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Lang.cs
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namespace OKTW2
{
public enum translation
{
English,
SimplifiedChinese,
TraditionalChinese,
Polish,
Russian
}
class Lang
{
public static string authOutDatedVersion = "OKTW2 Auth successful; NEW VERSION AVAILABLE; you can update after game";
public static string authSuccessful = "OKTW2 Auth";
public static string authError = "OKTW2 Auth error check chat";
public static string enable = "Enable";
public static string config = "Config";
public static string harass = "Harass";
public static string disable = "Disable";
public static string Laneclear = "Lane clear";
public static string Jungleclear = "Jungle clear";
public static string utilityAndChampion = "Utility and champion";
public static string onlyChampion = "Only champion";
public static string onlyUtility = "Only utility";
public static string AIOMODE = "AIO MODE";
public static string PRESSF5TORELOADMODE = "PRESS F5 TO RELOAD MODE";
public static string OKTWorbwalker = "OKTW orbwalker";
public static string ORBWALKERMODE = "ORBWALKER MODE";
public static string spellsDrawAndFarm = "Spells DRAW and FARM";
public static string drawSpellRange = "Draw spell range";
public static string drawOnlyReadySpells = "Draw only ready spells";
public static string farmToggleMode = "Farm toggle mode";
public static string scrollDown = "Scroll down";
public static string scrollPress = "Scroll press";
public static string keyToggle = "Key toggle";
public static string spellsFarm = "Spells farm";
public static string importantBuffTimer = "Important buff timer";
public static string manaPercent = " mana %";
public static string utilityAndDraws = "Utiliy & draws";
//Humanizer
public static string sbwV2Humanizer = "SBW V2 humanizer";
public static string enableHumanizer = "Enable humanizer";
public static string blockActionOutScreen = "Bloock auction out screen";
public static string minimumClickTimeMs = "Minimum Click Time ms";
public static string drawActionPerSecond = "Draw action per second";
//BaseUlt
public static string baseUlt = "BaseUlt";
public static string enableBaseUlt = "Enable BaseUlt";
public static string enableBaseUltNotification = "Enable BaseUlt notification";
public static string disableInComboMode = "Disable in COMBO mode";
public static string enemies = "Enemies";
//AutoLeveler
public static string autoLeveler = "Auto Leveler";
public static string autoLevlerMode = "Auto leveler mode";
public static string priority = "Priority";
public static string meta = "Meta";
public static string autoLevelerStart = "Auto leveler start";
//WARDS
public static string activator = "Activator";
public static string autoWards = "Auto wards";
public static string onlyComboMode = "Only combo mode";
public static string autoPlaceWard = "Auto place ward";
public static string autoPlaceBlueTrinket = "Auto place blue trinket";
public static string autoVisionWardOracleLens = "Auto VisionWard, OracleLens";
//Activator
public static string summonersHeal = "Summoners - Heal";
public static string heal = "Heal";
public static string allyHeal = "Ally Heal";
public static string ks = "KS";
public static string combo = "Combo";
public static string itemsOffensive = "Items Offensive";
public static string botrk = "Botrk";
public static string botrkLifeSaver = "Botrk LifeSaver";
public static string cutlass = "Cutlass";
public static string hextech = "Hextech";
public static string protobelt = "Protobelt";
public static string glp800 = "GLP800";
public static string yommus = "Yommus";
public static string others = "Others";
public static string hydra = "Hydra";
public static string hydraTitanic = "Hydra titanic";
public static string frostQueen = "Frost Queen";
public static string itemsDefensives = "Items - Defensives";
public static string consumable = "Consumable";
public static string faceOfTheMountain = "FaceOfTheMountain";
public static string solari = "Solari";
public static string randuin = "Randuin";
public static string seraph = "Seraph";
public static string zhonya = "Zhonya";
public static string zhonyaSpells = "Zhonya Spells";
public static string cleansers = "Cleansers";
public static string cleanseEnable = "Cleanse";
public static string useOnlyUnderPercentHP = "Use Only Under % HP";
public static string delayInMs = "Delay in ms";
public static string buffType = "Buff Type";
public static string stun = "Stun";
public static string charm = "Charm";
public static string suppression = "Suppression";
public static string blind = "Blind";
public static string snare = "Snare";
public static string fear = "Fear";
public static string taunt = "Tannt";
//UtilityAndDraws
public static string minimap = "Minimap";
public static string showLastEnemyPosition = "Show last enemy position";
public static string showPredictedPositionCircles = "Show predicted position circles";
public static string showLastEnemyDirection = "Show last enemy direction";
public static string uiAvatars = "UI Avatars";
public static string showEnemyAvatars = "Show enemy avatars";
public static string bigHdAvatars = "Big HD Avatars";
public static string positionX = "Position X";
public static string positionY = "Position Y";
public static string spellsTracker = "Spells tracker";
public static string showSpellsTracker = "Show Spells tracker";
public static string showEnemySpells = "Show enemy spells";
public static string showSpellsLevel = "Show spells level(No Fps Friendly)";
public static string showAlliesSpells = "Show allies spells";
public static string showMySpells = "Show my spells";
public static string orbitalChampionsRadar = "Orbital champions radar";
public static string onlyJungler = "Only jungler";
public static string onlyEnemy = "Only enemy";
public static string damageIndicators = "Damage indicator";
public static string showEnemyWards = "Show enemy wards";
public static string showEnemyClicks = "Show enemy clicks";
public static string jungleTracker = "Jungle tracker";
//OKTW AIO 2
public static string oktwAio2 = "OKTW AIO 2";
public static string advanced = "Advanced";
public static string orbwalker = "Orbwalker";
