-selected-mhz-000100 type="int">0</alt-selected-mhz-000100>
<alt-selected-mhz-000011 type="int">0</alt-selected-mhz-000011>
</frequencies>
</vhf>
<uhf>
<selector type="int">2</selector>
<mode type="int">0</mode>
<selected-preset type="int">1</selected-preset>
<load-state type="int">0</load-state>
<guard-frequency>243.000</guard-frequency>
<!-- standard UHF guard frequency (MHz) -->
<presets>
<preset n="1" type="float">0</preset>
<preset n="2" type="float">0</preset>
<preset n="3" type="float">0</preset>
<preset n="4" type="float">0</preset>
<preset n="5" type="float">0</preset>
<preset n="6" type="float">0</preset>
<preset n="7" type="float">0</preset>
<preset n="8" type="float">0</preset>
<preset n="9" type="float">0</preset>
<preset n="10" type="float">0</preset>
<preset n="11" type="float">0</preset>
<preset n="12" type="float">0</preset>
<preset n="13" type="float">0</preset>
<preset n="14" type="float">0</preset>
<preset n="15" type="float">0</preset>
<preset n="16" type="float">0</preset>
<preset n="17" type="float">0</preset>
<preset n="18" type="float">0</preset>
<preset n="19" type="float">0</preset>
<preset n="20" type="float">0</preset>
</presets>
<frequencies>
<alt-selected-mhz-100000 type="int">0</alt-selected-mhz-100000>
<alt-selected-mhz-010000 type="int">0</alt-selected-mhz-010000>
<alt-selected-mhz-001000 type="int">0</alt-selected-mhz-001000>
<alt-selected-mhz-000100 type="int">0</alt-selected-mhz-000100>
<alt-selected-mhz-000011 type="int">0</alt-selected-mhz-000011>
<!--alt-selected-mhz-000001 type="int">0</alt-selected-mhz-000001>< only for cosmetic use (needed on UHF panel) -->
</frequencies>
</uhf>
<airspeed-indicator>
<safe-speed-limit-bug type="double">800</safe-speed-limit-bug>
</airspeed-indicator>
</instrumentation>
<smoke>
<color>
<red>1.0</red>
<green>1.0</green>
<blue>1.0</blue>
</color>
</smoke>
<vapor>
<red type="float">1.0</red>
<green type="float">1.0</green>
<blue type="float">1.0</blue>
</vapor>
</f16>
<pushback>
<kp type="double">100</kp>
<ki type="double">25</ki>
<kd type="double">0</kd>
<position-norm type="double">0</position-norm>
<target-speed-fps type="double">0</target-speed-fps>
</pushback>
<livery>
<folder type="string">Aircraft/f16/Models/Liveries</folder>
</livery>
</model>
<chase-distance-m type="double" archive="y">-25.0</chase-distance-m>
<!-- original settings
<view>
<internal archive="y">true</internal>
<config>
<pitch-offset-deg>-10.0</pitch-offset-deg>
<x-offset-m>0.0</x-offset-m>
<y-offset-m>0.93</y-offset-m>
<z-offset-m>-4.15</z-offset-m>
<default-field-of-view-deg>55</default-field-of-view-deg>
</config>
</view>
-->
<view n="0">
<internal type="bool">true</internal>
<enabled>true</enabled>
<config>
<pitch-offset-deg>-13.75</pitch-offset-deg>
<x-offset-m>0</x-offset-m>
<y-offset-m>0.86</y-offset-m>
<z-offset-m>-4.015</z-offset-m>
<default-field-of-view-deg>62</default-field-of-view-deg>
<limits>
<right>
<heading-max-deg>170</heading-max-deg>
<x-offset-threshold-deg>15</x-offset-threshold-deg>
<x-offset-threshold-max-m>0.10</x-offset-threshold-max-m>
<x-offset-max-m>0.175</x-offset-max-m>
</right>
<left>
<heading-max-deg>170</heading-max-deg>
<x-offset-threshold-deg>15</x-offset-threshold-deg>
<x-offset-threshold-max-m>0.10</x-offset-threshold-max-m>
<x-offset-max-m>0.175</x-offset-max-m>
</left>
</limits>
</config>
</view>
<view n="101">
<!-- also used for ejection view -->
<name>Missile View</name>
<type>lookat</type>
<enabled>true</enabled>
<heading-offset-deg>180</heading-offset-deg>
<pitch-offset-deg>10</pitch-offset-deg>
</view>
<view n="102">
<name>GoPro #1 View</name>
<type>lookfrom</type>
<enabled>true</enabled>
<heading-offset-deg>0</heading-offset-deg>
<pitch-offset-deg>0</pitch-offset-deg>
<internal type="bool">true</internal>
<config>
<pitch-offset-deg>-13.55</pitch-offset-deg>
<heading-offset-deg>-3</heading-offset-deg>
<x-offset-m>-0.23</x-offset-m>
<y-offset-m>0.795</y-offset-m>
<z-offset-m>-3.98</z-offset-m>
<default-field-of-view-deg>89</default-field-of-view-deg>
<from-model type="bool">true</from-model>
<limits>
<enabled type="bool">false</enabled>
</limits>
</config>
</view>
<view n="103">
<name>GoPro #2 View</name>
<type>lookfrom</type>
<enabled>true</enabled>
<heading-offset-deg>0</heading-offset-deg>
<pitch-offset-deg>0</pitch-offset-deg>
<internal type="bool">true</internal>
<config>
<pitch-offset-deg>-6.25</pitch-offset-deg>
<heading-offset-deg>-218</heading-offset-deg>
<x-offset-m>-0.228</x-offset-m>
<y-offset-m>0.76</y-offset-m>
<z-offset-m>-4.15</z-offset-m>
<default-field-of-view-deg>88</default-field-of-view-deg>
<from-model type="bool">true</from-model>
<limits>
<enabled type="bool">false</enabled>
</limits>
</config>
</view>
<view n="104">
<name>GoPro #3 View</name>
<type>lookfrom</type>
<enabled>true</enabled>
<heading-offset-deg>0</heading-offset-deg>
<pitch-offset-deg>0</pitch-offset-deg>
<internal type="bool">true</internal>
<config>
<pitch-offset-deg>-9.0</pitch-offset-deg>
<heading-offset-deg>-181.5</heading-offset-deg>
<x-offset-m>0.211</x-offset-m>
<y-offset-m>0.78</y-offset-m>
<z-offset-m>-4.665</z-offset-m>
<default-field-of-view-deg>101.5</default-field-of-view-deg>
<from-model type="bool">true</from-model>
<limits>
<enabled type="bool">false</enabled>
</limits>
</config>
</view>
<view n="105"><!-- if change this number, also change it in tgp.nas and mfd.nas -->
<name>TGP</name>
<enabled>false</enabled>
<internal type="bool">true</internal>
<pitch-offset-deg type="double">-30</pitch-offset-deg>
<heading-offset-deg type="double">0</heading-offset-deg>
<config>
<from-model type="bool">true</from-model>
<from-model-idx type="int">0</from-model-idx>
<x-offset-m>0.8536</x-offset-m><!-- Right -->
<y-offset-m>-1.4121</y-offset-m><!-- Up -->
<z-offset-m>-2.5856</z-offset-m><!-- Back -->
<pitch-offset-deg type="double"> -30 </pitch-offset-deg>
<heading-offset-deg type="double">0</heading-offset-deg>
<default-field-of-view-deg type="double">20</default-field-of-view-deg>
</config>
</view>
<rendering>
<redout>
<enabled type="bool" userarchive="y">true</enabled>
<new type="bool">false</new>
<parameters>
<locked-by-airframe type="bool">true</locked-by-airframe>
<blackout-onset-g type="double">5</blackout-onset-g>
<blackout-complete-g type="double">9</blackout-complete-g>
<onset-blackout-sec type="double">300</onset-blackout-sec>
<fast-blackout-sec type="double">10</fast-blackout-sec>
<redout-onset-g type="double">-1.5</redout-onset-g>
<redout-complete-g type="double">-4</redout-complete-g>
<onset-redout-sec type="double">45</onset-redout-sec>
<fast-redout-sec type="double">3.5</fast-redout-sec>
<recover-fast-sec type="double">7</recover-fast-sec>
<recover-slow-sec type="double">15</recover-slow-sec>
</parameters>
</redout>
</rendering>
<menubar>
<default>
<menu n="100">
<label>|</label>
<enabled type="bool">false</enabled>
</menu>
<menu n="101">
<enabled type="bool">true</enabled>
<item>
<label>Configuration</label>
<name>f16config</name>
<binding>
<command>dialog-show</command>
<dialog-name>f16config</dialog-name>
