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Was poking through the tags for color randomization, I think the ability to set a minimum/maximum color range and/or multiple separate color ranges would be useful as a way to exclude some truly awful color combos from randomization without having to do it manually using a bunch of alternate prefabs.
The text was updated successfully, but these errors were encountered:
Was poking through the tags for color randomization, I think the ability to set a minimum/maximum color range and/or multiple separate color ranges would be useful as a way to exclude some truly awful color combos from randomization without having to do it manually using a bunch of alternate prefabs.
The text was updated successfully, but these errors were encountered: