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Releases: NucleoidMC/fantasy

fantasy-0.4.0

10 Jun 16:14
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  • Change world creation to return a world immediately rather than asynchronously

fantasy-0.3.1

04 Jun 12:47
134f079
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  • Allow either DimensionType or RegistryKey<DimensionType> to be specified

fantasy-0.3.0

25 May 06:09
0a0b2f9
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  • Replace bubble dimensions with generic temporary dimensions
  • Simplify API by using RuntimeWorldConfig for both temporary and persistent dimensions.

Fantasy 0.2.8

07 May 12:43
36e8533
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  • Clear player attribute modifiers when resetting by transferring between bubble worlds
  • Reset the player camera entity to prevent spectator desync

Fantasy 0.2.6

23 Jan 08:55
2a7e836
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  • Copy stacks when resetting screen tracked state: fix desync when stack count changes

Fantasy 0.2.3

20 Jan 16:31
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  • Reduce server performance load for empty persistent worlds by skipping chunk manager ticking

Fantasy 0.2.2

18 Jan 17:09
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  • Initial GitHub release for Fantasy