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The-Walking-Dead-Agent-Based-Modelling-In-NetLogo

An Agent based modelling project to model The Walking Dead in NetLogo.

This project is a final project of IE 48F in Industrial Engineering at Bogazici University for Spring 2017 period.

Prerequisite and Installation

Running

  • Download the rar file.

  • Double click .nlogo extended file and open.

  • Click Setup button

  • Click go button

Problem Description

Humans are against zombies. There are 2 kinds of people: Food-collectors and Hunters. These 2 type of people have to collaborate against zombies to survive.

  • Blue objects: Zombies

  • Green objects: Food-Collectors

  • White objects: Hunters

  • Red places: Existing Foods

  • Yellow places: Empty Food Places

System Diagram

Experimentation Plan

  • 4 policies

  • 3 different levels for 3 key parameters

  • 27(3x3x3) different scenarios for each policy

  • 30 replications

  • 810(30x27) runs for each policy

  • 6-7 hours to train all

4 different Policies

  • Reference Case : main.nlogo

  • Group Movement of Hunters: hunter group.nlogo

  • Group Movement of Zombies : zombie group.nlogo

  • Shelter : shelter_alper_son2.nlogo

Scenarios

3 Key parameters and 3 levels for each one.

Scenario Parameters Parameters on NetLogo

Report

You should look at IE_48F_Final_Report.pdf.

Presentation

You should look at IE_48F_GROUP_5.pptx.

Contributors

Credits go to Alperen İnal. We made this project together( 50% - 50% ).