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CMakeLists.txt
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CMakeLists.txt
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#
# Copyright (c) 2014-2021, NVIDIA CORPORATION. All rights reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
cmake_minimum_required(VERSION 3.10)
project(nvrhi VERSION 1.0.0)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
include(CMakeDependentOption)
option(NVRHI_BUILD_SHARED "Build NVRHI as a shared library (DLL or .so)" OFF)
option(NVRHI_INSTALL "Generate install rules for NVRHI" ON)
cmake_dependent_option(NVRHI_INSTALL_EXPORTS "Install CMake exports" OFF "NVRHI_INSTALL" OFF)
option(NVRHI_WITH_VALIDATION "Build NVRHI the validation layer" ON)
option(NVRHI_WITH_VULKAN "Build the NVRHI Vulkan backend" ON)
option(NVRHI_WITH_RTXMU "Use RTXMU for acceleration structure management" OFF)
option(NVRHI_WITH_AFTERMATH "Include Aftermath support (requires NSight Aftermath SDK)" OFF)
cmake_dependent_option(NVRHI_WITH_NVAPI "Include NVAPI support (requires NVAPI SDK)" OFF "WIN32" OFF)
cmake_dependent_option(NVRHI_WITH_DX11 "Build the NVRHI D3D11 backend" ON "WIN32" OFF)
cmake_dependent_option(NVRHI_WITH_DX12 "Build the NVRHI D3D12 backend" ON "WIN32" OFF)
if (NVRHI_BUILD_SHARED)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
endif()
if (MSVC)
string(REGEX REPLACE "/W[0-4]\\s*" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(APPEND CMAKE_CXX_FLAGS " /W4 /MP")
endif()
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
if (NVRHI_WITH_VULKAN AND NOT TARGET Vulkan-Headers AND NOT TARGET Vulkan::Headers)
# Don't need the cpp module, disable it.
# TODO: Remove this after updating Vulkan-Headers to v1.3.301 or later, which have this option OFF by default.
option(VULKAN_HEADERS_ENABLE_MODULE "" OFF)
add_subdirectory(thirdparty/Vulkan-Headers)
endif()
if (NVRHI_WITH_RTXMU)
if (TARGET Vulkan-Headers)
get_target_property(RTXMU_VULKAN_INCLUDE_DIR Vulkan-Headers INTERFACE_INCLUDE_DIRECTORIES)
elseif (TARGET Vulkan::Headers)
get_target_property(RTXMU_VULKAN_INCLUDE_DIR Vulkan::Headers INTERFACE_INCLUDE_DIRECTORIES)
endif()
option(RTXMU_WITH_VULKAN "" ${NVRHI_WITH_VULKAN})
option(RTXMU_WITH_D3D12 "" ${NVRHI_WITH_DX12})
add_subdirectory(rtxmu)
endif()
if (NVRHI_WITH_NVAPI AND NOT TARGET nvapi)
find_package(NVAPI REQUIRED)
if (NVAPI_FOUND)
add_library(nvapi STATIC IMPORTED GLOBAL)
target_include_directories(nvapi INTERFACE "${NVAPI_INCLUDE_DIR}")
set_property(TARGET nvapi PROPERTY IMPORTED_LOCATION "${NVAPI_LIBRARY}")
endif()
endif()
if (NVRHI_WITH_AFTERMATH AND NOT TARGET aftermath)
find_package(Aftermath REQUIRED)
if (AFTERMATH_FOUND)
add_library(aftermath SHARED IMPORTED GLOBAL)
