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so i think a distance slider to determine how many blocks are shown as outlined with block esp can help prevent the above situation (for example- if you were filtering for ores if you wanted to use esp instead of xray for mining). i imagine the distance would be determined by player position and defined in distance of blocks. im no programmer so im unsure whether this could actually be added but i think it would make for a nice option to have, especially since large amounts of the outlines can lag or outright crash lower end devices. thank you for your time :3
Before submitting a suggestion
This feature doesn't already exist in the client. (I have checked every module and their settings on the latest dev build)
This wasn't already suggested. (I have searched suggestions on GitHub and read the FAQ)
The text was updated successfully, but these errors were encountered:
Describe the feature
so i think a distance slider to determine how many blocks are shown as outlined with block esp can help prevent the above situation (for example- if you were filtering for ores if you wanted to use esp instead of xray for mining). i imagine the distance would be determined by player position and defined in distance of blocks. im no programmer so im unsure whether this could actually be added but i think it would make for a nice option to have, especially since large amounts of the outlines can lag or outright crash lower end devices. thank you for your time :3
Before submitting a suggestion
This feature doesn't already exist in the client. (I have checked every module and their settings on the latest dev build)
This wasn't already suggested. (I have searched suggestions on GitHub and read the FAQ)
The text was updated successfully, but these errors were encountered: