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joystick_control.py
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joystick_control.py
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#!/usr/bin/env python3
"""
This script allows you to manually control the simulator or Duckiebot
using a Logitech Game Controller, as well as record trajectories.
"""
import argparse
import json
import sys
import gym
import numpy as np
import pyglet
from pyglet.window import key
from gym_duckietown.envs import DuckietownEnv
parser = argparse.ArgumentParser()
parser.add_argument("--env-name", default=None)
parser.add_argument("--map-name", default="udem1")
parser.add_argument("--distortion", default=False, action="store_true")
parser.add_argument("--draw-curve", action="store_true", help="draw the lane following curve")
parser.add_argument("--domain-rand", action="store_true", help="enable domain randomization")
args = parser.parse_args()
if args.env_name is None:
env = DuckietownEnv(
map_name=args.map_name, distortion=args.distortion, domain_rand=args.domain_rand, max_steps=np.inf
)
else:
env = gym.make(args.env_name)
env.reset()
env.render()
# global variables for demo recording
positions = []
actions = []
demos = []
recording = False
def write_to_file(demos):
num_steps = 0
for demo in demos:
num_steps += len(demo["actions"])
print("num demos:", len(demos))
print("num steps:", num_steps)
# Store the trajectories in a JSON file
with open("experiments/demos_{}.json".format(args.map_name), "w") as outfile:
json.dump({"demos": demos}, outfile)
def process_recording():
global positions, actions, demos
if len(positions) == 0:
# Nothing to delete
if len(demos) == 0:
return
# Remove the last recorded demo
demos.pop()
write_to_file(demos)
return
p = list(map(lambda p: [p[0].tolist(), p[1]], positions))
a = list(map(lambda a: a.tolist(), actions))
demo = {"positions": p, "actions": a}
demos.append(demo)
# Write all demos to this moment
write_to_file(demos)
@env.unwrapped.window.event
def on_key_press(symbol, modifiers):
"""
This handler processes keyboard commands that
control the simulation
"""
if symbol == key.BACKSPACE or symbol == key.SLASH:
print("RESET")
env.reset()
env.render()
elif symbol == key.PAGEUP:
env.unwrapped.cam_angle[0] = 0
env.render()
elif symbol == key.ESCAPE:
env.close()
sys.exit(0)
@env.unwrapped.window.event
def on_joybutton_press(joystick, button):
"""
Event Handler for Controller Button Inputs
Relevant Button Definitions:
1 - A - Starts / Stops Recording
0 - X - Deletes last Recording
2 - Y - Resets Env.
Triggers on button presses to control recording capabilities
"""
global recording, positions, actions
# A Button
if button == 1:
if not recording:
print("Start recording, Press A again to finish")
recording = True
else:
recording = False
process_recording()
positions = []
actions = []
print("Saved recording")
# X Button
elif button == 0:
recording = False
positions = []
actions = []
process_recording()
print("Deleted last recording")
# Y Button
elif button == 3:
print("RESET")
env.reset()
env.render()
# Any other button thats not boost prints help
elif button != 5:
helpstr1 = "A - Starts / Stops Recording\nX - Deletes last Recording\n"
helpstr2 = "Y - Resets Env.\nRB - Hold for Boost"
print("Help:\n{}{}".format(helpstr1, helpstr2))
def update(dt):
"""
This function is called at every frame to handle
movement/stepping and redrawing
"""
global recording, positions, actions
# No actions took place
if round(joystick.x, 2) == 0.0 and round(joystick.y, 2) == 0.0:
return
x = round(joystick.y, 2)
z = round(joystick.x, 2)
action = np.array([-x, -z])
# Right trigger, speed boost
if joystick.buttons[5]:
action *= 1.5
if recording:
positions.append((env.unwrapped.cur_pos, env.unwrapped.cur_angle))
actions.append(action)
obs, reward, done, info = env.step(action)
print("step_count = %s, reward=%.3f" % (env.unwrapped.step_count, reward))
if done:
print("done!")
env.reset()
env.render()
if recording:
process_recording()
positions = []
actions = []
print("Saved Recoding")
env.render()
pyglet.clock.schedule_interval(update, 1.0 / env.unwrapped.frame_rate)
# Registers joysticks and recording controls
joysticks = pyglet.input.get_joysticks()
assert joysticks, "No joystick device is connected"
joystick = joysticks[0]
joystick.open()
joystick.push_handlers(on_joybutton_press)
# Enter main event loop
pyglet.app.run()
env.close()