Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Error while running the demo.sh #22

Open
VanKush opened this issue Mar 11, 2022 · 0 comments
Open

Error while running the demo.sh #22

VanKush opened this issue Mar 11, 2022 · 0 comments

Comments

@VanKush
Copy link

VanKush commented Mar 11, 2022

While running the demo.sh, an error comes;

loading 3D models
number of devices found 1
Loaded EGL 1.5 after reload.
mesh_file /home/irm2016002/Desktop/PoseCNN-PyTorch/tools/../lib/datasets/../../data/models/002_master_chef_can/textured_simple.obj
Traceback (most recent call last):
File "./tools/test_images.py", line 188, in
cfg.renderer.load_objects(model_mesh_paths, model_texture_paths, model_colors)
File "/home/irm2016002/Desktop/PoseCNN-PyTorch/tools/../ycb_render/ycb_renderer.py", line 402, in load_objects
self.load_object(obj_paths[i], texture_paths[i], scale[i])
File "/home/irm2016002/Desktop/PoseCNN-PyTorch/tools/../ycb_render/ycb_renderer.py", line 239, in load_object
vertices, faces, materials, texture_paths = self.load_mesh(obj_path, scale)
File "/home/irm2016002/Desktop/PoseCNN-PyTorch/tools/../ycb_render/ycb_renderer.py", line 347, in load_mesh
scene = load(path) #load collada
NameError: name 'load' is not defined

Please help in using the pre-trained model.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant