From 997c18c8af14525f2378192c7e9bd7756c51eeea Mon Sep 17 00:00:00 2001 From: Alexey Panteleev Date: Thu, 24 Mar 2022 19:05:47 -0700 Subject: [PATCH] Added change log entries for release 1.3.0 and updated the version number. --- ChangeLog.md | 18 ++++++++++++++++++ README.md | 2 +- 2 files changed, 19 insertions(+), 1 deletion(-) diff --git a/ChangeLog.md b/ChangeLog.md index eefbe47..3d412b0 100644 --- a/ChangeLog.md +++ b/ChangeLog.md @@ -1,5 +1,23 @@ # RTXDI SDK Change Log +## 1.3.0 + +**Release highlights:** + +- Added Pairwise Multiple Importance Sampling (MIS) normalization for ReSTIR that improves resampling quality on glossy surfaces. +- Added MIS with BRDF rays. Light samples discovered from BRDF rays are mixed into ReSTIR, greatly improving image quality on low-roughness surfaces. +- Updated [NRD](https://github.com/NVIDIAGameWorks/RayTracingDenoiser) to version 3.0. + +**Breaking changes:** + +- Some bridge functions have changed signatures. +- Added required bridge functions for BRDF sampling. + +**Misc improvements:** + +- Removed the old "ReSTIR Direct + BRDF MIS" rendering mode, replaced by the new MIS mode. + + ## 1.2.1 **Breaking changes:** diff --git a/README.md b/README.md index 0c7101b..6982392 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ # RTXDI SDK and Sample App -Version 1.2.1. +Version 1.3.0. [Change Log](ChangeLog.md)