</binding>
</item>
<item>
<label>Select Livery</label>
<binding>
<command>nasal</command>
<script>aircraft.livery.dialog.toggle();</script>
</binding>
</item>
<item>
<label>--- Main ---</label>
<enabled>false</enabled>
</item>
<item>
<label>Control Panel Left</label>
<name>controlPanel</name>
<binding>
<command>dialog-show</command>
<dialog-name>controlPanel</dialog-name>
</binding>
</item>
<item>
<label>Control Panel Right and Center</label>
<name>controlPanel</name>
<binding>
<command>dialog-show</command>
<dialog-name>controlPanel2</dialog-name>
</binding>
</item>
<item>
<label>--- GUI Panels ---</label>
<enabled>false</enabled>
</item>
<item>
<label>Mission Preplanning</label>
<enabled type="bool">true</enabled>
<name>circles</name>
<binding>
<command>dialog-show</command>
<dialog-name>circles</dialog-name>
</binding>
</item>
<item>
<label>Training Scenario</label>
<enabled type="bool">true</enabled>
<name>scenario28</name>
<binding>
<command>dialog-show</command>
<dialog-name>scenario28</dialog-name>
</binding>
</item>
<item>
<label>--- Extra options ---</label>
<enabled>false</enabled>
</item>
<item>
<label>Tacview Options</label>
<enabled type="bool">true</enabled>
<name>tacview</name>
<binding>
<command>dialog-show</command>
<dialog-name>tacview</dialog-name>
</binding>
</item>
<item>
<label>Combat event log</label>
<binding>
<command>dialog-show</command>
<dialog-name>flightlog</dialog-name>
</binding>
</item>
</menu>
</default>
</menubar>
<multiplay>
<generic>
<bool n="0" type="bool" alias="/damage/sounds/explode-on"/>
<bool n="1" type="bool" alias="/damage/fire/serviceable"/>
<bool n="2" type="bool">true</bool><!-- this must stay true to prevent bug in MP protocol for bools -->
<bool n="10" type="bool" alias="/controls/smoke"/>
<bool n="11" type="bool" alias="/sim/model/f16/smokewinderR1"/>
<bool n="12" type="bool" alias="/sim/model/f16/smokewinderR9"/>
<bool n="13" type="bool" alias="/sim/model/f16/smokewinderG1"/>
<bool n="14" type="bool" alias="/sim/model/f16/smokewinderG9"/>
<bool n="15" type="bool" alias="/sim/model/f16/smokewinderB1"/>
<bool n="16" type="bool" alias="/sim/model/f16/smokewinderB9"/>
<bool n="17" type="bool" alias="/sim/model/f16/smokewinderW1"/>
<bool n="18" type="bool" alias="/sim/model/f16/smokewinderW9"/>
<bool n="35" type="bool" alias="/f16/chute/enable"/>
<bool n="36" type="bool" alias="/sim/model/f16/dragchute"/>
<bool n="39" type="bool" alias="/engines/engine[0]/augmentation"/>
<bool n="40" type="bool">true</bool><!-- position light -->
<bool n="41" type="bool">true</bool><!-- formation light -->
<bool n="42" type="bool">true</bool><!-- tail light with dragchute -->
<bool n="43" type="bool">true</bool><!-- tail light without dragchute -->
<bool n="44" type="bool">true</bool><!-- strobe light -->
<bool n="45" type="bool" alias="/sim/model/lighting/strobe/state"/>
<bool n="46" type="bool">true</bool><!-- taxi light -->
<bool n="47" type="bool">true</bool><!-- landing light -->
<bool n="48" type="bool">true</bool><!-- fuselage flood light -->
<bool n="49" type="bool">true</bool><!-- ar flood and slipway light -->
<bool n="50" type="bool" alias="/instrumentation/gci/picture"/>
<bool n="51" type="bool" alias="/instrumentation/gci/bogeydope"/>
<bool n="52" type="bool" alias="/instrumentation/gci/cutoff"/>
<int n="2" type="int">0</int><!-- radar-standby -->
<int n="9" type="int" alias="/sim/variant-id"/>
<int n="10" type="int" alias="/sim/variant-engine"/>
<float n="0" type="double" alias="/engines/engine[0]/nozzle-pos-norm"/>
<float n="2" type="double" alias="/engines/engine[0]/augmentation1"/>
<float n="3" type="double" alias="/velocities/airspeed-kt"/>
<float n="4" type="double" alias="/fdm/jsbsim/fcs/dht-right-pos-rad"/>
<float n="5" type="double" alias="/fdm/jsbsim/fcs/left-flaperon-norm"/>
<float n="6" type="double" alias="/fdm/jsbsim/fcs/right-flaperon-norm"/>
<float n="7" type="double" alias="/gear/gear[0]/steering-norm"/>
<float n="8" type="double">0</float><!-- belly/spine brightness -->
<float n="9" type="double">0</float><!-- position brightness -->
<float n="10" type="double">0</float><!-- afterburner density -->
<float n="11" type="double">0</float><!-- afterburner color R-->
<float n="12" type="double">0</float><!-- afterburner color G-->
<float n="13" type="double">0</float><!-- afterburner color B-->
<float n="14" type="double">0</float><!-- scene red inverted -->
<float n="15" type="double">0</float><!-- fuselage flood brightness -->
<float n="16" type="double" alias="/velocities/mach"/>
<float n="17" type="double" alias="/orientation/alpha-deg"/>
<float n="19" type="double">0</float><!-- afterburner engine fire transperancy -->
<float n="20" type="double">0</float><!-- wing brightness -->
<float n="21" type="double">0</float><!-- ar slipway brightness -->
<float n="22" type="double">0</float><!-- turbine emission color from afterburner -->
<short n="5" type="int" alias="/engines/engine[0]/n1"/>
<short n="6" type="int" alias="/engines/engine[0]/n2"/>
<short n="7" type="int">0</short><!-- old turbine emission color from afterburner -->
<string n="5" type="string">00--++00--Empty</string><!-- mp stores -->
<string n="4" type="string"></string><!-- string 4 used by IFF -->
<string n="6" type="string"></string><!-- string 6 used by radar lock RWR warning -->
<string n="7" type="string"></string><!-- string 7 used by DLINK -->
<string n="8" type="string"></string><!-- string 8 used by DLINK -->
</generic>
<visibility-range-nm type="int">160</visibility-range-nm>
<!--<chat-menu n="0" include="Aircraft/f16/Systems/f16-chat-menu-entries.xml"/> done in Nasal instead -->
</multiplay>
<gui n="0" include="gui/f16-gui.xml"/>
<systems n="0">
<autopilot n="0">
<path>Aircraft/f16/Systems/autoflight-rules.xml</path>
</autopilot>
<path>Aircraft/f16/Systems/f16-airdata.xml</path>
<wingflexer include="Systems/f16-wingflexer.xml"/>
<autopilot n="1">
<name>wing flexer property rule</name>
<path>Aircraft/f16/Systems/wingflexer.xml</path>
</autopilot>
<property-rule n="100">
<name>Sound properties</name>
<path>Aircraft/f16/Systems/sound-rules.xml</path>
</property-rule>
</systems>
<current-view>
<z-offset-default type="float">25.0</z-offset-default>
<z-offset-min-m type="float">10.0</z-offset-min-m>
<z-offset-max-m type="float">200.0</z-offset-max-m>
</current-view>
<gui>
<dialogs>
<payload-reload type="bool">false</payload-reload><!-- need to be defined to be backward compat with 2018.3 -->
</dialogs>
</gui>
<tacview-recording type="bool">0</tacview-recording>
<help n="0" include="Systems/f16-help.xml"/>
</sim>
<debug-radar>
<debug-mapper type="int">0</debug-mapper>
<debug-main type="int">0</debug-main>
<debug-stt type="int">0</debug-stt>
</debug-radar>
<input n="0" include="Systems/f16-input.xml"/>
<controls>
<armament>
<automissileview type="bool">false</automissileview><!-- for now it has to be enabled, as its not a realistic feature -->
<laser-arm-dmd type="bool">false</laser-arm-dmd>
<master-arm-cover-open type="bool">false</master-arm-cover-open>
