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Implement rigid body transformation for head IK #13

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gizemozd opened this issue Jan 22, 2025 · 0 comments
Open

Implement rigid body transformation for head IK #13

gizemozd opened this issue Jan 22, 2025 · 0 comments
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enhancement New feature or request

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@gizemozd
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gizemozd commented Jan 22, 2025

For now, what we are using just considers 2D vectors. Instead, we can use this method where the rotation matrix between two surfaces is found via SVD. I have tried this on my data and the results look quite right.

Image

For now, head kinematics is calculated correctly either way so I will implement this as an additional feature later on.
Note that this rigid body transformation can be used not only for head kinematics but also correcting fly's orientation, etc.

@gizemozd gizemozd added the enhancement New feature or request label Jan 22, 2025
@gizemozd gizemozd self-assigned this Jan 22, 2025
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