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config.py
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config.py
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# Disclaimer: This file is not supposed to be modified often. You actually
# should setup this informations once and never change them to avoid
# inconsistancies.
# The uuid attribute name for the Maya nodes.
UUID_ATTR_NAME = 'fd_node_uuid'
# Define a list of node type that will have uuid on them.
TRACKABLE_NODE_TYPES = [ 'transform' ,
'mesh' ,
'nurbsSurface' ]
# Define a list of custom full path nodes you don't want uuids on.
UNWANTED_NODES = []
# List of Maya internal nodes that can be considered as "defaults".
DEFAULT_NODES = [ '|persp' ,
'|persp|perspShape' ,
'|top' ,
'|top|topShape' ,
'|front' ,
'|front|frontShape' ,
'|side' ,
'|side|sideShape' ,
'|defaultLightSet' ,
'|defaultObjectSet' ,
'|defaultLayer' ,
'|layerManager' ,
'|dof1' ,
'|dynController1' ,
'|globalCacheControl' ,
'|hardwareRenderGlobals' ,
'|hardwareRenderingGlobals' ,
'|defaultHardwareRenderGlobals' ,
'|ikSystem' ,
'|lambert1' ,
'|lightLinker1' ,
'|particleCloud1' ,
'|characterPartition' ,
'|renderPartition' ,
'|defaultRenderLayer' ,
'|sequenceManager1' ,
'|shaderGlow1' ,
'|strokeGlobals' ,
'|time1' ,
'|defaultViewColorManager' ]