public static string disableAutoAttacksInComboAfterLevel = "Disable auto attacks in combo after level(0 = always aa)";
public static string supportMoade = "Support mode";
public static string harrasInLaneClearMode = "Harras in lane clear mode";
public static string mana = "Mana";
public static string disableManaManagerInCombo = "Disable mana manager in combo";
public static string harrasManaPercent = "Harras mana % (-1 is auto)";
public static string masteries = "Masteries";
public static string doubleEdgedSword = "Double-Edged Sword 3%";
public static string merciless = "Mercilles 3%";
public static string onStartDraws = "On start draws";
public static string oktwLogoOnStart = "Oktw logo on start";
public static string supportedChampionsInfo = "Supported champions info";
public static string other = "Other (Please disable if game crashes)";
public static string onCreate1 = "OnCreate1 - Advanced damage prediciton";
public static string onCreate2 = "OnCreate2 - Advanced minimap detection";
public static string onCreate3 = "OnCreate3 - Minimap exploit";
public static string developerOptions = "Developer options";
public static string enableConsoleDebug = "Enable console debug";
public static void SetLang(translation LangSet)
{
if (LangSet == translation.SimplifiedChinese)
{
authOutDatedVersion = "OKTW2 验证成功; 检查到有新版本";
authSuccessful = "OKTW2 验证";
authError = "OKTW2 验证失败; 请检查聊天框";
enable = "启动";
config = "设置";
harass = "骚扰";
disable = "禁止";
Laneclear = "清线";
Jungleclear = "清野";
utilityAndChampion = "功能&英雄";
onlyChampion = "仅 英雄";
onlyUtility = "仅 功能";
AIOMODE = "AIO 模式";
PRESSF5TORELOADMODE = "请按F5生效改动";
OKTWorbwalker = "OKTW 走砍";
ORBWALKERMODE = "走砍模式";
spellsDrawAndFarm = "技能范围&清线状态";
drawSpellRange = "显示技能范围";
drawOnlyReadySpells = "仅显示可以使用的技能";
farmToggleMode = "启动清线模式按键";
scrollDown = "鼠标中键滚轮";
scrollPress = "鼠标中键按下";
keyToggle = "按键激活";
spellsFarm = "技能清线";
importantBuffTimer = "重要的buff持续时间";
manaPercent = "最低蓝量比 %";
utilityAndDraws = "功能 & 显示";
//Humanizer
sbwV2Humanizer = "SBW V2 人性化";
enableHumanizer = "启动 人性化";
blockActionOutScreen = "禁止使用技能/移动/攻击 (当释放位置在游戏屏幕外)";
minimumClickTimeMs = "最小点击延迟(ms)";
drawActionPerSecond = "显示每一秒的动作";
//BaseUlt
baseUlt = "基地大招";
enableBaseUlt = "启动 基地大招";
enableBaseUltNotification = "启动基地大招通知";
disableInComboMode = "禁止在连招中使用";
enemies = "敌人";
//AutoLeveler
autoLeveler = "自动加点";
autoLevlerMode = "自动加点模式";
priority = "优先";
meta = "推荐";
autoLevelerStart = "开始";
//Activator
activator = "活化剂";
autoWards = "自动眼位";
onlyComboMode = "仅连招启动";
autoPlaceWard = "自动放眼";
autoPlaceBlueTrinket = "自动放灯泡";
autoVisionWardOracleLens = "自动真眼/扫描";
summonersHeal = "召唤师技能 - 治疗";
heal = "治疗";
allyHeal = "治疗友军";
itemsOffensive = "进攻物品";
botrk = "破败";
botrkLifeSaver = "使用破败保命";
ks = "击杀";
combo = "连招";
cutlass = "弯刀";
hextech = "科技枪";
protobelt = "推推棒(海克斯腰带)";
glp800 = "海克斯GLP800";
yommus = "幽梦";
others = "其他";
hydra = "九头蛇";
hydraTitanic = "巨人九头蛇";
frostQueen = "冰霜女王的指令";
itemsDefensives = "防御物品";
consumable = "Consumable";
faceOfTheMountain = "山岳之容";
solari = "鸟盾";
randuin = "蓝盾";
seraph = "炽天使之拥";
zhonya = "中亚";
zhonyaSpells = "使用中亚阻挡技能";
cleansers = "净化";
