diff --git a/_sources/installation.md b/_sources/installation.md index ada17186..1155cdf6 100644 --- a/_sources/installation.md +++ b/_sources/installation.md @@ -16,6 +16,7 @@ nav_order: 1 The easiest way to install PCGExtendedToolkit is to download the packaged version of the plugin. However, for the sake of simplicity (and size), a packaged version only exist for the latest *launcher* minor release of the engine, at the time the PCGEx release was published. +{% include link_btn title="PCGEx for Unreal **5.5** (Package)" color="blue" link="https://github.com/Nebukam/PCGExtendedToolkit/releases/latest/download/PCGExtendedToolkit-5.5.zip" icon="load-arrow" %} {% include link_btn title="PCGEx for Unreal **5.4** (Package)" color="blue" link="https://github.com/Nebukam/PCGExtendedToolkit/releases/latest/download/PCGExtendedToolkit-5.4.zip" icon="load-arrow" %} {% include link_btn title="PCGEx for Unreal **5.3** (Package)" color="blue" link="https://github.com/Nebukam/PCGExtendedToolkit/releases/latest/download/PCGExtendedToolkit-5.3.zip" icon="load-arrow" %} diff --git a/docs/assets/js/search-data.json b/docs/assets/js/search-data.json index 376ca33a..ab7343bb 100644 --- a/docs/assets/js/search-data.json +++ b/docs/assets/js/search-data.json @@ -5179,7 +5179,7 @@ },"863": { "doc": "∷ Installation", "title": "Drop-in Package", - "content": "The easiest way to install PCGExtendedToolkit is to download the packaged version of the plugin. However, for the sake of simplicity (and size), a packaged version only exist for the latest launcher minor release of the engine, at the time the PCGEx release was published. PCGEx for Unreal 5.4 (Package) PCGEx for Unreal 5.3 (Package) . Simply download one of the .zip above and put PCGExtendedToolkit directly in your YourProject/Plugins/ folder. Note that these packages are created in windows, for windows – you can always compile the plugin yourself from the sources if the latest package doesn’t work for your version of the editor. ", + "content": "The easiest way to install PCGExtendedToolkit is to download the packaged version of the plugin. However, for the sake of simplicity (and size), a packaged version only exist for the latest launcher minor release of the engine, at the time the PCGEx release was published. PCGEx for Unreal 5.5 (Package) PCGEx for Unreal 5.4 (Package) PCGEx for Unreal 5.3 (Package) . Simply download one of the .zip above and put PCGExtendedToolkit directly in your YourProject/Plugins/ folder. Note that these packages are created in windows, for windows – you can always compile the plugin yourself from the sources if the latest package doesn’t work for your version of the editor. ", "url": "https://nebukam.github.io/PCGExtendedToolkit/installation.html#drop-in-package", "relUrl": "/installation.html#drop-in-package" },"864": { diff --git a/docs/feed.xml b/docs/feed.xml index 453688c2..72e2d8a5 100644 --- a/docs/feed.xml +++ b/docs/feed.xml @@ -1 +1 @@ -Jekyll2024-09-22T15:43:51-04:00https://nebukam.github.io/PCGExtendedToolkit/feed.xmlPCGExtendedToolkitFree (libre) plugin that extends Unreal' native PCG toolkit to work with complex graph, pathfinding and more! \ No newline at end of file +Jekyll2024-10-01T22:39:52-04:00https://nebukam.github.io/PCGExtendedToolkit/feed.xmlPCGExtendedToolkitFree (libre) plugin that extends Unreal' native PCG toolkit to work with complex graph, pathfinding and more! \ No newline at end of file diff --git a/docs/installation.html b/docs/installation.html index ac1edf71..05311d81 100644 --- a/docs/installation.html +++ b/docs/installation.html @@ -276,7 +276,7 @@

∷ Installation

How to install

The best way is to clone the repo as a submodule; though you can also download pre-packaged versions.

-

Drop-in Package

The easiest way to install PCGExtendedToolkit is to download the packaged version of the plugin.
However, for the sake of simplicity (and size), a packaged version only exist for the latest launcher minor release of the engine, at the time the PCGEx release was published.

PCGEx for Unreal 5.4 (Package) PCGEx for Unreal 5.3 (Package)

Simply download one of the .zip above and put PCGExtendedToolkit directly in your YourProject/Plugins/ folder.

Note that these packages are created in windows, for windows – you can always compile the plugin yourself from the sources if the latest package doesn’t work for your version of the editor.

+

Drop-in Package

The easiest way to install PCGExtendedToolkit is to download the packaged version of the plugin.
However, for the sake of simplicity (and size), a packaged version only exist for the latest launcher minor release of the engine, at the time the PCGEx release was published.

PCGEx for Unreal 5.5 (Package) PCGEx for Unreal 5.4 (Package) PCGEx for Unreal 5.3 (Package)

Simply download one of the .zip above and put PCGExtendedToolkit directly in your YourProject/Plugins/ folder.

Note that these packages are created in windows, for windows – you can always compile the plugin yourself from the sources if the latest package doesn’t work for your version of the editor.


Build from Source


Github

If building from source, make sure your project & computer is set-up for C++ dev. See Epic Documentation on the topic.


Cloning & Build using Git

The best way is to clone the repository to a submodule; that way you can contribute pull requests if you want.

> cd YourProject
 > git submodule add https://github.com/Nebukam/PCGExtendedToolkit Plugins/PCGExtendedToolkit