<trigger type="bool">false</trigger>
<dual type="int">1</dual>
<master-arm-switch type="int">0</master-arm-switch>
</armament>
<fuel>
<qty-selector type="int">1</qty-selector>
<external-transfer type="bool">true</external-transfer>
<tank-inerting type="bool">false</tank-inerting>
</fuel>
<gear>
<gear-horn-cutout type="bool">false</gear-horn-cutout>
<brake-parking type="bool">true</brake-parking>
</gear>
<MFD n="0">
<mode type="int">1</mode>
<brightness type="float">1</brightness>
</MFD>
<MFD n="1">
<mode type="int">1</mode>
<brightness type="float">1</brightness>
</MFD>
<HUD>
<sym-rej type="int">0</sym-rej>
<display-on type="int">1</display-on>
<!-- declutter -->
</HUD>
<displays>
<cursor-slew-x type="float">0</cursor-slew-x><!-- These 3 names cannot be changed, they are shared with other aircraft types so people have same stick binding -->
<cursor-slew-y type="float">0</cursor-slew-y>
<tgp-movement-modifier type="float">1.0</tgp-movement-modifier>
<cursor-click type="bool">false</cursor-click>
<display-management-switch-x type="float">0</display-management-switch-x>
<display-management-switch-y type="float">0</display-management-switch-y>
<target-management-switch-x type="float">0</target-management-switch-x>
<target-management-switch-y type="float">0</target-management-switch-y>
<target-management-switch-x n="1" type="float">0</target-management-switch-x>
<target-management-switch-y n="1" type="float">0</target-management-switch-y>
</displays>
<indicators />
<lighting>
<ext-lighting-panel>
<master type="bool">false</master>
<anti-collision type="bool">true</anti-collision>
<!--<anti-collision2 type="bool">true</anti-collision2>-->
<pos-lights-flash type="bool">false</pos-lights-flash>
<wing-tail type="int">1</wing-tail>
<fuselage type="int">0</fuselage>
<form-knob type="double">1</form-knob>
<ar-knob type="double">1</ar-knob>
</ext-lighting-panel>
<lighting-panel>
<pri-inst-pnl type="double">0.0</pri-inst-pnl>
<pri-inst-pnl-knob type="double">0.0</pri-inst-pnl-knob>
<flood-inst-pnl type="double">0.0</flood-inst-pnl>
<flood-inst-pnl-knob type="double">0.0</flood-inst-pnl-knob>
<console-flood-knob type="double">0.0</console-flood-knob>
<console-flood type="double">0.0</console-flood>
<console-primary-knob type="double">0.0</console-primary-knob>
<console-primary type="double">0.0</console-primary>
<data-entry-display type="double">0.0</data-entry-display>
<mal-ind-lts-brightness type="double">1.0</mal-ind-lts-brightness>
<mal-ind-lts-brightness-switch type="int">0</mal-ind-lts-brightness-switch>
</lighting-panel>
<landing-light type="int">0</landing-light>
</lighting>
<seat>
<ejection-safety-lever type="bool">false</ejection-safety-lever>
</seat>
<radar>
<antennae-knob type="double">0</antennae-knob>
</radar>
<test>
<avtr-test type="bool">false</avtr-test>
<test-panel>
<fire-ovht-test type="bool">false</fire-ovht-test>
<mal-ind-lts type="bool">false</mal-ind-lts>
<mal-ind-lts-btn type="bool">false</mal-ind-lts-btn>
<oxy-test type="bool">false</oxy-test>
<epu-test type="bool">false</epu-test>
<pbg-test type="bool">false</pbg-test>
</test-panel>
</test>
<smoke type="bool">false</smoke>
<engines>
<engine n="0">
<throttle-movement type="double">0</throttle-movement>
</engine>
</engines>
<ventilation>
<airconditioning-type type="int">0</airconditioning-type><!-- cold for 12s: -1 auto: 0 warm for 12s: 1 -->
<airconditioning-enabled type="bool">false</airconditioning-enabled>
<airconditioning-source type="int">0</airconditioning-source>
<airconditioning-temperature type="double">16.0</airconditioning-temperature>
<windshield-hot-air-knob type="double">0.0</windshield-hot-air-knob>
</ventilation>
</controls>
<engines>
<engine n="0">
<cranking type="bool">false</cranking>
<running type="bool">true</running>
<ftit-degc type="double">0</ftit-degc>
<egt-degf type="double">0</egt-degf>
<thrust_lb type="double">0</thrust_lb>
<fuel-flow_pph type="double">0</fuel-flow_pph>
</engine>
</engines>
<consumables>
<fuel>
<tank n="0">
<name>Fuselage FWD Tank</name>
</tank>
<tank n="1">
<name>Left Wing Tank</name>
</tank>
<tank n="2">
<name>Right Wing Tank</name>
</tank>
<tank n="3">
<name>Fuselage AFT Tank</name>
</tank>
<tank n="4">
<name>Fuselage FWD Reservoir</name>
</tank>
<tank n="5">
<name>Fuselage AFT Reservoir</name>
</tank>
<tank n="6">
<name>Not attached</name>
<selected type="bool">false</selected>
<capacity-gal_us type="double">0</capacity-gal_us>
<level-norm type="double">0</level-norm>
</tank>
<tank n="7">
<name>Not attached</name>
<selected type="bool">false</selected>
<capacity-gal_us type="double">0</capacity-gal_us>
<level-norm type="double">0</level-norm>
</tank>
<tank n="8">
<name>Not attached</name>
<selected type="bool">false</selected>
<capacity-gal_us type="double">0</capacity-gal_us>
<level-norm type="double">0</level-norm>
</tank>
<tank n="9">
<name>Not attached</name>
<selected type="bool">false</selected>
<capacity-gal_us type="double">0</capacity-gal_us>
<level-norm type="double">0</level-norm>
</tank>
<total-fuel-lbs-1 type="double">0</total-fuel-lbs-1>
<total-fuel-lbs-10 type="double">0</total-fuel-lbs-10>
<total-fuel-lbs-100 type="double">0</total-fuel-lbs-100>
<total-fuel-lbs-1000 type="double">0</total-fuel-lbs-1000>
<total-fuel-lbs-10000 type="double">0</total-fuel-lbs-10000>
</fuel>
<fuel-tanks>
<serviceable type="bool">true</serviceable>
</fuel-tanks>
</consumables>
<fdm>
<jsbsim>
<autoflight>
<pitch>
<d-gain-att type="double">0</d-gain-att> <!-- Set in autoflight.xml -->
<i-gain-att type="double">-35</i-gain-att>
<master-pid type="double">0</master-pid>
<p-gain-att type="double">-70</p-gain-att>
<vs>
<pid type="double">0</pid>
</vs>
</pitch>
<roll>
<d-gain-att type="double">0</d-gain-att>
<i-gain-att type="double">0</i-gain-att>
<heading>
<pi type="double">0</pi>
</heading>
<heading-error-deg type="double">0</heading-error-deg> <!-- autoflight-rules.xml -->
<master-pid type="double">0</master-pid>
<no-rte-strg-sel type="bool">0</no-rte-strg-sel>
<p-gain-att type="double">0</p-gain-att>
</roll>
</autoflight>
<elec>
<bus>
<batt-1 type="double">0</batt-1>
<batt-2 type="double">0</batt-2>
<charger type="double">0</charger>
<emergency-ac-1 type="double">0</emergency-ac-1>
<emergency-ac-2 type="double">0</emergency-ac-2>
<emergency-dc-1 type="double">0</emergency-dc-1>
<emergency-dc-2 type="double">0</emergency-dc-2>
<ess-ac type="double">0</ess-ac>
<ess-dc type="double">0</ess-dc>
<nacelle-ess-ac type="double">0</nacelle-ess-ac>
<nacelle-noness-ac type="double">0</nacelle-noness-ac>
<nacelle-noness-dc-1 type="double">0</nacelle-noness-dc-1>
<nacelle-noness-dc-2 type="double">0</nacelle-noness-dc-2>
<noness-ac-1 type="double">0</noness-ac-1>
<noness-ac-2 type="double">0</noness-ac-2>
<noness-dc type="double">0</noness-dc>
<flcc>
<a type="double">0</a>
<b type="double">0</b>
<c type="double">0</c>
<d type="double">0</d>
<ab-regulator type="double">0</ab-regulator>
<cd-regulator type="double">0</cd-regulator>
</flcc>
<switch>
<ab-regulator type="double">0</ab-regulator>
<cd-regulator type="double">0</cd-regulator>
</switch>
</bus>
<failures>
<battery>
<serviceable type="bool">1</serviceable>
</battery>
<epu>
<serviceable type="bool">1</serviceable>
</epu>
<main-gen>
<serviceable type="bool">1</serviceable>
</main-gen>
<stby-gen>
<serviceable type="bool">1</serviceable>
</stby-gen>
</failures>
<sources>
<batt-bus type="bool">0</batt-bus>
<battery-percent type="double">85</battery-percent> <!-- Initial battery percentage value -->
<battery-time type="double">0</battery-time>
<external-pwr-plugged-in type="bool">false</external-pwr-plugged-in>
<external-pwr type="bool">false</external-pwr>
</sources>
<switches>
<master-fuel-cmd type="bool">1</master-fuel-cmd>
<epu type="int">0</epu>
<epu-cover type="int">1</epu-cover>
<epu-pin type="bool">1</epu-pin>
<main-pwr type="int">0</main-pwr>
<flcs-pwr-test type="bool">false</flcs-pwr-test>
</switches>
<unused type="int">0</unused>
</elec>
<inertia>
<pointmass-dragarea-sqft type="double" n="1">0</pointmass-dragarea-sqft>
<pointmass-dragarea-sqft type="double" n="2">0</pointmass-dragarea-sqft>
<pointmass-dragarea-sqft type="double" n="3">0</pointmass-dragarea-sqft>
<pointmass-dragarea-sqft type="double" n="4">0</pointmass-dragarea-sqft>
<pointmass-dragarea-sqft type="double" n="5">0</pointmass-dragarea-sqft>
<pointmass-dragarea-sqft type="double" n="6">0</pointmass-dragarea-sqft>
<pointmass-dragarea-sqft type="double" n="7">0</pointmass-dragarea-sqft>
<pointmass-dragarea-sqft type="double" n="8">0</pointmass-dragarea-sqft>
<pointmass-dragarea-sqft type="double" n="9">0</pointmass-dragarea-sqft>
<pointmass-dragarea-sqft type="double" n="11">0</pointmass-dragarea-sqft>
<pointmass-dragarea-sqft type="double" n="12">0</pointmass-dragarea-sqft>
<pointmass-dragarea-sqft type="double" n="13">0</pointmass-dragarea-sqft>
</inertia>
<systems>
<hook>
<tailhook-cmd-norm type="bool">false</tailhook-cmd-norm>
<tailhook-length-ft type="double">4.2979</tailhook-length-ft><!-- 1.31m -->
<tailhook-pos-min-deg type="double">-3.806</tailhook-pos-min-deg>
<tailhook-pos-max-deg type="double">53.369</tailhook-pos-max-deg>
<tailhook-offset-x-in type="double">101.3622</tailhook-offset-x-in><!-- 2.5746m -->
<tailhook-offset-y-in type="double">0.0</tailhook-offset-y-in><!-- 0m -->
<tailhook-offset-z-in type="double">-29.2575</tailhook-offset-z-in><!-- -0.74314m -->
<tailhook-pos-deg type="double">-3.806</tailhook-pos-deg>
</hook>
<hydraulics>
<normal-pressure type="double">3000</normal-pressure>
<!-- the min pressure is really for when no hydraulic fluid and the pressure has been at that level
for more than 10 seconds, so for now we will not model this as there is no way for fluid to be depleted -->
<reservoir-quantity type="double">25</reservoir-quantity>
<emerg-pump-activation-psi type="double">1000</emerg-pump-activation-psi>
<edpa-pump>
<serviceable type="bool">true</serviceable>
</edpa-pump>
<edpb-pump>
<serviceable type="bool">true</serviceable>
</edpb-pump>
<jfs-running type="double">0</jfs-running>
<sysb-psi type="double">0</sysb-psi>
<jfs-bleed type="double">0</jfs-bleed>
<!-- This is used to ensure the sim starts with util hyds by setting to -ve number -->
<util-system-preload-input type="double">0</util-system-preload-input>
<emerg-pump-on type="bool">false</emerg-pump-on><!-- Set by electrical system -->
</hydraulics>
<external_reactions>
<chute>
<magnitude type="double">0</magnitude>
</chute>
</external_reactions>
<buffeting>
<outputy type="double">0</outputy>
<outputz type="double">0</outputz>
<var1 type="double">10</var1>
<var2 type="double">25</var2>
<var3 type="double">60</var3>
<magnitude type="double">0.0</magnitude>
</buffeting>
</systems>
<fcs>
<fly-by-wire>
<K_A type="double">2</K_A><!-- AFSC 32657C say 50, but that give instability. Another paper said 2000. -->
<q_c type="double">0</q_c>
<integrator-selftest-value type="double">1</integrator-selftest-value>
<enable-standby-gains type="bool">false</enable-standby-gains>
<enable-ari type="bool">true</enable-ari>
<enable-cat-III type="bool">false</enable-cat-III>
<!--<enable-nz type="bool">true</enable-nz>
<enable-q type="bool">true</enable-q>
<enable-alpha type="bool">true</enable-alpha>-->
<enable-control-c type="bool">true</enable-control-c>
<pitch>
<a_f type="double">0</a_f>
<control-c>
<roll-rate-abs type="double">0</roll-rate-abs>
</control-c>
<ground-input type="double">0</ground-input>
</pitch>
<lef>
<lef-pos-deg type="double">0</lef-pos-deg>
</lef>
</fly-by-wire>
<gear-control type="double">1</gear-control>
<gear-wow type="bool">true</gear-wow>
<fbw-override type="bool">false</fbw-override>
<canopy-engage type="bool">false</canopy-engage>
<hook-engage type="bool">false</hook-engage>
<alpha-norm type="double">0</alpha-norm>
<guntrigger type="bool">false</guntrigger>
<hydra3ltrigger type="bool">false</hydra3ltrigger>
<hydra3rtrigger type="bool">false</hydra3rtrigger>
<hydra7ltrigger type="bool">false</hydra7ltrigger>
<hydra7rtrigger type="bool">false</hydra7rtrigger>
<hydra3ltriggers type="bool">false</hydra3ltriggers>
<hydra3rtriggers type="bool">false</hydra3rtriggers>
<hydra7ltriggers type="bool">false</hydra7ltriggers>
<hydra7rtriggers type="bool">false</hydra7rtriggers>
</fcs>
<propulsion>
<tank n="6">
<external-flow-rate-pps type="double">-1000</external-flow-rate-pps>
</tank>
<tank n="7">
<external-flow-rate-pps type="double">-1000</external-flow-rate-pps>
</tank>
<tank n="8">
<external-flow-rate-pps type="double">-1000</external-flow-rate-pps>
</tank>
</propulsion>
</jsbsim>
</fdm>
<systems>
<electrical>
<outputs>
<adi type="int">24</adi>
<!-- satisfying /Models/adi.xml -->
<rwr type="double">24</rwr>
</outputs>
</electrical>
<refuel>
<type type="string">boom</type>
<serviceable type="bool">false</serviceable>
<offset-x-m>0.26</offset-x-m>
<offset-y-m>0.00</offset-y-m>
<offset-z-m>0.68</offset-z-m>
<max-fuel-transfer-lbs-min>6000</max-fuel-transfer-lbs-min>
</refuel>
</systems>
<instrumentation>
<altimeter>
<indicated-altitude-ft type="double">0</indicated-altitude-ft>
</altimeter>
<gps>
<mode type="string">obs</mode><!-- dto, obs or leg -->
<config>
<follow-leg-track-to-fix type="bool">false</follow-leg-track-to-fix>
</config>
<indicated-vertical-speed type="double">0</indicated-vertical-speed>
</gps>
<radar>
<enabled type="bool">true</enabled>
<iff type="bool">false</iff>
<az-field type="int">120</az-field>
<ho-field type="int">120</ho-field><!-- bars -->
<az-field-std type="int">120</az-field-std>
<ho-field-std type="int">120</ho-field-std><!-- bars -->
<range type="double">160</range>
<mode-hd-switch type="int">-1</mode-hd-switch>
<range-selected type="double">40</range-selected>
<display-rdr type="bool">true</display-rdr>
<radar2-range type="int">40</radar2-range><!-- default range -->
<radar2-range-std type="int">40</radar2-range-std>
<radar-standby type="bool">true</radar-standby>
<radar-enable type="bool">false</radar-enable>
<radar-enable-std type="bool">false</radar-enable-std>
<symbols-enabled type="bool">true</symbols-enabled>
<debug-mode type="bool">true</debug-mode>