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This repository has been archived by the owner on Oct 11, 2022. It is now read-only.
As a side effect of the use of TIME_STEP_COEFFICIENT_FOR_CURRENTLY_COLLIDING_BODIES approach entities experience noticeable drag when walking on surfaces or pushing against them, especially far from spawn (~1000 m).
The text was updated successfully, but these errors were encountered:
As a side effect of the use of
TIME_STEP_COEFFICIENT_FOR_CURRENTLY_COLLIDING_BODIES
approach entities experience noticeable drag when walking on surfaces or pushing against them, especially far from spawn (~1000 m).The text was updated successfully, but these errors were encountered: