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tideman.c
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#include <cs50.h>
#include <stdio.h>
#include <string.h>
// Max number of candidates
#define MAX 9
// preferences[i][j] is number of voters who prefer i over j
int preferences[MAX][MAX];
// locked[i][j] means i is locked in over j
bool locked[MAX][MAX];
// Each pair has a winner, loser
typedef struct
{
int winner;
int loser;
}
pair;
// Array of candidates
string candidates[MAX];
pair pairs[MAX * (MAX - 1) / 2];
int pair_count;
int candidate_count;
// Function prototypes
bool vote(int rank, string name, int ranks[]);
void record_preferences(int ranks[]);
void add_pairs(void);
void sort_pairs(void);
void lock_pairs(void);
void print_winner(void);
bool is_cycle(int winner, int loser);
int main(int argc, string argv[])
{
// Check for invalid usage
if (argc < 2)
{
printf("Usage: tideman [candidate ...]\n");
return 1;
}
// Populate array of candidates
candidate_count = argc - 1;
if (candidate_count > MAX)
{
printf("Maximum number of candidates is %i\n", MAX);
return 2;
}
for (int i = 0; i < candidate_count; i++)
{
candidates[i] = argv[i + 1];
}
// Clear graph of locked in pairs
for (int i = 0; i < candidate_count; i++)
{
for (int j = 0; j < candidate_count; j++)
{
locked[i][j] = false;
}
}
pair_count = 0;
int voter_count = get_int("Number of voters: ");
// Query for votes
for (int i = 0; i < voter_count; i++)
{
// ranks[i] is voter's ith preference
int ranks[candidate_count];
// Query for each rank
for (int j = 0; j < candidate_count; j++)
{
string name = get_string("Rank %i: ", j + 1);
if (!vote(j, name, ranks))
{
printf("Invalid vote.\n");
return 3;
}
}
record_preferences(ranks);
printf("\n");
}
add_pairs();
sort_pairs();
lock_pairs();
print_winner();
return 0;
}
// Update ranks given a new vote
bool vote(int rank, string name, int ranks[])
{
for (int i = 0; i < candidate_count; i++)
{
if (strcmp(candidates[i], name) == 0)
{
// ranks lists first prefered candidate to last prefered candidate
// i is candidate index
ranks[rank] = i;
return true;
}
}
return false;
}
// Update preferences given one voter's ranks
void record_preferences(int ranks[])
{
// total of (candidate_count - 1) candidates are preferred
for (int i = 0; i < candidate_count - 1; i++)
{
// ith position and onward are not preferred candidates
for (int j = i + 1; j < candidate_count; j++)
{
// add 1 to preferences[i][j] where vote prefer candidate i over j
preferences[ranks[i]][ranks[j]]++;
}
}
return;
}
// Record pairs of candidates where one is preferred over the other
void add_pairs(void)
{
for (int i = 0; i < candidate_count; i++)
{
for (int j = 0; j < candidate_count; j++)
{
if (preferences[i][j] > preferences[j][i])
{
pairs[pair_count].winner = i;
pairs[pair_count].loser = j;
pair_count++;
}
}
}
return;
}
// Sort pairs in decreasing order by strength of victory
void sort_pairs(void)
{
// temp pair
pair temp;
// selection sort descending order
for (int i = 0; i < pair_count; i++)
{
for (int j = i + 1; j < pair_count; j++)
{
// swap position if pair[i] has smaller strength of victory vs pair[j]
if (preferences[pairs[i].winner][pairs[i].loser] < preferences[pairs[j].winner][pairs[j].loser])
{
temp = pairs[i];
pairs[i] = pairs[j];
pairs[j] = temp;
}
}
}
return;
}
// Lock pairs into the candidate graph in order, without creating cycles
void lock_pairs(void)
{
for (int i = 0; i < pair_count; i++)
{
// if it's not a cycle, checking the pair by reversing loser to winner
if (!is_cycle(pairs[i].loser, pairs[i].winner))
{
// lock pairs[i]
locked[pairs[i].winner][pairs[i].loser] = true;
}
}
return;
}
// Print the winner of the election
void print_winner(void)
{
// each candidate has a boolean value if he/she's a winner
bool winners[candidate_count];
for (int i = 0; i < candidate_count; i++)
{
// default all candidates as winners
winners[i] = true;
for (int j = 0; j < candidate_count; j++)
{
// if candidate index i was once a locked loser, set bool to false
if (locked[j][i])
{
winners[i] = false;
// once its set to false, break out of current loop
break;
}
}
}
for (int i = 0; i < candidate_count; i++)
{
// print candidate name if winner flag is true
if (winners[i])
{
printf("%s\n", candidates[i]);
}
}
return;
}
// helper function to check if the loop closes
// if winner alreacy connects to loser, it will create a cycle
bool is_cycle(int winner, int loser)
{
// base case: if locked[winner][loser] == true
if (locked[winner][loser])
{
return true;
}
else
{
for (int i = 0; i < candidate_count; i++)
{
// if there is a loser attached to winner (True)
if (locked[winner][i])
{
// set loser index as new winner index if recursion is true
if (is_cycle(i, loser))
{
return true;
}
}
}
}
// return false outside of if statement because of potential case:
// 1->2; 1->3->0, but cannot add 0->1
// have to check through all nodes if none leads to cycle, then return false
return false;
}