Releases: NotAdam/Lumina
Releases · NotAdam/Lumina
Lumina 3.1.0
fix uncompressed block reading
Lumina 3.0.0
Merge pull request #20 from lmcintyre/master Models, Materials, Textures, Terrain
Lumina 2.6.0
Breaking changes
IExcelRow
is gone, everything inherits from an abstractExcelRow
with a virtualPopulateData
- Sheets now use properties instead of fields for their data
- Lumina.Lumina is now Lumina.GameData
New stuff
- Easier access to raw sheet data (
ExcelSheetImpl.GetRowParser
) - Better performance & less GC pressure during sheet loading (generally halved the amount of allocations across the board for sheets)
LazyRow< T >
implements a newILazyRow
which provides direct access without reflection hackery to the underlying data
Lumina 2.5.1
fix for rowparser validity not being checked before usage
Lumina 2.5.0
add rowparser enumerator to raw sheet
Lumina 2.4.3
no wonder it doesn't work, also ignore build for tag pushes
Lumina 2.4.2
bump version
Lumina 2.4.1
add hash check func to excelmodule to validate sheet integrity
Lumina 2.4.0
version bump
Lumina 2.3.0
version bump, add extension method to get icons