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Hello guys, I am amazed with the result of this project!
According to my little understanding on how this system works, each voxel of the scene have a different color depending on the camera angle, therefore there is no way to output a 3d matrix of position color, because color is not defined...
is there any workaround for this...
I would love to imput the cloud data to any other 3d software like blender or unity, but I am still confused on how this works
Voxel color change on camera angle ?
is the amount of voxels in a scene fix, like a 3d "cube", or there are also "empty" areas ? do they change depending on camera angle, or just does color ?
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Hello guys, I am amazed with the result of this project!
According to my little understanding on how this system works, each voxel of the scene have a different color depending on the camera angle, therefore there is no way to output a 3d matrix of position color, because color is not defined...
is there any workaround for this...
I would love to imput the cloud data to any other 3d software like blender or unity, but I am still confused on how this works
Voxel color change on camera angle ?
is the amount of voxels in a scene fix, like a 3d "cube", or there are also "empty" areas ? do they change depending on camera angle, or just does color ?
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