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runtest_fo3_skinning.py
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"""Automated skinning tests for the blender nif scripts."""
# ***** BEGIN LICENSE BLOCK *****
#
# BSD License
#
# Copyright (c) 2005-2010, NIF File Format Library and Tools
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
# 3. The name of the NIF File Format Library and Tools project may not be
# used to endorse or promote products derived from this software
# without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
# IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
# OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
# IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
# NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
# THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
# ***** END LICENSE BLOCK *****
from itertools import izip
import os.path
from nif_test import TestSuite
from pyffi.formats.nif import NifFormat
from pyffi.spells.nif.check import SpellCompareSkinData
from pyffi.spells.nif import NifToaster
class SkinningTestSuite(TestSuite):
def run(self):
# fo3 body path
fo3_male = os.path.join(
self.config.get("path", "fallout3"),
"meshes", "characters", "_male")
# get skeleton
# the skeleton.nif won't work because the bones
# are not in bind position!!!
#self.test(
# filename = os.path.join(fo3_male, "skeleton.nif"),
# config = dict(IMPORT_SKELETON=1,
# IMPORT_ANIMATION=False))
# instead, create a full body nif and import that as skeleton
self.make_fo3_fullbody()
self.test(
filename = 'test/nif/fo3/skeleton.nif',
config = dict(IMPORT_SKELETON=1,
IMPORT_ANIMATION=False))
# fallout 3 body
self.test(
filename = os.path.join(fo3_male, "femaleupperbody.nif"),
config = dict(
IMPORT_SKELETON=2,
IMPORT_TEXTURE_PATH=[self.config.get("path", "fallout3")]),
selection = ['Scene Root'])
self.test(
filename = 'test/nif/fo3/_femaleupperbody.nif',
config = dict(
EXPORT_VERSION = 'Fallout 3', EXPORT_SMOOTHOBJECTSEAMS = True,
EXPORT_FLATTENSKIN = True),
selection = ['Scene Root'])
# compare skindata
toaster = NifToaster(spellclass=SpellCompareSkinData,
options=dict(arg="test/nif/fo3/_femaleupperbody.nif",
verbose=99))
toaster.toast(top=os.path.join(fo3_male, "femaleupperbody.nif"))
suite = SkinningTestSuite("skinning")
suite.run()