From cbb93db37a72094a8d7b3b5f8887d65951213d10 Mon Sep 17 00:00:00 2001 From: Oarcinae Date: Wed, 6 Nov 2024 10:45:58 -0500 Subject: [PATCH 1/4] Fix #246 gui crash on player self reset button click --- changelog.txt | 5 +++++ info.json | 2 +- lib/gui_tabs/spawn_controls.lua | 5 +++++ lib/separate_spawns_guis.lua | 7 +++++-- 4 files changed, 16 insertions(+), 3 deletions(-) diff --git a/changelog.txt b/changelog.txt index 3040b3e..db637df 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,4 +1,9 @@ --------------------------------------------------------------------------------------------------- +Version: 2.1.9 +Date: 2024-11-06 + Bugfixes: + - Fix crash when clicking player self reset button again before confirmation dialog is closed. +--------------------------------------------------------------------------------------------------- Version: 2.1.8 Date: 2024-11-05 Changes: diff --git a/info.json b/info.json index b750beb..5475ce9 100644 --- a/info.json +++ b/info.json @@ -1,6 +1,6 @@ { "name": "oarc-mod", - "version": "2.1.8", + "version": "2.1.9", "factorio_version": "2.0", "title": "Oarc Multiplayer Spawn", "author": "Oarcinae", diff --git a/lib/gui_tabs/spawn_controls.lua b/lib/gui_tabs/spawn_controls.lua index 0b0b529..7c30a04 100644 --- a/lib/gui_tabs/spawn_controls.lua +++ b/lib/gui_tabs/spawn_controls.lua @@ -311,6 +311,11 @@ end ---@param player LuaPlayer ---@return nil function DisplayPlayerResetConfirmationGUI(player) + + if (player.gui.screen.self_reset_confirm ~= nil) then + player.gui.screen.self_reset_confirm.destroy() + end + local self_reset_gui = player.gui.screen.add { name = "self_reset_confirm", type = "frame", diff --git a/lib/separate_spawns_guis.lua b/lib/separate_spawns_guis.lua index 434a161..1727f91 100644 --- a/lib/separate_spawns_guis.lua +++ b/lib/separate_spawns_guis.lua @@ -16,12 +16,15 @@ function DisplayWelcomeTextGui(player) end --Delete existing guis - if (player.gui.screen["welcome_msg"] ~= nil) then + if (player.gui.screen.welcome_msg ~= nil) then player.gui.screen.welcome_msg.destroy() end - if (player.gui.screen["spawn_opts"] ~= nil) then + if (player.gui.screen.spawn_opts ~= nil) then player.gui.screen.spawn_opts.destroy() end + if (player.gui.screen.self_reset_confirm ~= nil) then + player.gui.screen.self_reset_confirm.destroy() + end local welcome_gui = player.gui.screen.add { name = "welcome_msg", From 9583ede059616fc338dfeaaafe7a512cddfd6416 Mon Sep 17 00:00:00 2001 From: plex Date: Wed, 6 Nov 2024 23:53:52 +0800 Subject: [PATCH 2/4] add more locale gui (#245) * add mod setting string locale * add more locale gui * add more locale --- lib/config_parser.lua | 25 +++++++++++++------------ lib/separate_spawns.lua | 10 +++++----- locale/en/locale-mod-settings.cfg | 9 +++++++++ locale/en/locale.cfg | 21 ++++++++++++++++++--- locale/zh-CN/locale-mod-settings.cfg | 10 ++++++++++ locale/zh-CN/locale.cfg | 20 ++++++++++++++++++-- 6 files changed, 73 insertions(+), 22 deletions(-) diff --git a/lib/config_parser.lua b/lib/config_parser.lua index 64d1208..d4622e1 100644 --- a/lib/config_parser.lua +++ b/lib/config_parser.lua @@ -81,12 +81,13 @@ OCFG_KEYS = ["resource_placement.linear_spacing"] = {mod_key = "oarc-mod-resource-placement-linear-spacing" , ocfg_keys = {"resource_placement", "linear_spacing"}, type = "integer"}, -- These are settings that aren't included in the games mod settings but are still nice to have easy access to. - ["non_mod_settings_HEADER"] = {mod_key = "" , ocfg_keys = {""}, type = "header", text = "Additional Settings (Not available in the mod settings menu.)"}, - ["coin_generation_SUBHEADER"] = {mod_key = "" , ocfg_keys = {""}, type = "subheader", text = "Coin Generation"}, - ["coin_generation.enabled"] = {mod_key = "" , ocfg_keys = {"coin_generation", "enabled"}, type = "boolean", caption = "Coin Generation", tooltip = "Enemies drop coins when killed."}, - ["coin_generation.auto_decon_coins"] = {mod_key = "" , ocfg_keys = {"coin_generation", "auto_decon_coins"}, type = "boolean", caption = "Auto Decon Coins", tooltip = "Automatically marks coins dropped by enemies for deconstruction so robots will pick them up."}, - ["gameplay.enable_player_self_reset"] = {mod_key = "" , ocfg_keys = {"gameplay", "enable_player_self_reset"}, type = "boolean", caption = "Player Self Reset", tooltip = "Allow players to reset themselves in the spawn controls."}, - ["gameplay.scale_spawner_damage"] = {mod_key = "" , ocfg_keys = {"gameplay", "scale_spawner_damage"}, type = "boolean", caption = "Scale Spawner Damage", tooltip = "Scales damage done to spawners with evolution factor and distance to cloest spawn point. This helps compensate for spawner health scaling at a high evolution factor."} + ["non_mod_settings_HEADER"] = {mod_key = "" , ocfg_keys = {""}, type = "header", text = {"oarc-non-mod-settings-header"}}, + ["coin_generation_SUBHEADER"] = {mod_key = "" , ocfg_keys = {""}, type = "subheader", text = {"oarc-coin-generation-subheader"}}, + ["coin_generation.enabled"] = {mod_key = "" , ocfg_keys = {"coin_generation", "enabled"}, type = "boolean", caption = {"oarc-coin-generation-caption"}, tooltip = {"oarc-coin-generation-tooltip"}}, + ["coin_generation.auto_decon_coins"] = {mod_key = "" , ocfg_keys = {"coin_generation", "auto_decon_coins"}, type = "boolean", caption = {"oarc-auto-decon-coins-caption"}, tooltip = {"oarc-auto-decon-coins-tooltip"}}, + ["gameplay.enable_player_self_reset"] = {mod_key = "" , ocfg_keys = {"gameplay", "enable_player_self_reset"}, type = "boolean", caption = {"oarc-player-self-reset-caption"}, tooltip = {"oarc-player-self-reset-tooltip"}}, + ["gameplay.scale_spawner_damage"] = {mod_key = "" , ocfg_keys = {"gameplay", "scale_spawner_damage"}, type = "boolean", caption = {"oarc-scale-spawner-damage-caption"}, tooltip = {"oarc-scale-spawner-damage-tooltip"}} + } ---Easy reverse lookup for mod settings keys. @@ -205,7 +206,7 @@ function ValidateSettings() log("Both main force and separate teams are disabled! Enabling main force. Please check your mod settings or config!") storage.ocfg.gameplay.enable_main_team = true settings.global["oarc-mod-enable-main-team"] = { value = true } - SendBroadcastMsg("Invalid setting! Both main force and separate teams are disabled! Enabling main force.") + SendBroadcastMsg({"oarc-teams-both-disabled-msg"}) end -- Validate minimum is less than maximums @@ -213,7 +214,7 @@ function ValidateSettings() log("Near spawn min distance is greater than or equal to near spawn max distance! Please check your mod settings or config!") storage.ocfg.gameplay.far_spawn_distance = storage.ocfg.gameplay.near_spawn_distance + 1 settings.global["oarc-mod-far-spawn-distance"] = { value = storage.ocfg.gameplay.far_spawn_distance } - SendBroadcastMsg("Invalid setting! Near spawn min distance is greater than or equal to near spawn max distance!") + SendBroadcastMsg({"oarc-spawn-distance-invalid-msg"}) end -- Validate that regrowth is enabled if world eater is enabled. @@ -221,7 +222,7 @@ function ValidateSettings() log("World eater is enabled but regrowth is not! Disabling world eater. Please check your mod settings or config!") storage.ocfg.regrowth.enable_world_eater = false settings.global["oarc-mod-enable-world-eater"] = { value = false } - SendBroadcastMsg("Invalid setting! World eater is enabled but regrowth is not! Disabling world eater.") + SendBroadcastMsg({"oarc-world-eater-invalid-msg"}) end -- Validate that default surface exists. @@ -229,7 +230,7 @@ function ValidateSettings() log("Default surface does not exist! Please check your mod settings or config!") storage.ocfg.gameplay.default_surface = "nauvis" settings.global["oarc-mod-default-surface"] = { value = "nauvis" } - SendBroadcastMsg("Invalid setting! Default surface does not exist! Setting to nauvis.") + SendBroadcastMsg({"oarc-default-surface-invalid-msg"}) end -- Validate that a "nauvis" surface config exists (nauvis is the default config fallback) @@ -375,7 +376,7 @@ function GetGlobalOarcConfigUsingKeyTable(key_table) return storage.ocfg[key_table[1]][key_table[2]] elseif (number_of_keys == 3) then if (storage.ocfg[key_table[1]] == nil) or - (storage.ocfg[key_table[1]][key_table[2]] == nil) or + (storage.ocfg[key_table[1]][key_table[2]] == nil) or (storage.ocfg[key_table[1]][key_table[2]][key_table[3]] == nil) then error("Invalid key_table 3: " .. serpent.block(key_table)) end @@ -412,4 +413,4 @@ function ApplyRuntimeChanges(oarc_setting_index) ConfigurePlayerForceRelationships(storage.ocfg.gameplay.enable_cease_fire, storage.ocfg.gameplay.enable_friendly_teams) end -end \ No newline at end of file +end diff --git a/lib/separate_spawns.lua b/lib/separate_spawns.lua index 9ca865e..e514f27 100644 --- a/lib/separate_spawns.lua +++ b/lib/separate_spawns.lua @@ -252,7 +252,7 @@ function SeparateSpawnsPlayerChangedSurface(player, previous_surface_name, new_s if (platform ~= nil) then SendBroadcastMsg({ "oarc-player-on-platform", player.name, surface.platform.name }) else - SendBroadcastMsg({ "oarc-player-changed-surface", player.name, surface.name }) + SendBroadcastMsg({ "oarc-player-changed-surface", player.name, surface.localised_name or { "space-location-name." .. surface.name } or surface.name}) end -- Check if player has been init'd yet. If not, then ignore it. @@ -308,7 +308,7 @@ function SeparateSpawnsUpdatePlayerSurface(player, new_surface_name) storage.player_surfaces[player.name] = new_surface_name -- Raise event if previous surface isn't nil (avoids first spawn event) - if (previous_surface_name ~= nil) then + if (previous_surface_name ~= nil) then script.raise_event("oarc-mod-character-surface-changed", { player_index=player.index, old_surface_name=previous_surface_name, @@ -639,7 +639,7 @@ function SetupAndClearSpawnAreas(surface, chunkArea) -- If the chunk is within the main land area, then clear trees/resources and create the land spawn areas -- (guaranteed land with a circle of trees) local landArea = GetAreaAroundPos(spawn.position, general_spawn_config.spawn_radius_tiles + CHUNK_SIZE) - if not CheckIfInArea(chunkAreaCenter, landArea) then + if not CheckIfInArea(chunkAreaCenter, landArea) then goto CONTINUE end @@ -655,7 +655,7 @@ function SetupAndClearSpawnAreas(surface, chunkArea) if general_spawn_config.force_grass then fill_tile = "grass-1" end - + if (general_spawn_config.shape == SPAWN_SHAPE_CHOICE_CIRCLE) then CreateCropCircle( surface, @@ -1395,7 +1395,7 @@ function DelayedSpawnOnTick() delayedSpawn = storage.delayed_spawns[i] --[[@as OarcDelayedSpawn]] local surface = game.surfaces[delayedSpawn.surface] - + if ((delayedSpawn.delayedTick < game.tick) or surface.is_chunk_generated(delayedSpawn.final_chunk_generated) ) then if (game.players[delayedSpawn.playerName] ~= nil) then SendPlayerToNewSpawnAndCreateIt(delayedSpawn) diff --git a/locale/en/locale-mod-settings.cfg b/locale/en/locale-mod-settings.cfg index 81c5620..32b8aa6 100644 --- a/locale/en/locale-mod-settings.cfg +++ b/locale/en/locale-mod-settings.cfg @@ -126,3 +126,12 @@ oarc-mod-resource-placement-horizontal-offset=This is the horizontal offset (in oarc-mod-resource-placement-linear-spacing=This is the linear spacing (in tiles) between resources. Only applicable for square shaped spawns. oarc-mod-resource-placement-size-multiplier=This changes the size of the resource deposits. Default settings should provide close to a vanilla starting experience. oarc-mod-resource-placement-amount-multiplier=This changes the richness of the resource deposits. Default settings should provide close to a vanilla starting experience. + +;"circle" | "octagon" | "square" +[string-mod-setting] +oarc-mod-spawn-general-shape-circle=Circle +oarc-mod-spawn-general-shape-octagon=Octagon +oarc-mod-spawn-general-shape-square=Square + +oarc-mod-spawn-general-enable-resources-circle-shape-circle=Circle +oarc-mod-spawn-general-enable-resources-circle-shape-square=Square diff --git a/locale/en/locale.cfg b/locale/en/locale.cfg index 9ba3979..d7338a1 100644 --- a/locale/en/locale.cfg +++ b/locale/en/locale.cfg @@ -40,7 +40,7 @@ oarc-spawn-menu-solo-header=Create Your Own Spawn oarc-spawn-menu-shared-header=Join Another Spawn oarc-spawn-menu-buddy-header=Create A Buddy Spawn -oarc-spawn-distance-slider-label=Distance From Map Center: +oarc-spawn-distance-slider-label=Distance From Map Center: oarc-spawn-distance-slider-tooltip=This is the minimum distance from the center of the map in chunks that you will spawn. You may spawn further away if the map has already been explored. Resources and enemies are both more abundant the further you go from the center, but you will still be guaranteed a safe starting area. oarc-starting-area-normal=You are spawned in a new area, with pre-set starting resources. @@ -117,7 +117,7 @@ oarc-spawn-controls-disabled-delayed=Spawn is still generating! Refresh this tab oarc-player-reset-are-you-sure=Are you sure you want to reset? oarc-player-was-reset-notify=__1__ was reset! -oarc-spawn-gps-location=Location: +oarc-spawn-gps-location=Location: oarc-shared-spawn-controls=Shared Spawn Controls oarc-shared-spawn-allow-joiners=Allow others to join your base. oarc-shared-spawn-full=Your base is full! No more players can join. @@ -181,7 +181,7 @@ oarc-buddy-cancel-request=__1__ cancelled their buddy request! oarc-buddy-requesting-from-you=__1__ is requesting a buddy spawn from you! # [BUDDY NAME] oarc-buddy-txt-would-like {team choice} oarc-buddy-txt-next-to-you {moat choice} {surface choice} {distance choice} -oarc-buddy-txt-would-like= would like to join +oarc-buddy-txt-would-like= would like to join oarc-buddy-txt-main-team=the main team oarc-buddy-txt-new-teams=on separate teams oarc-buddy-txt-buddy-team=a buddy team @@ -377,6 +377,21 @@ oarc-cleanup-30sec-warning=Map cleanup in 30 seconds... Unused and old map chunk oarc-cleanup-force-30sec-warning=Map cleanup (forced) in 30 seconds... Unused and old map chunks will be deleted! oarc-cleanup-complete=Map cleanup done, sorry for your loss. +oarc-non-mod-settings-header=Additional Settings (Not available in the mod settings menu.) +oarc-coin-generation-subheader=Coin Generation +oarc-coin-generation-caption=Coin Generation +oarc-coin-generation-tooltip=Enemies drop coins when killed. +oarc-auto-decon-coins-caption=Auto Decon Coins +oarc-auto-decon-coins-tooltip=Automatically marks coins dropped by enemies for deconstruction so robots will pick them up. +oarc-player-self-reset-caption=Player Self Reset +oarc-player-self-reset-tooltip=Allow players to reset themselves in the spawn controls. +oarc-scale-spawner-damage-caption=Scale Spawner Damage +oarc-scale-spawner-damage-tooltip=Scales damage done to spawners with evolution factor and distance to cloest spawn point. This helps compensate for spawner health scaling at a high evolution factor. + +oarc-teams-both-disabled-msg=Invalid setting! Both main force and separate teams are disabled! Enabling main force. +oarc-spawn-distance-invalid-msg=Invalid setting! Near spawn min distance is greater than or equal to near spawn max distance! +oarc-world-eater-invalid-msg=Invalid setting! World eater is enabled but regrowth is not! Disabling world eater. +oarc-default-surface-invalid-msg=Invalid setting! Default surface does not exist! Setting to nauvis. [entity-name] oarc-linked-chest=OARC Linked Chest diff --git a/locale/zh-CN/locale-mod-settings.cfg b/locale/zh-CN/locale-mod-settings.cfg index e3e6e48..aab53f0 100644 --- a/locale/zh-CN/locale-mod-settings.cfg +++ b/locale/zh-CN/locale-mod-settings.cfg @@ -115,3 +115,13 @@ oarc-mod-resource-placement-horizontal-offset=这是资源从基地左上角水 oarc-mod-resource-placement-linear-spacing=这是资源之间的线性间距(以格子为单位)。仅适用于方形的基地。 oarc-mod-resource-placement-size-multiplier=此参数调整资源矿床的大小。默认设置应提供接近原版的起始体验。 oarc-mod-resource-placement-amount-multiplier=此参数调整资源矿床的丰度。默认设置应提供接近原版的起始体验。 + + +;"circle" | "octagon" | "square" +[string-mod-setting] +oarc-mod-spawn-general-shape-circle=圆圈 +oarc-mod-spawn-general-shape-octagon=八角形 +oarc-mod-spawn-general-shape-square=方形 + +oarc-mod-spawn-general-enable-resources-circle-shape-circle=圆圈 +oarc-mod-spawn-general-enable-resources-circle-shape-square=方形 diff --git a/locale/zh-CN/locale.cfg b/locale/zh-CN/locale.cfg index aef499b..f16a161 100644 --- a/locale/zh-CN/locale.cfg +++ b/locale/zh-CN/locale.cfg @@ -11,7 +11,7 @@ oarc-experimental-warning=[color=red][font=default-bold]Factorio 2.0 和 太空 oarc-i-understand=我明白 oarc-spawn-options=重生选项 -oarc-click-info-btn-help=点击左上角的 OARC 按钮以了解更多关于此场景的信息!这是你唯一的选择重生选项的机会。请仔细选择... +oarc-click-info-btn-help=点击左上角的 OARC 按钮以了解更多关于此场景的信息!请慎重选择... oarc-gui-tooltip=点击打开和关闭模组 GUI。这提供了模组的设置和信息。 oarc-vanilla-spawn=原版重生 @@ -198,7 +198,7 @@ oarc-wait-text=你的基地正在创建中。\n你将在 __1__ 秒后被传送 oarc-gui-tab-header-label=场景信息和控件 oarc-server-info-tab-title=服务器信息 -oarc-spawn-ctrls-tab-title=生成控件 +oarc-spawn-ctrls-tab-title=基地设置 oarc-settings-tab-title=设置 oarc-mod-info-tab-title=模组信息 oarc-player-list-tab-title=玩家列表 @@ -379,6 +379,22 @@ oarc-cleanup-30sec-warning=地图清理将在30秒后开始... 未使用和过 oarc-cleanup-force-30sec-warning=地图强制清理将在30秒后开始... 未使用和过期的地图区块将被删除! oarc-cleanup-complete=地图清理完成,服务器性能提升了。 +oarc-non-mod-settings-header=附加设置(在模组设置菜单中不可用。) +oarc-coin-generation-subheader=硬币生成 +oarc-coin-generation-caption=硬币生成 +oarc-coin-generation-tooltip=敌人被杀死时掉落硬币。 +oarc-auto-decon-coins-caption=自动拆解硬币 +oarc-auto-decon-coins-tooltip=自动标记敌人掉落的硬币以供机器人拾取。 +oarc-player-self-reset-caption=玩家自我重置 +oarc-player-self-reset-tooltip=允许玩家在出生点控制中重置自己。 +oarc-scale-spawner-damage-caption=缩放刷怪点伤害 +oarc-scale-spawner-damage-tooltip=根据进化因子和距离最近出生点的距离来缩放对刷怪点的伤害。这有助于在高进化因子时补偿刷怪点的生命值缩放。 + +oarc-teams-both-disabled-msg=设置无效!主队伍和独立队伍都被禁用!启用主队伍。 +oarc-spawn-distance-invalid-msg=设置无效!近距离出生点的最小距离大于或等于最大距离! +oarc-world-eater-invalid-msg=设置无效!世界吞噬者已启用但重生功能未启用!禁用世界吞噬者。 +oarc-default-surface-invalid-msg=设置无效!默认地表不存在!设置为 nauvis。 + [entity-name] oarc-linked-chest=OARC 链接箱子 oarc-linked-power=OARC 链接电力 From b7262591cf847e7465327bb1c9fd1e335c8c06af Mon Sep 17 00:00:00 2001 From: Oarcinae Date: Wed, 6 Nov 2024 10:58:35 -0500 Subject: [PATCH 3/4] Removing trailing spaces from locale, and add them in string concat where needed. --- lib/gui_tabs/spawn_controls.lua | 2 +- lib/separate_spawns_guis.lua | 2 +- locale/de/locale.cfg | 6 +++--- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/lib/gui_tabs/spawn_controls.lua b/lib/gui_tabs/spawn_controls.lua index 7c30a04..dcbe858 100644 --- a/lib/gui_tabs/spawn_controls.lua +++ b/lib/gui_tabs/spawn_controls.lua @@ -435,7 +435,7 @@ function SpawnCtrlTabGuiClick(event) local position = tags.position --[[@as MapPosition]] player.set_controller{type = defines.controllers.remote, position = position, surface = surface_name} - player.print({"", { "oarc-spawn-gps-location" }, GetGPStext(surface_name, position)}) + player.print({"", { "oarc-spawn-gps-location" }, " ", GetGPStext(surface_name, position)}) -- Teleports the player to their home base elseif (tags.setting == "teleport_home") then diff --git a/lib/separate_spawns_guis.lua b/lib/separate_spawns_guis.lua index 1727f91..0aec525 100644 --- a/lib/separate_spawns_guis.lua +++ b/lib/separate_spawns_guis.lua @@ -1094,7 +1094,7 @@ function DisplayBuddySpawnRequestMenu(player, requesting_buddy_name) local distText = { "oarc-buddy-txt-distance", spawn_choices.distance} ---@type LocalisedString - local requestText = { "", requesting_buddy_name, { "oarc-buddy-txt-would-like" }, teamText, { "oarc-buddy-txt-next-to-you" }, + local requestText = { "", requesting_buddy_name, { "oarc-buddy-txt-would-like" }, " ", teamText, { "oarc-buddy-txt-next-to-you" }, moatText, surfaceText, distText } AddLabel(buddy_request_gui_if, nil, requestText, my_label_style) diff --git a/locale/de/locale.cfg b/locale/de/locale.cfg index 29f3545..b9fcacf 100644 --- a/locale/de/locale.cfg +++ b/locale/de/locale.cfg @@ -40,7 +40,7 @@ oarc-spawn-menu-solo-header=Eigenen Spawn erstellen oarc-spawn-menu-shared-header=Einem anderen Spawn beitreten oarc-spawn-menu-buddy-header=Einen Buddy-Spawn erstellen -oarc-spawn-distance-slider-label=Abstand vom Kartenzentrum: +oarc-spawn-distance-slider-label=Abstand vom Kartenzentrum: oarc-spawn-distance-slider-tooltip=Dies ist der Mindestabstand in Chunks vom Zentrum der Karte, in dem du spawnst. Du könntest weiter entfernt spawnen, wenn die Karte bereits erkundet wurde. Ressourcen und Feinde sind weiter vom Zentrum entfernt zahlreicher, aber du erhältst immer noch ein sicheres Startgebiet. oarc-starting-area-normal=Du spawnst in einem neuen Gebiet mit vorgegebenen Startressourcen. @@ -107,7 +107,7 @@ oarc-spawn-info-location-button=Standort auf der Karte anzeigen oarc-spawn-info-location-button-tooltip=Klicken, um den Standort auf der Karte anzuzeigen. -oarc-spawn-gps-location=Standort: +oarc-spawn-gps-location=Standort: oarc-shared-spawn-controls=Gemeinsame Spawn-Steuerung oarc-shared-spawn-allow-joiners=Erlaube anderen Spielern, deiner Basis beizutreten. oarc-shared-spawn-full=Deine Basis ist voll! Es können keine weiteren Spieler beitreten. @@ -168,7 +168,7 @@ oarc-buddy-cancel-request=__1__ hat die Mitspieler-Anfrage abgebrochen! oarc-buddy-requesting-from-you=__1__ fragt nach einem Mitspieler-Spawn von dir an! # [MITSPIELERNAME] oarc-buddy-txt-would-like {Teamwahl} oarc-buddy-txt-next-to-you {Grabenwahl} {Oberflächenwahl} {Abstandswahl} -oarc-buddy-txt-would-like= möchte beitreten +oarc-buddy-txt-would-like= möchte beitreten oarc-buddy-txt-main-team=dem Hauptteam oarc-buddy-txt-new-teams=auf getrennten Teams oarc-buddy-txt-buddy-team=ein Mitspieler-Team From bcb4aa86ae00c147369887d710694a4811b69b15 Mon Sep 17 00:00:00 2001 From: Oarcinae Date: Wed, 6 Nov 2024 11:11:45 -0500 Subject: [PATCH 4/4] Note localizations in changelog. --- changelog.txt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/changelog.txt b/changelog.txt index db637df..a67ffcf 100644 --- a/changelog.txt +++ b/changelog.txt @@ -3,6 +3,8 @@ Version: 2.1.9 Date: 2024-11-06 Bugfixes: - Fix crash when clicking player self reset button again before confirmation dialog is closed. + Info: + - More locale additions (thanks plexpt!). Removed trailing spaces from locale files. --------------------------------------------------------------------------------------------------- Version: 2.1.8 Date: 2024-11-05