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When I build the source code with VS2017 under windows 10, it report below error, anyone meet the same issue?
Severity Code Description Project File Line Suppression State Error LNK2019 unresolved external symbol "int __cdecl qInitResources_vulkan_shaders(void)" (?qInitResources_vulkan_shaders@@yahxz) referenced in function "void __cdecl initializeResources(void)" (?initializeResources@@yaxxz) Qt3DRaytrace E:\ykli\workspace\Quartz\build\src\raytrace\renderer.obj 1
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me too!how to solve this problem.
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When I build the source code with VS2017 under windows 10, it report below error, anyone meet the same issue?
Severity Code Description Project File Line Suppression State
Error LNK2019 unresolved external symbol "int __cdecl qInitResources_vulkan_shaders(void)" (?qInitResources_vulkan_shaders@@yahxz) referenced in function "void __cdecl initializeResources(void)" (?initializeResources@@yaxxz) Qt3DRaytrace E:\ykli\workspace\Quartz\build\src\raytrace\renderer.obj 1
The text was updated successfully, but these errors were encountered: