forked from l0k1/QF-4E
-
Notifications
You must be signed in to change notification settings - Fork 0
/
CHANGES.txt
92 lines (76 loc) · 2.6 KB
/
CHANGES.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
Change Log and ToDo List
version 0.6.0 INW
-- Changing 3D instruments to new OSG clickable versions
version 0.5.5
-- Tweaked FDM: limited elevator to -30 down, now full stick forward does not cause departure
-- Installed lower left panel with flaps, slats, and gear indicator
version 0.5.4
-- Minor changes to NASAL scripts
-- Reversed Heading bug hotspots.
version 0.5.3
-- Working on the 3D radar display. Cockpit view not as pretty for now.
-- Changed ASI textures
-- Main panel texture not transparent anymore so hotspots show up better.
version 0.5.2
-- Fixed 3D model's centers so it rotates correctly in external views.
-- Changes to the FDM
-- Added EGT gauges
-- Started on the 3D radar display. Cockpit view not as pretty for now.
version 0.5.1
-- Adjusted the FDM
-- Dragchute functions under ctrl-d. It's a straight toggle at the moment so you can use it more than once per sortie...
-- Added some panel hot spots. Instrument lights are controlled by clicking near the knob on upper left under TAS gauge.
-- Started programming the navigation computer. Hotspots to adjust bearing/distance and mode. See aircraft help.
-- Added hotspots for HSI course and heading knobs.
-- Added bearing and heading bugs to HSI.
version 0.5
-- Replaced Airspeed Indicator
-- Moved pilot view 0.05 meters forward
version 0.4
-- Converted to JSBSim 2.0 (Broke dragchute)
-- Good start on the 3D cockpit (almost done)
version 0.3
-- Adjusted wing tank positions
-- Replaced 2D panel AOA, added indexers.
-- Added some 3D instruments.
-- There is now a drag chute, but it must be activated from the property tree
-- Played around with the FDM
version 0.2
-- Increased fuel capacity to 1885 gallons internal and 1340 external
-- Adjusted fuel quantity gauges to lbs x 10,000 instead of lbs x 1000.
-- Shifted cockpit view forward 10 cm.
-- Added tail hook
-- Added several key commands see aircraft help
-- Redid Nose wheel
-- Fix intakes
-- Changed 2D Panel Altimeter
-- Changed 2D Panel G-Meter
-- Added 2D panel speed brake indicator
-- Started texture mapping
version 0.1
-- Initial Release
ToDo:
* 3D Model
-- Texture map
-- Animate Drag Chute
-- Add burner flame
-- Animate ailerons
-- Animate flaps
-- Animate speed brakes
-- Animate aux air doors
-- Add centerline and wing tanks
-- Add gear doors
-- Improve tail hook animation
* 3D Cockpit
-- Correct wall, floor and dash
-- Rough in aft cockpit
-- Telelight panel
* FDM
-- Add Drag Chute
-- Correctly locate fuel tanks
-- Correctly locate engines
-- Model fuel flow thru all tanks
-- Change fuel quantities to Block 41 Numbers
* 2D Panel
-- Change VOR 2
-- New fuel quantity gauge(s) (digital)