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NpcType
EntityType
/npc trade [add|del] [NpcID] [TradeID]
/npc edit [NpcID] trade:100,200,150,101,302
/npc trade view [NpcID]
/npc inspect trade [tradeID]
/npc edit [npcId] trade:-[tradeId]
&
/npc skin add [Player ID]
hehshop
npc.player
npc.command
The text was updated successfully, but these errors were encountered:
Phantom可以推动疑似Spigot的BUG 以及EntityCombustEvent对Phantom不起作用,同样疑似Spigot BUG
Sorry, something went wrong.
b9fa905 版本无法兑换物品,可以显示在兑换结果不过拿不出来。
b9fa905
新生成的 NPC 似乎是没问题的
=== update ===
更新 NC 后重新导入好了。
关于格式代码变化的问题
相关测试:
思路: 在 NC 中添加物品比较 API,提供几种模式:
full_strict
strict
flexible
vanilla
NPC 中在配置文件定义默认值,对特定 NPC 或 trade 可设置自定义值。
RecursiveG
No branches or pull requests
NpcType
和EntityType
区分开/npc trade [add|del] [NpcID] [TradeID]
/npc edit [NpcID] trade:100,200,150,101,302
/npc trade view [NpcID]
- 可翻页的交易物品详情查看/复制(类似保存的创造背包) [low prio]/npc inspect trade [tradeID]
/npc edit [npcId] trade:-[tradeId]
&
名称颜色代码/npc skin add [Player ID]
可设置玩家只能添加/使用自己的皮肤只给hehshop
权限即可npc.player
赋予玩家组后没有npc.command
权限The text was updated successfully, but these errors were encountered: