From 42b1570c9176b2470a1f104c77158f2e29a51391 Mon Sep 17 00:00:00 2001 From: JasperFang Date: Sun, 15 Sep 2024 21:21:10 +0800 Subject: [PATCH] update readme --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index f77304b..beba11a 100644 --- a/README.md +++ b/README.md @@ -136,7 +136,7 @@ log.debug_mode.enable=false [Fishes.minecraft_salmon] # 自定义名称 lowestLootableEnchantmentLevel = 1 # 最低【鱼之战斗附魔等级可遇到】 ticksToWin = 200 # 战斗胜利的最短时长 ticks -speedModifier = 1.5 # 调试中的参数,暂留 1.0~2.0 之间 +speedModifier = 1.5 # 鱼移动激进程度,建议 0.0~2.0 之间,否则可能出现残影移动或难度过大的情况 flatSegmentRandomRangeMin = 1.0 # 战斗途中鱼类维持平稳状态的最小可能时间(秒) flatSegmentRandomRangeMax = 3.5 # 战斗途中鱼类维持平稳状态的最大可能时间(秒) fluxSegmentRandomRangeMin = 2.0 # 战斗途中鱼类维持波动状态的最小可能时间(秒) @@ -409,7 +409,7 @@ log.debug_mode.enable=false [Fishes.minecraft_salmon] # Custom name lowestLootableEnchantmentLevel = 1 # Minimum 'Fish Fighter' enchantment level required to encounter ticksToWin = 200 # Minimum duration in ticks to win the battle -speedModifier = 1.5 # currently under debugging&dev, keep between 1.0 and 2.0 +speedModifier = 1.5 # Fish movement aggressiveness, recommended range is between 0.0~2.0, otherwise there may be hard to catch the fish / poor gameplay experience flatSegmentRandomRangeMin = 1.0 # Minimum possible time (in seconds) for fish to maintain a stable state during the battle flatSegmentRandomRangeMax = 3.5 # Maximum possible time (in seconds) for fish to maintain a stable state during the battle fluxSegmentRandomRangeMin = 2.0 # Minimum possible time (in seconds) for fish to maintain a fluctuating state during the battle