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Why is there duplicated code? #11

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DerCooleVonDem opened this issue Mar 19, 2024 · 2 comments
Open

Why is there duplicated code? #11

DerCooleVonDem opened this issue Mar 19, 2024 · 2 comments

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@DerCooleVonDem
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groundMatId = groundMaterial->GetStateId();

@DerCooleVonDem
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The same state id is stored above?

@larryTheCoder
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It seems that groundMatId should be a type id instead of state id. However this doesn't seem to have any negative effects towards the vanilla world generation. I will try to do more testing on this.

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