diff --git a/GBCLV3/Services/Auxiliary/ShaderPackService.cs b/GBCLV3/Services/Auxiliary/ShaderPackService.cs index 66d6f1f..af12952 100644 --- a/GBCLV3/Services/Auxiliary/ShaderPackService.cs +++ b/GBCLV3/Services/Auxiliary/ShaderPackService.cs @@ -38,7 +38,7 @@ public ShaderPackService(GamePathService gamePathService, LogService logService) public Task> LoadAllAsync() { - string opttionsFile = _gamePathService.RootDir + "/optionsshaders.txt"; + string opttionsFile = _gamePathService.WorkingDir + "/optionsshaders.txt"; string enabledPackId = null; if (File.Exists(opttionsFile)) @@ -112,7 +112,7 @@ public Task> MoveLoadAllAsync(IEnumerable pat public void WriteToOptions(ShaderPack enabledPack) { - string opttionsFile = _gamePathService.RootDir + "/optionsshaders.txt"; + string opttionsFile = _gamePathService.WorkingDir + "/optionsshaders.txt"; if (!File.Exists(opttionsFile)) { return;