cleanseEnable = "启动自动净化";
useOnlyUnderPercentHP = "当自己的生命百分比 <= x%";
delayInMs = "延迟(ms)";
buffType = "Buff类型";
stun = "眩晕";
charm = "魅惑";
suppression = "压制";
blind = "致盲";
snare = "陷阱";
fear = "恐惧";
taunt = "嘲讽";
//UtilityAndDraws
minimap = "Minimap";
showLastEnemyPosition = "显示敌人最后出现的位置";
showPredictedPositionCircles = "显示敌人预判位置的线圈";
showLastEnemyDirection = "显示敌人消失前最后的移动方向";
uiAvatars = "UI 头像";
showEnemyAvatars = "显示敌人头像";
bigHdAvatars = "大+高清的头像";
positionX = "横坐标";
positionY = "纵坐标";
spellsTracker = "技能监控";
showSpellsTracker = "显示技能监控";
showEnemySpells = "显示敌人的技能";
showSpellsLevel = "显示技能等级(吃FPS)";
showAlliesSpells = "显示友军的技能";
showMySpells = "显示自己的技能";
orbitalChampionsRadar = "雷达显示(敌人位置)";
onlyJungler = "仅打野";
onlyEnemy = "仅敌人";
damageIndicators = "伤害指示器";
showEnemyWards = "显示敌人眼位位置";
showEnemyClicks = "显示敌人点击位置";
jungleTracker = "打野监控";
//OKTW AIO 2
oktwAio2 = "OKTW AIO 2";
advanced = "高级设置";
orbwalker = "走砍";
disableAutoAttacksInComboAfterLevel = "当自己等级 >= x, 连招自动禁止普攻(0 = 不会禁止普攻)";
supportMoade = "辅助模式";
harrasInLaneClearMode = "在清线模式中使用技能骚扰";
mana = "蓝量";
disableManaManagerInCombo = "连招中关闭蓝量控制";
harrasManaPercent = "骚扰蓝量比 % (-1 为自动控制)";
masteries = "天赋页";
doubleEdgedSword = "双刃剑满级";
merciless = "Mercilles 3%";
onStartDraws = "开局时显示";
oktwLogoOnStart = "加载时显示Oktw Logo";
supportedChampionsInfo = "支持英雄列表";
other = "其他 (假如你游戏崩溃的话请禁止这些选项)";
onCreate1 = "1 - 启动伤害估算";
onCreate2 = "2 - 启动小地图监测";
onCreate3 = "3 - 启动小地图开发";
developerOptions = "开发者选项";
enableConsoleDebug = "启动控制台调试";
}
else if (LangSet == translation.TraditionalChinese)
{
authOutDatedVersion = "OKTW2 驗證成功; 發現新版本; 你可以在遊戲結束後更新";
authSuccessful = "OKTW2 認證";
authError = "OKTW2 認證錯誤,檢查遊戲聊天視窗";
enable = "啟用";
config = "設定";
harass = "騷擾";
disable = "禁用";
Laneclear = "清線";
Jungleclear = "清野";
utilityAndChampion = "功能腳本及英雄腳本";
onlyChampion = "英雄腳本";
onlyUtility = "功能腳本";
AIOMODE = "合集模式";
PRESSF5TORELOADMODE = "請按下F5重新載入";
OKTWorbwalker = "OKTW 走砍";
ORBWALKERMODE = "走砍模式";
//Spells DRAW and FARM
spellsDrawAndFarm = "技能顯示及農兵";
drawSpellRange = "顯示技能範圍";
drawOnlyReadySpells = "僅顯示可用技能";
farmToggleMode = "農兵模式開關";
scrollDown = "滾動滑鼠滾輪";
scrollPress = "按下滑鼠滾輪";
keyToggle = "開關熱鍵";
spellsFarm = "技能農兵";
importantBuffTimer = "重要增益計時器";
manaPercent = " 最低魔力 %";
utilityAndDraws = "功能腳本及顯示";
//Humanizer
sbwV2Humanizer = "SBW 人性化 V2";
enableHumanizer = "啟用人性化點擊";
blockActionOutScreen = "封鎖畫面外點擊";
minimumClickTimeMs = "最低點擊時間 毫秒";
drawActionPerSecond = "顯示每秒活動";
//BaseUlt
baseUlt = "基地大招";
enableBaseUlt = "啟用基地大招";
enableBaseUltNotification = "啟用基地大招通知";
disableInComboMode = "連招模式時關閉";
enemies = "敵人";
//AutoLeveler
autoLeveler = "自動升級技能";
autoLevlerMode = "自動升級模式";
priority = "優先";
meta = "主流";
autoLevelerStart = "在x等級後啟用自動升級技能";
//Activator
activator = "活化劑";
autoWards = "自動插眼";
onlyComboMode = "僅在連招時";
autoPlaceWard = "自動插眼";
autoPlaceBlueTrinket = "自動放藍眼";
autoVisionWardOracleLens = "自動真眼, 掃眼";
summonersHeal = "召喚師技能 - 治癒";
heal = "治癒";
allyHeal = "治癒友方";
itemsOffensive = "攻擊類道具";
botrk = "隕落王者之劍";
botrkLifeSaver = "使用保命";
ks = "偷頭";
combo = "連招";
cutlass = "比爾吉沃特彎刀";
hextech = "海克斯科技槍刃";
protobelt = "海克斯科技腰帶-01";
glp800 = "海克斯科技 GLP-800";
yommus = "妖夢鬼刀";
others = "其他";
hydra = "狂怒九頭蛇";
hydraTitanic = "泰坦九頭蛇";
frostQueen = "霜后宣言";
itemsDefensives = "防禦類物品";
consumable = "消耗品";
faceOfTheMountain = "山靈守護";
solari = "日輪的加冕";
randuin = "蘭頓之兆";
seraph = "熾天使的擁抱";
zhonya = "中婭沙漏";
zhonyaSpells = "中婭技能";
cleansers = "淨化";
cleanseEnable = "啟用淨化";
useOnlyUnderPercentHP = "只在血量低於x%時";
delayInMs = "延遲 毫秒";
buffType = "增益類型";
stun = "暈眩";
charm = "魅惑";
suppression = "壓制";
blind = "致盲";
snare = "定身";
fear = "恐懼";
taunt = "嘲諷";
//UtilityAndDraws
minimap = "小地圖";
showLastEnemyPosition = "顯示敵人最後位置";
showPredictedPositionCircles = "顯示預測位置圓圈";
showLastEnemyDirection = "顯示敵人最後方向";
uiAvatars = "頭像界面";
showEnemyAvatars = "顯示敵人頭像";
bigHdAvatars = "高清頭像";
positionX = "X方位";
positionY = "Y方位";
spellsTracker = "技能追蹤器";
showSpellsTracker = "顯示技能追蹤器";
showEnemySpells = "顯示敵方技能";
showSpellsLevel = "顯示技能等級(降低FPS)";
showAlliesSpells = "顯示友方技能";
showMySpells = "顯示我的技能";
orbitalChampionsRadar = "英雄雷達";
onlyJungler = "只有打野";
onlyEnemy = "只有敵人";
damageIndicators = "傷害指示器";
showEnemyWards = "顯示敵人偵查守衛";
showEnemyClicks = "顯示敵人點擊";
jungleTracker = "打野追蹤器";
//OKTW AIO 2
oktwAio2 = "OKTW AIO 2";
advanced = "進階";
orbwalker = "走砍";
disableAutoAttacksInComboAfterLevel = "在x等級後關閉連招時普攻(0等於永遠使用普攻)";
supportMoade = "輔助模式";
harrasInLaneClearMode = "清線模式時騷擾";
mana = "魔力";
disableManaManagerInCombo = "連招時關閉魔力控制器";
harrasManaPercent = "騷擾魔力%(-1為自動)";
masteries = "天賦";
doubleEdgedSword = "雙面刃 3%";
merciless = "殘忍 3%";
onStartDraws = "遊戲開始時顯示";
oktwLogoOnStart = "顯示OKTW標誌";
supportedChampionsInfo = "支持英雄資訊";
other = "其他 (如果遊戲崩潰請關閉)";
onCreate1 = "OnCreate1 - 進階傷害預測";
onCreate2 = "OnCreate2 - 進階小地圖偵測";
onCreate3 = "OnCreate3 - 小地圖漏洞";
developerOptions = "開發者選項";
enableConsoleDebug = "啟用除錯視窗";
}
else if (LangSet == translation.Polish)
{
authOutDatedVersion = "OKTW2 autoryzacja pomyslna, NOWA WERSJA DOSTEPNA, zaktualizuj po grze";
authSuccessful = "OKTW2 autoryzacja pomyslna";
authError = "OKTW2 Blad autoryzacji, sprawdz czat";
enable = "Wlacz";
config = "Konfiguracja";
harass = "Harass";
disable = "Wyłacz";
Laneclear = "Lane clear";
Jungleclear = "Jungle clear";
utilityAndChampion = "Utility and Champion";
onlyChampion = "Tylko champion";
onlyUtility = "Tylko utility";
AIOMODE = "AIO TRYB";
PRESSF5TORELOADMODE = "Nacisnij F5 aby zaakceptowac zmiany";
OKTWorbwalker = "OKTW orbwalker";
ORBWALKERMODE = "ORBWALKER MODE";
}
else if (LangSet == translation.Russian)
{
authOutDatedVersion = "OKTW2 Успешная авторизация, ДОСТУПНА НОВАЯ ВЕРСИЯ, обновите после игры";
authSuccessful = "OKTW2 Успешная авторизация";
authError = "OKTW2 Ошибка авторизации, проверьте чат";
enable = "Активировать";
config = "Конфигурация";
harass = "Харас";
disable = "Отключено";
Laneclear = "Зачистка линии";
Jungleclear = "Зачистка джунглей";
utilityAndChampion = "Утилити и Чемпион";
onlyChampion = "Только чемпион";
onlyUtility = "Только утилити";
AIOMODE = "AIO MODE";
PRESSF5TORELOADMODE = "НАЖМИТЕ F5 ДЛЯ ПЕРЕЗАГРУЗКИ";
OKTWorbwalker = "OKTW orbwalker";
ORBWALKERMODE = "ORBWALKER MODE";
}
}
}
}