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bgl_babylon.hh
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bgl_babylon.hh
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/***************************************************************************
* Copyright (C) 2007 by Raul Fernandes and Karl Grill *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#ifndef BABYLON_H
#define BABYLON_H
#include <stdlib.h>
#include <zlib.h>
#include <string>
#include <vector>
#include <qglobal.h>
#if defined( _MSC_VER ) && _MSC_VER < 1800 // VS2012 and older
#include <stdint_msvc.h>
#else
#include <stdint.h>
#endif
//const std::string bgl_language[] = {
#ifndef blgCode2Int
#define blgCode2Int( index, code0, code1 ) (((uint32_t)index) << 16 ) + (((uint32_t)code1) << 8 ) + (uint32_t)code0
#endif
const quint32 bgl_language[] = {
blgCode2Int( 0, 'e', 'n' ),// "English",
blgCode2Int( 0, 'f', 'r' ),//"French",
blgCode2Int( 0, 'i', 't' ),//"Italian",
blgCode2Int( 0, 'e', 's' ),//"Spanish",
blgCode2Int( 0, 'n', 'l' ),//"Dutch",
blgCode2Int( 0, 'p', 't' ),//"Portuguese",
blgCode2Int( 0, 'd', 'e' ),//"German",
blgCode2Int( 0, 'r', 'u' ),//"Russian",
blgCode2Int( 0, 'j', 'a' ),//"Japanese",
blgCode2Int( 1, 'z', 'h' ),//"\x01",//"Traditional Chinese",
blgCode2Int( 2, 'z', 'h' ),//"\x02",//"Simplified Chinese",
blgCode2Int( 0, 'e', 'l' ),//"Greek",
blgCode2Int( 0, 'k', 'o' ),//"Korean",
blgCode2Int( 0, 't', 'r' ),//"Turkish",
blgCode2Int( 0, 'h', 'e' ),//"Hebrew",
blgCode2Int( 0, 'a', 'r' ),//"Arabic",
blgCode2Int( 0, 't', 'h' ),//"Thai",
blgCode2Int( 3, 0, 0 ),//"\x03",//"Other",
blgCode2Int( 4, 'z', 'h' ),//"\x04",//"Other Simplified Chinese dialects",
blgCode2Int( 5, 'z', 'h' ),//"\x05",//Other Traditional Chinese dialects",
blgCode2Int( 6, 0, 0 ),//"\x06",//Other Eastern-European languages",
blgCode2Int( 7, 0, 0 ),//"\x07",//Other Western-European languages",
blgCode2Int( 8, 'r', 'u' ),//"\x08",//Other Russian languages",
blgCode2Int( 9, 'j', 'a' ),//"\x09",//Other Japanese languages",
blgCode2Int( 10, 0, 0 ),//"\x0A",//"Other Baltic languages",
blgCode2Int( 11, 'e', 'l' ),//"\x0B",//Other Greek languages",
blgCode2Int( 12, 'k', 'o' ),//"\x0C",//"Other Korean dialects",
blgCode2Int( 13, 't', 'r' ),//"\x0D",//Other Turkish dialects",
blgCode2Int( 14, 't', 'h' ),//"\x0E",//"Other Thai dialects",
blgCode2Int( 0, 'p', 'l' ),//"Polish",
blgCode2Int( 0, 'h', 'u' ),//"Hungarian",
blgCode2Int( 0, 'c', 's' ),//"Czech",
blgCode2Int( 0, 'l', 't' ),//"Lithuanian",
blgCode2Int( 0, 'l', 'v' ),//"Latvian",
blgCode2Int( 0, 'c', 'a' ),//"Catalan",
blgCode2Int( 0, 'h', 'r' ),//"Croatian",
blgCode2Int( 0, 's', 'r' ),//"Serbian",
blgCode2Int( 0, 's', 'k' ),//"Slovak",
blgCode2Int( 0, 's', 'q' ),//"Albanian",
blgCode2Int( 0, 'u', 'r' ),//"Urdu",
blgCode2Int( 0, 's', 'l' ),//"Slovenian",
blgCode2Int( 0, 'e', 't' ),//"Estonian",
blgCode2Int( 0, 'b', 'g' ),//"Bulgarian",
blgCode2Int( 0, 'd', 'a' ),//"Danish",
blgCode2Int( 0, 'f', 'i' ),//"Finnish",
blgCode2Int( 0, 'i', 's' ),//"Icelandic",
blgCode2Int( 0, 'n', 'o' ),//"Norwegian",
blgCode2Int( 0, 'r', 'o' ),//"Romanian",
blgCode2Int( 0, 's', 'v' ),//"Swedish",
blgCode2Int( 0, 'u', 'k' ),//"Ukrainian",
blgCode2Int( 0, 'b', 'e' ),//"Belarusian",
blgCode2Int( 0, 'f', 'a' ),//"Farsi"=Persian,
blgCode2Int( 0, 'e', 'u' ),//"Basque",
blgCode2Int( 0, 'm', 'k' ),//"Macedonian",
blgCode2Int( 0, 'a', 'f' ),//"Afrikaans",
blgCode2Int( 0, 'f', 'o' ),//"Faeroese"=Faroese,
blgCode2Int( 0, 'l', 'a' ),//"Latin",
blgCode2Int( 0, 'e', 'o' ),//"Esperanto",
blgCode2Int( 15, 0, 0 ),//"Tamazight",
blgCode2Int( 0, 'h', 'y' )//"Armenian"
};
const std::string bgl_charsetname[] = {
"Default" ,
"Latin",
"Eastern European",
"Cyrillic",
"Japanese",
"Traditional Chinese",
"Simplified Chinese",
"Baltic",
"Greek",
"Korean",
"Turkish",
"Hebrew",
"Arabic",
"Thai" };
const std::string bgl_charset[] = {
"WINDOWS-1252", /*Default*/
"WINDOWS-1252", /*Latin*/
"WINDOWS-1250", /*Eastern European*/
"WINDOWS-1251", /*Cyriilic*/
"CP932", /*Japanese*/
"BIG5", /*Traditional Chinese*/
"GB18030", /*Simplified Chinese*/
"CP1257", /*Baltic*/
"CP1253", /*Greek*/
"EUC-KR", /*Korean*/
"ISO-8859-9", /*Turkish*/
"WINDOWS-1255", /*Hebrew*/
"CP1256", /*Arabic*/
"CP874" /*Thai*/ };
const std::string partOfSpeech[] = {
"n.",
"adj.",
"v.",
"adv.",
"interj.",
"pron.",
"prep.",
"conj.",
"suff.",
"pref.",
"art." };
typedef struct {
unsigned type;
unsigned length;
char * data;
} bgl_block;
typedef struct {
std::string headword;
std::string definition;
std::string displayedHeadword;
std::vector<std::string> alternates;
} bgl_entry;
class Babylon
{
public:
Babylon( std::string );
~Babylon();
// Subclass this to store resources
class ResourceHandler
{
public:
virtual void handleBabylonResource( std::string const & filename,
char const * data, size_t size )=0;
virtual ~ResourceHandler()
{}
};
/// Sets a prefix string to append to each resource reference in hyperlinks.
void setResourcePrefix( std::string const & prefix )
{ m_resourcePrefix = prefix; }
bool open();
void close();
bool readBlock( bgl_block& );
bool read(std::string &source_charset, std::string &target_charset);
bgl_entry readEntry( ResourceHandler * = 0 );
inline std::string title() const { return m_title; }
inline std::string author() const { return m_author; }
inline std::string email() const { return m_email; }
inline std::string description() const { return m_description; }
inline std::string copyright() const { return m_copyright; }
inline quint32 sourceLang() const { return m_sourceLang; }//std::string sourceLang() const { return m_sourceLang; }
inline quint32 targetLang() const { return m_targetLang; }//inline std::string targetLang() const { return m_targetLang; }
inline unsigned int numEntries() const { return m_numEntries; }
inline std::string charset() const { return m_defaultCharset; }
inline std::string filename() const { return m_filename; }
std::vector< char > const & getIcon() const
{ return icon; }
enum
{
ParserVersion = 17
};
private:
unsigned int bgl_readnum( int );
void convertToUtf8( std::string &, unsigned int = 0 );
std::string m_filename;
gzFile file;
std::string m_title;
std::string m_author;
std::string m_email;
std::string m_description;
std::string m_copyright;
quint32 m_sourceLang; //std::string m_sourceLang;
quint32 m_targetLang;//std::string m_targetLang;
unsigned int m_numEntries;
std::string m_defaultCharset;
std::string m_sourceCharset;
std::string m_targetCharset;
std::vector< char > icon;
std::string m_resourcePrefix;
enum CHARSET { BGL_DEFAULT_CHARSET, BGL_SOURCE_CHARSET, BGL_TARGET_CHARSET };
};
#endif // BABYLON_H