From 937c9ac4185dec035a6183973c189697227d1e48 Mon Sep 17 00:00:00 2001 From: Octal Date: Sun, 26 Nov 2023 17:16:16 -0600 Subject: [PATCH] Disable chunk moving for now --- Client/VoxelClient.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Client/VoxelClient.cs b/Client/VoxelClient.cs index 25aac7c..832723a 100644 --- a/Client/VoxelClient.cs +++ b/Client/VoxelClient.cs @@ -97,7 +97,7 @@ public override void OnTick() { camera.MoveAndSlide(world!, inputDir); - GameRenderer.WorldRenderer.ChunkRenderer.SetRenderPosition(camera.position); + // GameRenderer.WorldRenderer.ChunkRenderer.SetRenderPosition(camera.position); } public override void OnWindowResize() {