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Merge branch 'main' into feature/cameradocs
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SimonDarksideJ authored Nov 8, 2024
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4 changes: 2 additions & 2 deletions articles/getting_started/packaging_games.md
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Expand Up @@ -207,9 +207,9 @@ MonoGame templates for .NET projects explicitly set this to `false`.
Tiered compilation is **enabled by default**. To disable it, set the `TieredCompilation` property to `false` in your `.csproj`.
MonoGame templates for .NET projects explicitly set this to `false`.

### SingleFilePublish
### PublishSingleFile

SingleFilePublish packages your game into a single executable file with all dependencies and content integrated.
PublishSingleFile packages your game into a single executable file with all dependencies and content integrated.

While it sounds very convenient, be aware that it's not magical and is in fact a hidden self-extracting zip archive. As such, it may make app startup take **a lot** longer if your game is large, and may fail to launch on systems where user permissions don't allow extracting files (or if there is not enough storage space available).

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