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mapa.c
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mapa.c
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/*
MAPA.C
Tile Source File.
Info:
Form : All tiles as one unit.
Format : Gameboy 4 color.
Compression : None.
Counter : None.
Tile size : 8 x 8
Tiles : 0 to 15
Palette colors : None.
SGB Palette : None.
CGB Palette : None.
Convert to metatiles : No.
This file was generated by GBTD v2.2
*/
/* Start of tile array. */
unsigned char mapalabel[] =
{
0xFF,0x00,0xFD,0x02,0xBB,0x44,0xDB,0x24,
0xDF,0x20,0xDF,0x20,0xFF,0x00,0xFF,0x00,
0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,
0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,
0xFF,0x00,0xD5,0x00,0xC1,0x00,0xC1,0x00,
0xE3,0x00,0xF7,0x08,0xF7,0x08,0xF7,0x08,
0xC7,0x00,0x83,0x38,0x83,0x00,0xC7,0x00,
0xEF,0x10,0xEF,0x10,0xF7,0x08,0xF7,0x08,
0xFF,0x00,0xF9,0x06,0xC3,0x3C,0x9F,0x60,
0xFF,0x00,0xE3,0x1C,0xFD,0x02,0xFF,0x00,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x81,
0xFF,0x81,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xE7,0xFF,0xE7,0xFF,0xE7,
0xFF,0xE7,0xFF,0xE7,0xFF,0xE7,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
};
/* End of MAPA.C */