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Releases: NerdNu/BeastMaster

2.3.0

27 Apr 13:32
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Same as last snapshot. Blessed as the 2.3.0 release now.

2.3.0-SNAPSHOT

24 Mar 07:50
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2.3.0-SNAPSHOT Pre-release
Pre-release

Tentative release of all the new mob and drop capabilities for testing on dev. May be re-tagged as 2.3.0 release later.

2.2.0

09 Oct 21:16
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Spawn mining drops at the player's feet if they would otherwise spawn in a block.

Add configurable debug logging of BlockStore API call durations.

2.1.0

27 Sep 17:24
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2.1.0 Pre-release
Pre-release
  • Added /beast-loot sound ... to set the sound of drops.
  • Added /beast-loot xp ... to set experience associated with a drop.

Mob drops are still broken so this is still pre-release quality.

2.0.1

23 Sep 01:05
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2.0.1 Pre-release
Pre-release

Added /beast-loot logged subcommand to signify that a drop should be logged in the console.

2.0.0

23 Sep 00:09
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2.0.0 Pre-release
Pre-release

This is a special, expedited release to support custom mining drops for PvE revision 21. This release breaks configuration compatibility with 1.2.3 (hence the new major version) and also breaks mob spawning and custom drops. The /beast-mob command should be avoided.

Drops have been separated from the thing that drops them and encapsulated in "loot tables" managed by the /beast-loot command. A higher level of abstraction has been added over items, which are now managed with the /beast-item command, allowing two meta-items, DEFAULT which signifies the default, vanilla drop for an event, and NOTHING which signifies the absence of a dropped item.

In game help is decent but external documentation is not up to scratch at this stage.

1.2.3

05 Aug 15:09
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Prevent mobs picking up drops, since they pick up player drops and then despawn with them.

1.2.2

05 Aug 12:57
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Reinstate default drops so that picked up items drop.
Remove vanilla armour from spawned mobs.

1.2.1

04 Aug 23:45
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Limit the visibility of particles around objectives to 16 blocks.

1.2.0

04 Aug 21:52
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Support for custom objectives that spawn when a mob drops a specific item. The item text is customised with the objective coordinates. When the player reaches the objective, configured drops issue from the objective.