target_include_directories(aftermath INTERFACE "${AFTERMATH_INCLUDE_DIR}")
if (WIN32)
set_property(TARGET aftermath PROPERTY IMPORTED_IMPLIB "${AFTERMATH_LIBRARY}")
endif()
set_property(TARGET aftermath PROPERTY IMPORTED_LOCATION "${AFTERMATH_RUNTIME_LIBRARY}")
file(COPY ${AFTERMATH_RUNTIME_LIBRARY} DESTINATION ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
else()
message(FATAL_ERROR "NVRHI_WITH_AFTERMATH is enabled but cmake cannot find the Aftermath SDK in AFTERMATH_SEARCH_PATHS")
endif()
endif()
set(include_common
include/nvrhi/nvrhi.h
include/nvrhi/utils.h
include/nvrhi/common/containers.h
include/nvrhi/common/misc.h
include/nvrhi/common/resource.h
include/nvrhi/common/aftermath.h)
set(src_common
src/common/format-info.cpp
src/common/misc.cpp
src/common/state-tracking.cpp
src/common/state-tracking.h
src/common/utils.cpp
src/common/aftermath.cpp)
if(MSVC)
set(misc_common
tools/nvrhi.natvis)
else()
set(misc_common "")
endif()
set(include_validation
include/nvrhi/validation.h)
set(src_validation
src/validation/validation-commandlist.cpp
src/validation/validation-device.cpp
src/validation/validation-backend.h
src/common/sparse-bitset.h
src/common/sparse-bitset.cpp)
set(include_d3d11
include/nvrhi/d3d11.h)
set(src_d3d11
src/common/dxgi-format.h
src/common/dxgi-format.cpp
src/d3d11/d3d11-buffer.cpp
src/d3d11/d3d11-commandlist.cpp
src/d3d11/d3d11-compute.cpp
src/d3d11/d3d11-constants.cpp
src/d3d11/d3d11-backend.h
src/d3d11/d3d11-device.cpp
src/d3d11/d3d11-graphics.cpp
src/d3d11/d3d11-queries.cpp
src/d3d11/d3d11-resource-bindings.cpp
src/d3d11/d3d11-shader.cpp
src/d3d11/d3d11-texture.cpp)
set(include_d3d12
include/nvrhi/d3d12.h)
set(src_d3d12
src/common/dxgi-format.h
src/common/dxgi-format.cpp
src/common/versioning.h
src/d3d12/d3d12-buffer.cpp
src/d3d12/d3d12-commandlist.cpp
src/d3d12/d3d12-compute.cpp
src/d3d12/d3d12-constants.cpp
src/d3d12/d3d12-backend.h
src/d3d12/d3d12-descriptor-heap.cpp
src/d3d12/d3d12-device.cpp
src/d3d12/d3d12-graphics.cpp
src/d3d12/d3d12-meshlets.cpp
src/d3d12/d3d12-queries.cpp
src/d3d12/d3d12-raytracing.cpp
src/d3d12/d3d12-resource-bindings.cpp
src/d3d12/d3d12-shader.cpp
src/d3d12/d3d12-state-tracking.cpp
src/d3d12/d3d12-texture.cpp
src/d3d12/d3d12-upload.cpp)
set(include_vk
include/nvrhi/vulkan.h)
set(src_vk
src/common/versioning.h
src/vulkan/vulkan-allocator.cpp
src/vulkan/vulkan-buffer.cpp
src/vulkan/vulkan-commandlist.cpp
src/vulkan/vulkan-compute.cpp
src/vulkan/vulkan-constants.cpp
src/vulkan/vulkan-device.cpp
src/vulkan/vulkan-graphics.cpp
src/vulkan/vulkan-meshlets.cpp
src/vulkan/vulkan-queries.cpp
src/vulkan/vulkan-queue.cpp
src/vulkan/vulkan-raytracing.cpp
src/vulkan/vulkan-resource-bindings.cpp
src/vulkan/vulkan-shader.cpp
src/vulkan/vulkan-staging-texture.cpp
src/vulkan/vulkan-state-tracking.cpp
src/vulkan/vulkan-texture.cpp
src/vulkan/vulkan-upload.cpp
src/vulkan/vulkan-backend.h)
# NVRHI interface and common implementation functions
if (NVRHI_BUILD_SHARED)
add_library(nvrhi SHARED
${include_common}
${src_common}
${misc_common})
else()
add_library(nvrhi STATIC
${include_common}
${src_common}
${misc_common})
endif()
if (NVRHI_BUILD_SHARED)
target_compile_definitions(nvrhi PRIVATE NVRHI_SHARED_LIBRARY_BUILD=1)
if(NVRHI_WITH_VULKAN)
target_compile_definitions(nvrhi PRIVATE VULKAN_HPP_STORAGE_SHARED VULKAN_HPP_STORAGE_SHARED_EXPORT)
endif()
set_property(TARGET nvrhi PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
endif()
if (NVRHI_WITH_VALIDATION)
target_sources(nvrhi PRIVATE
${include_validation}
${src_validation})
endif()
target_include_directories(nvrhi PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:$<INSTALL_PREFIX>/include>)
set_target_properties(nvrhi PROPERTIES FOLDER "NVRHI")
target_compile_definitions(nvrhi PRIVATE NVRHI_WITH_AFTERMATH=$<BOOL:${NVRHI_WITH_AFTERMATH}>)
# implementations
if (NVRHI_WITH_DX11)
if (NVRHI_BUILD_SHARED)
set(nvrhi_d3d11_target nvrhi)
target_sources(${nvrhi_d3d11_target} PRIVATE
${include_d3d11}
${src_d3d11})
else()
set(nvrhi_d3d11_target nvrhi_d3d11)
add_library(${nvrhi_d3d11_target} STATIC
${include_d3d11}
${src_d3d11})
set_target_properties(${nvrhi_d3d11_target} PROPERTIES FOLDER "NVRHI")
target_include_directories(${nvrhi_d3d11_target} PRIVATE include)
endif()
target_link_libraries(${nvrhi_d3d11_target} PUBLIC d3d11 dxguid)
if (NVRHI_WITH_NVAPI)
target_link_libraries(${nvrhi_d3d11_target} PUBLIC nvapi)
endif()
target_compile_definitions(${nvrhi_d3d11_target} PRIVATE NVRHI_D3D11_WITH_NVAPI=$<BOOL:${NVRHI_WITH_NVAPI}>)
if (NVRHI_WITH_AFTERMATH)
target_link_libraries(${nvrhi_d3d11_target} PUBLIC aftermath)
endif()
target_compile_definitions(${nvrhi_d3d11_target} PRIVATE NVRHI_WITH_AFTERMATH=$<BOOL:${NVRHI_WITH_AFTERMATH}>)
endif()
if (NVRHI_WITH_DX12)
if (NVRHI_BUILD_SHARED)
set(nvrhi_d3d12_target nvrhi)
target_sources(${nvrhi_d3d12_target} PRIVATE
${include_d3d12}
${src_d3d12})
else()
set(nvrhi_d3d12_target nvrhi_d3d12)
add_library(${nvrhi_d3d12_target} STATIC
${include_d3d12}
${src_d3d12})
set_target_properties(${nvrhi_d3d12_target} PROPERTIES FOLDER "NVRHI")
target_include_directories(${nvrhi_d3d12_target} PRIVATE include)
endif()
if (NVRHI_WITH_RTXMU)
target_compile_definitions(${nvrhi_d3d12_target} PUBLIC NVRHI_WITH_RTXMU=1)
target_link_libraries(${nvrhi_d3d12_target} PUBLIC rtxmu)
endif()
target_link_libraries(${nvrhi_d3d12_target} PUBLIC d3d12 dxguid)
if (NVRHI_WITH_NVAPI)
target_link_libraries(${nvrhi_d3d12_target} PUBLIC nvapi)
endif()
