-
Notifications
You must be signed in to change notification settings - Fork 16
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #17 from NoImageAvailable/Development
1.6.4 Release
- Loading branch information
Showing
134 changed files
with
3,843 additions
and
1,101 deletions.
There are no files selected for viewing
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,28 @@ | ||
<?xml version="1.0" encoding="utf-8" ?> | ||
<Defs> | ||
|
||
<!-- ==================== 81mm mortar shells ========================== --> | ||
|
||
<AmmoSetDef> | ||
<defName>AmmoSet_81mmMortarShell</defName> | ||
<label>81mm mortar shells</label> | ||
<ammoTypes> | ||
<li>ArtilleryShell</li> | ||
<li>Ammo_81mmMortarShell_Incendiary</li> | ||
<li>Ammo_81mmMortarShell_EMP</li> | ||
</ammoTypes> | ||
</AmmoSetDef> | ||
|
||
<!-- ==================== 90mm cannon shells ========================== --> | ||
|
||
<AmmoSetDef> | ||
<defName>AmmoSet_90mmCannonShell</defName> | ||
<label>90mm cannon shells</label> | ||
<ammoTypes> | ||
<li>Ammo_90mmCannonShell_HEAT</li> | ||
<li>Ammo_90mmCannonShell_HE</li> | ||
<li>Ammo_90mmCannonShell_EMP</li> | ||
</ammoTypes> | ||
</AmmoSetDef> | ||
|
||
</Defs> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,13 @@ | ||
<?xml version="1.0" encoding="utf-8" ?> | ||
<Defs> | ||
|
||
<BodyPartDef> | ||
<defName>Torso</defName> | ||
<label>torso</label> | ||
<hitPoints>50</hitPoints> | ||
<oldInjuryBaseChance>0.08</oldInjuryBaseChance> | ||
<skinCovered>true</skinCovered> | ||
<dontSuggestAmputation>true</dontSuggestAmputation> | ||
</BodyPartDef> | ||
|
||
</Defs> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.