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What determined the actual size of the reconstructed scene? #1157

Answered by Tom94
KamiCalcium asked this question in Q&A
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Hi there, adding "scale": 1.0, to the transforms.json file should fix it.

The default scaling is 0.33x (which explains the 0.6m human size) for compatibility with the original NeRF paper's synthetic scenes, which otherwise don't fit into the unit cube. Silly reason, I know, but it's too late to change without breaking everyone's datasets now.

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