target_compile_definitions(${nvrhi_d3d12_target} PRIVATE NVRHI_D3D12_WITH_NVAPI=$<BOOL:${NVRHI_WITH_NVAPI}>)
if (NVRHI_WITH_AFTERMATH)
target_link_libraries(${nvrhi_d3d12_target} PUBLIC aftermath)
endif()
target_compile_definitions(${nvrhi_d3d12_target} PRIVATE NVRHI_WITH_AFTERMATH=$<BOOL:${NVRHI_WITH_AFTERMATH}>)
endif()
if (NVRHI_WITH_VULKAN)
if (NVRHI_BUILD_SHARED)
set(nvrhi_vulkan_target nvrhi)
target_sources(${nvrhi_vulkan_target} PRIVATE
${include_vk}
${src_vk})
else()
set(nvrhi_vulkan_target nvrhi_vk)
add_library(${nvrhi_vulkan_target} STATIC
${include_vk}
${src_vk})
set_target_properties(${nvrhi_vulkan_target} PROPERTIES FOLDER "NVRHI")
target_include_directories(${nvrhi_vulkan_target} PRIVATE include)
endif()
if(WIN32)
target_compile_definitions(${nvrhi_vulkan_target} PUBLIC VK_USE_PLATFORM_WIN32_KHR)
target_compile_definitions(${nvrhi_vulkan_target} PRIVATE NOMINMAX)
endif()
if (NVRHI_WITH_RTXMU)
target_compile_definitions(${nvrhi_vulkan_target} PUBLIC NVRHI_WITH_RTXMU=1)
target_link_libraries(${nvrhi_vulkan_target} PUBLIC rtxmu)
endif()
if (TARGET Vulkan-Headers)
target_link_libraries(${nvrhi_vulkan_target} PRIVATE Vulkan-Headers)
elseif (TARGET Vulkan::Headers)
target_link_libraries(${nvrhi_vulkan_target} PRIVATE Vulkan::Headers)
endif()
if (NVRHI_WITH_AFTERMATH)
target_link_libraries(${nvrhi_vulkan_target} PUBLIC aftermath)
endif()
target_compile_definitions(${nvrhi_vulkan_target} PRIVATE NVRHI_WITH_AFTERMATH=$<BOOL:${NVRHI_WITH_AFTERMATH}>)
endif()
if (NVRHI_INSTALL)
install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/include/nvrhi
DESTINATION ${CMAKE_INSTALL_PREFIX}/include)
install(TARGETS nvrhi
EXPORT "nvrhiTargets"
RUNTIME DESTINATION bin
ARCHIVE DESTINATION lib
LIBRARY DESTINATION lib)
if (NOT NVRHI_BUILD_SHARED)
if (NVRHI_WITH_DX11)
install(TARGETS ${nvrhi_d3d11_target} DESTINATION "lib" EXPORT "nvrhiTargets")
endif()
if (NVRHI_WITH_DX12)
install(TARGETS ${nvrhi_d3d12_target} DESTINATION "lib" EXPORT "nvrhiTargets")
endif()
if (NVRHI_WITH_VULKAN)
install(TARGETS ${nvrhi_vulkan_target} DESTINATION "lib" EXPORT "nvrhiTargets")
endif()
endif()
if (NVRHI_INSTALL_EXPORTS)
set(nvrhi_CONFIG_PATH "lib/cmake/nvrhi")
include(CMakePackageConfigHelpers)
configure_package_config_file(
src/nvrhiConfig.cmake.in
src/nvrhiConfig.cmake
INSTALL_DESTINATION "${nvrhi_CONFIG_PATH}"
NO_CHECK_REQUIRED_COMPONENTS_MACRO)
write_basic_package_version_file(
src/nvrhiConfigVersion.cmake
VERSION ${nvrhi_VERSION}
COMPATIBILITY ExactVersion)
install(FILES
"${nvrhi_BINARY_DIR}/src/nvrhiConfig.cmake"
"${nvrhi_BINARY_DIR}/src/nvrhiConfigVersion.cmake"
DESTINATION "${nvrhi_CONFIG_PATH}")
install(EXPORT "nvrhiTargets"
FILE "nvrhiTargets.cmake"
EXPORT_LINK_INTERFACE_LIBRARIES
DESTINATION "${nvrhi_CONFIG_PATH}")
endif()
endif()