diff --git a/maplestation_modules/code/modules/magic/story_spells/freeze_person.dm b/maplestation_modules/code/modules/magic/story_spells/freeze_person.dm index 28a4cdd7ca42..8a5e0fd82f11 100644 --- a/maplestation_modules/code/modules/magic/story_spells/freeze_person.dm +++ b/maplestation_modules/code/modules/magic/story_spells/freeze_person.dm @@ -53,13 +53,13 @@ caster.visible_message( span_danger("[caster] freezes [caster.p_them()]self into a cube!"), span_danger("You freeze yourself into a cube!"), - span_danger("You hear something being frozen!") + span_hear("You hear something being frozen!"), ) else caster.visible_message( span_danger("[caster] freezes [target] into a cube!"), span_danger("You freeze [target] into a cube!"), - span_danger("You hear something being frozen!") + span_hear("You hear something being frozen!"), ) caster?.Beam(target, icon_state="bsa_beam", time=5) @@ -104,7 +104,7 @@ owner.visible_message( span_danger("[owner] breaks out of the ice cube!"), span_danger("You break out of the ice cube!"), - span_danger("You hear someone breaking out of an ice cube!") + span_hear("You hear cracking!") ) owner.remove_status_effect(/datum/status_effect/freon/magic) owner.Knockdown(3 SECONDS) @@ -113,7 +113,7 @@ playsound(owner, 'sound/effects/glass_step.ogg', 70, TRUE, FALSE) owner.visible_message( span_danger("The cube around [owner] melts!"), - span_danger("The cube around you melts!") + span_danger("The cube around you melts!"), ) for(var/obj/item/whatever in owner) REMOVE_TRAIT(whatever, TRAIT_NODROP, REF(src)) diff --git a/maplestation_modules/code/modules/magic/story_spells/ice_knife.dm b/maplestation_modules/code/modules/magic/story_spells/ice_knife.dm index 6af3255eb7a8..91bda5f0156e 100644 --- a/maplestation_modules/code/modules/magic/story_spells/ice_knife.dm +++ b/maplestation_modules/code/modules/magic/story_spells/ice_knife.dm @@ -94,7 +94,7 @@ loc.visible_message( span_danger("[loc] conjures an ice-blade!"), span_danger("You conjure an ice-blade!"), - span_hear("You hear someone conjuring something!") + span_hear("You hear someone conjuring something!"), ) . = ..() self_damage(7) @@ -118,7 +118,7 @@ loc.visible_message( span_danger("[loc]'s ice-blade shatters!"), span_danger("Your ice-blade shatters!"), - span_danger("You hear something shatter!") + span_hear("You hear something shatter!"), ) /obj/item/melee/arm_blade/ice_armblade/proc/expire()