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Pre MLU 2: Use OBS 1 to 5 to select emitter, and thereafter uncage key to select between them if there is more than one. (right now using cursor for all blocks)
The display should never be roll/pitch stabilized when in handoff mode. The aim-cross represents missile bore, not seeker-head view direction, so the handoff emitter should not be in center.
If lose handoff, the handoff emitter displayed should flash. (now it goes back to searching)
SRCH subpage with filters for emitters in table.
DED HARM page should be able to change which emitters is in which table.
At least one pilot has reported that he cannot get search to show the emitter. (This was some commits back, so might be fixed)
HAS might be tied to RWR failure modes chain and power, fix that.
Document how HAS works in the wiki manual.
MLU 2 changes:
There should be displayable 10 emitters. 2 of each kind max. (now its just flat 5)
The page should show RDY at bottom, when handoff complete and is still emitting.
If handoff emitter goes out of fov, it should stay as handoff for 10 seconds.
MLU 2 changes:
Related to #414
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