diff --git a/CHANGELOG.md b/CHANGELOG.md index dd5e87472..3cc839205 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,14 @@ ## Changelog +0.9.6: +- @AlienXAXS: Fix headless server throwing a small error during boot sequence due to the UI being disabled +- @PhantomGamers: Add additional error description to ngrokmanager +- @starfi5h: Enable Log.Debug messages +- @starfi5h: Fix DF relay landed on planet message in client +- @starfi5h: Fix client's attacks won't increase DF threat when host player is dead +- @starfi5h: Fix ACH_BroadcastStar.OnGameTick error on client +- @starfi5h: Prevent server from sending out construction drones in headless mode + 0.9.5: - @starfi5h: Sync Dark Fog communicator (aggressiveness and truce) - @starfi5h: Show server last save time in client esc menu diff --git a/README.md b/README.md index ba3adcdd6..a2178507e 100644 --- a/README.md +++ b/README.md @@ -35,8 +35,8 @@ The chat window can opened/closed using Alt + Backtick (configurable in Settings Major refactors will happen while the project grows or game updates. Join the [Discord Server](https://discord.gg/UHeB2QvgDa) if you want to see to latest state of our development. Check [Wiki](https://github.com/NebulaModTeam/nebula/wiki/About-Nebula) for overview of features. -The multiplayer mod now supports Dark Fog combat mode in the latest game version (0.10.29.x). -Most of the battle aspect are sync, only few features are still WIP. +The multiplayer mod now supports Dark Fog combat mode in the latest game version (0.10.30.x). +Most of the battle aspects are sync, only few features are still WIP.
List of peace mode syncing features @@ -62,7 +62,7 @@ Most of the battle aspect are sync, only few features are still WIP. - [x] Factories statistics syncing - [x] Containers inventory syncing - [x] Building Interaction syncing -- [x] Belts syncing +- [x] Belts interaction syncing (pickup, putdown) - [x] Trash (dropped items) syncing - [x] Interstellar Station syncing - [x] Drones events syncing @@ -70,6 +70,7 @@ Most of the battle aspect are sync, only few features are still WIP. - [x] Server state persistence - [x] Power network syncing (charger and request power from dyson sphere) - [x] Warning alarm syncing +- [ ] Broadcast notification syncing
@@ -109,8 +110,8 @@ Most of the battle aspect are sync, only few features are still WIP. - [x] Show base/hive/relay invasion events in chat - [ ] Sync kill stats - [x] Sync Dark Fog communicator (aggressiveness and truce) -- [ ] Show remote mecha combat drone fleet -- [ ] Show remote mecha space craft fleet +- [ ] Show remote mecha combat drone fleet animation +- [ ] Show remote mecha spacecraft fleet animation - [ ] Show ground-to-space attacks animation on client for remote planets (missile turrets, plasma cannon) - [ ] Show space-to-ground attacks animation for remote planets (lancers invading with sweep laser and bomber) diff --git a/version.json b/version.json index 09aceb2aa..1ee1a87a2 100644 --- a/version.json +++ b/version.json @@ -1,6 +1,6 @@ { "$schema": "https://raw.githubusercontent.com/dotnet/Nerdbank.GitVersioning/master/src/NerdBank.GitVersioning/version.schema.json", - "version": "0.9.5", + "version": "0.9.6", "assemblyVersion": { "precision": "build" },