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AristurtleDev authored Aug 16, 2024
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description: A guide on updating MonoGame when a new release is pushed.
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- [Update Existing Projects](#update-existing-projects)
- [Update Target Framework](#update-target-framework)
- [Update NuGet References](#update-nuget-references)
- [Visual Studio 2022](#visual-studio-2022)
- [Manually Editing .csproj File (VSCode/Rider)](#manually-editing-csproj-file-vscoderider)
- [Update MGCB Editor](#update-mgcb-editor)
- [Updating Environment for New Projects](#updating-environment-for-new-projects)
- [Update dotnet Templates](#update-dotnet-templates)
- [Visual Studio 2022](#visual-studio-2022-1)
- [dotnet CLI (VSCode/Rider)](#dotnet-cli-vscoderider)
- [Update MGCB Editor](#update-mgcb-editor-1)
- [Updating Environment for New Projects](#updating-environment-for-new-projects-1)
- [Update dotnet Templates](#update-dotnet-templates-1)
- [Visual Studio 2022](#visual-studio-2022-2)
- [dotnet CLI (VSCode/Rider)](#dotnet-cli-vscoderider-1).

When a new release of MonoGame is pushed, developers will need to manually update their development environment and/or existing project to make use of the new version. This guide is intended to walk you through the steps of performing these updates.

## Update Existing Projects
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